Player Matchup

Hades
Hades
Platinum II
Bulldo
Hades
Platinum II
Level 79
God Stats
1W - 1L
1,809 SR
Queue Stats
210W - 210L
1,934 MMR
Solo
Thanatos
Thanatos
Silver II
ByBerty234
Thanatos
Silver II
Level 156
God Stats
1W - 3L
1,438 SR
Queue Stats
127W - 163L
1,285 MMR
Solo
Vamana
Vamana
Gold III
Mennow1995
Vamana
Gold III
Level 118
God Stats
58W - 30L
1,702 SR
Queue Stats
180W - 194L
1,366 MMR
Solo
Medusa
Medusa
Gold III
NatOP
Medusa
Gold III
Level 65
God Stats
39W - 30L
1,608 SR
Queue Stats
244W - 252L
1,371 MMR
Solo
Athena
Athena
Gold I
extremer67
Athena
Gold I
Level 152
God Stats
1W - 2L
1,695 SR
Queue Stats
60W - 62L
1,432 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,650 SR
1,478 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,618 SR
1,482 MMR
Apollo
Apollo
Silver I
AHPUCHERITO_RICO
Apollo
Silver I
Level 89
God Stats
6W - 6L
1,597 SR
Queue Stats
196W - 211L
1,095 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
DaniParra2x2
Baron Samedi
Gold IV
Level 138
God Stats
5W - 8L
1,222 SR
Queue Stats
501W - 523L
1,351 MMR
Party 2
Kali
Kali
Diamond V
Paiи
Kali
Diamond V
Level 102
God Stats
8W - 7L
1,910 SR
Queue Stats
204W - 190L
1,958 MMR
Solo
Neith
Neith
Gold I
Pascuaal16
Neith
Gold I
Level 121
God Stats
25W - 23L
1,660 SR
Queue Stats
286W - 288L
1,552 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Thunder_King1917
Ah Muzen Cab
Bronze III
Level 130
God Stats
1W - 0L
1,700 SR
Queue Stats
6W - 6L
1,452 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bulldo
Hades
18
3 / 9 / 11
12,827
493
21,237
33,901
21,729
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ByBerty234
Thanatos
16
2 / 14 / 7
11,439
440
8,566
28,330
16,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Mennow1995
Vamana
20
5 / 2 / 2
14,558
560
16,569
28,206
26,194
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
NatOP
Medusa
20
16 / 8 / 3
15,149
583
29,813
29,379
16,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
extremer67
Athena
15
1 / 9 / 11
11,394
438
8,336
41,046
57,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BakasuraThothSkadiShiva

VS

Bans
UllrTerraMercuryArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 12 / 18
12,108
466
17,195
32,407
25,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
DaniParra2x2
Baron Samedi
20
7 / 5 / 8
13,514
520
20,131
24,925
13,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
Paiи
Kali
20
18 / 6 / 7
16,895
650
43,230
36,927
21,705
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
20
11 / 1 / 10
16,500
635
33,120
23,680
11,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Thunder_King1917
Ah Muzen Cab
20
3 / 3 / 6
15,146
583
19,639
15,986
8,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
91
27
Kills
42
42
Deaths
27
34
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
12
18
1
L
Hades
Bulldo
Hades
3
9
11
0.94
L
Thanatos
ByBerty234
Thanatos
2
14
7
0.39
W
Baron Samedi
DaniParra2x2
Baron Samedi
7
5
8
2.2
L
Vamana
Mennow1995
Vamana
5
2
2
3
L
Medusa
NatOP
Medusa
16
8
3
2.19
W
Kali
Paiи
Kali
18
6
7
3.58
W
Neith
11
1
10
16
W
Ah Muzen Cab
Thunder_King1917
Ah Muzen Cab
3
3
6
2
L
Athena
extremer67
Athena
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,521
Damage
133,315
160,862
Taken
133,925
138,727
Mitigated
80,901
42,070
Healing
44,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,195
8,654
0
2,100
32,407
25,380
0
10,471
21,936
0
48,010
L
Hades
Bulldo
Hades
21,237
4,429
973
9,767
33,901
21,729
0
4,027
29,586
90,758
0
L
Thanatos
ByBerty234
Thanatos
8,566
2,378
0
12,442
28,330
16,617
0
3,606
24,542
0
77,129
W
Baron Samedi
DaniParra2x2
Baron Samedi
20,131
2,559
1,354
9,789
24,925
13,419
1,210
6,304
18,621
110,820
0
L
Vamana
Mennow1995
Vamana
16,569
9,063
0
10,580
28,206
26,194
0
2,380
25,721
0
131,048
L
Medusa
NatOP
Medusa
29,813
16,255
0
6,391
29,379
16,641
967
2,111
27,214
0
99,784
W
Kali
Paiи
Kali
43,230
20,138
0
14,791
36,927
21,705
0
8,212
28,715
0
169,336
W
Neith
33,120
12,187
0
12,142
23,680
11,999
4,541
6,212
17,468
0
167,393
W
Ah Muzen Cab
Thunder_King1917
Ah Muzen Cab
19,639
7,818
0
4,661
15,986
8,398
4,893
2,002
13,984
0
147,128
L
Athena
extremer67
Athena
8,336
1,622
0
1,917
41,046
57,546
0
7,687
33,073
41,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,367
Gold Earned
74,163
677
Minions Killed
814
0
Camps Cleared
0
2,251,000
Distance Traveled
2,325,445
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,108
466
42
2
0
441,687
7
L
Hades
12,827
493
133
5
0
426,940
7
L
Thanatos
11,439
440
102
4
0
414,152
1
W
Baron Samedi
13,514
520
145
6
0
450,029
4
L
Vamana
14,558
560
261
10
0
483,389
7
L
Medusa
15,149
583
121
5
0
453,069
4
W
Kali
16,895
650
179
7
0
542,888
0
W
Neith
16,500
635
214
8
0
475,237
1
W
Ah Muzen Cab
15,146
583
234
9
0
415,604
1
L
Athena
11,394
438
60
2
0
473,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role