Player Matchup

Thanatos
Thanatos
NamelessSon
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
SkarletsThighs
Janus
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 40L
1,265 Elo+
Party 2
Cthulhu
Cthulhu
radomnstuff
Cthulhu
Level 18
God Stats
4W - 6L
1,393 SR
Queue Stats
21W - 24L
1,326 Elo+
Party 2
Team Averages
Level 22
1,464 SR
1,364 Elo+

VS

Team Averages
Level 93
1,397 SR
1,429 Elo+
Vulcan
Vulcan
Gh0sttBR
Vulcan
Level 147
God Stats
1W - 1L
1,476 SR
Queue Stats
10W - 15L
1,408 Elo+
Party 1
Nemesis
Nemesis
ItsRage1476
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
LucasPalmieri
Chaac
Level 129
God Stats
1W - 1L
1,215 SR
Queue Stats
7W - 13L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NamelessSon
Thanatos
10
0 / 8 / 2
7,654
589
3,810
12,064
5,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 0
9,066
697
10,154
10,720
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
radomnstuff
Cthulhu
12
0 / 2 / 1
8,309
639
4,696
10,742
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gh0sttBR
Vulcan
15
6 / 1 / 5
9,998
769
17,314
7,296
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ItsRage1476
Nemesis
10
0 / 1 / 6
7,776
598
1,274
4,473
1,584
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 0 / 5
10,461
805
10,720
13,695
16,596
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
13
13
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Gh0sttBR
Vulcan
6
1
5
8.5
W
Nemesis
ItsRage1476
Nemesis
0
1
6
3
W
7
0
5
9.5
L
Thanatos
NamelessSon
Thanatos
0
8
2
0.13
L
2
3
0
0.67
L
Cthulhu
radomnstuff
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,660
Damage
29,308
33,526
Taken
25,464
19,595
Mitigated
21,373
4,066
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Gh0sttBR
Vulcan
17,314
8,367
0
750
7,296
3,193
963
5,018
2,046
55,409
0
W
Nemesis
ItsRage1476
Nemesis
1,274
469
0
43
4,473
1,584
395
2,720
1,647
0
3,124
W
10,720
2,609
62
6,055
13,695
16,596
0
7,212
6,143
0
33,904
L
Thanatos
NamelessSon
Thanatos
3,810
1,369
0
1,706
12,064
5,049
0
6,929
5,135
0
11,403
L
10,154
523
0
720
10,720
4,555
0
5,835
4,885
43,824
0
L
Cthulhu
radomnstuff
Cthulhu
4,696
563
278
1,362
10,742
9,991
0
4,765
5,977
13,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,029
Gold Earned
28,235
127
Minions Killed
140
3
Camps Cleared
7
672,506
Distance Traveled
710,295
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,998
769
89
7
2
242,212
0
W
Nemesis
7,776
598
4
0
1
213,800
4
W
Chaac
10,461
805
47
4
4
254,283
1
L
Thanatos
7,654
589
18
1
1
220,274
0
L
Janus
9,066
697
91
7
2
234,220
3
L
Cthulhu
8,309
639
18
1
0
218,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role