Player Matchup

Baron Samedi
Baron Samedi
Doge231
Baron Samedi
Level 69
God Stats
0W - 1L
1,493 SR
Queue Stats
17W - 18L
1,277 Elo+
Party 3
Gilgamesh
Gilgamesh
IUBESCMAMETINERE
Gilgamesh
Level 25
God Stats
1W - 2L
1,527 SR
Queue Stats
23W - 24L
1,277 Elo+
Party 3
Hera
Hera
NanoteX97
Hera
Level 87
God Stats
4W - 4L
1,691 SR
Queue Stats
224W - 240L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
erpalaci0s
Sun Wukong
Level 38
God Stats
11W - 6L
1,721 SR
Queue Stats
173W - 186L
1,522 Elo+
Party 2
Neith
Neith
pinypon28
Neith
Level 61
God Stats
14W - 12L
1,655 SR
Queue Stats
76W - 76L
1,481 Elo+
Party 2
Team Averages
Level 56
1,617 SR
1,413 Elo+

VS

Team Averages
Level 59
1,355 SR
1,476 Elo+
Danzaburou
Danzaburou
El1oTTi
Danzaburou
Level 49
God Stats
6W - 6L
1,164 SR
Queue Stats
699W - 706L
1,396 Elo+
Solo
Chang'e
Chang'e
J0HC
Chang'e
Level 123
God Stats
33W - 16L
1,631 SR
Queue Stats
344W - 338L
1,497 Elo+
Party 1
Chaac
Chaac
Yazuskrii
Chaac
Level 42
God Stats
4W - 1L
1,291 SR
Queue Stats
278W - 298L
1,420 Elo+
Solo
Horus
Horus
kaksallad
Horus
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,569 Elo+
Party 1
Awilix
Awilix
Левиафан915
Awilix
Level 39
God Stats
4W - 4L
1,188 SR
Queue Stats
44W - 38L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doge231
Baron Samedi
15
2 / 3 / 4
11,374
421
12,996
17,490
24,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
11
1 / 2 / 3
9,290
344
3,923
12,682
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
20
2 / 5 / 5
12,374
458
25,121
19,258
8,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
erpalaci0s
Sun Wukong
19
3 / 4 / 2
12,954
480
19,630
30,567
30,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
pinypon28
Neith
18
4 / 8 / 1
11,767
436
11,546
19,096
10,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El1oTTi
Danzaburou
20
6 / 3 / 11
14,788
548
15,969
22,344
10,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
J0HC
Chang'e
20
9 / 2 / 8
16,064
595
23,202
23,105
11,916
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Yazuskrii
Chaac
20
3 / 1 / 8
14,514
538
16,567
30,705
31,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
kaksallad
Horus
17
1 / 3 / 13
12,857
476
5,239
25,178
32,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
3 / 3 / 8
13,290
492
13,681
25,967
12,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
12
Kills
22
22
Deaths
12
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Doge231
Baron Samedi
2
3
4
1.33
W
Danzaburou
El1oTTi
Danzaburou
6
3
11
3.83
L
Gilgamesh
1
2
3
1.25
W
Chang'e
J0HC
Chang'e
9
2
8
6.5
L
Hera
2
5
5
0.9
W
Chaac
Yazuskrii
Chaac
3
1
8
7
L
Sun Wukong
erpalaci0s
Sun Wukong
3
4
2
1
W
Horus
kaksallad
Horus
1
3
13
2.5
L
Neith
pinypon28
Neith
4
8
1
0.56
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,216
Damage
74,658
99,093
Taken
127,299
78,994
Mitigated
98,523
27,317
Healing
54,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Doge231
Baron Samedi
12,996
1,264
1,524
5,049
17,490
24,099
268
2,569
14,921
49,122
0
W
Danzaburou
El1oTTi
Danzaburou
15,969
8,458
0
7,565
22,344
10,327
4,180
11,190
11,154
0
140,212
L
Gilgamesh
3,923
1,398
0
4,755
12,682
5,955
0
2,265
10,417
0
38,407
W
Chang'e
J0HC
Chang'e
23,202
1,617
11,032
13,131
23,105
11,916
3,085
10,779
12,326
170,621
0
L
Hera
25,121
6,895
0
500
19,258
8,695
585
8,363
10,895
111,201
0
W
Chaac
Yazuskrii
Chaac
16,567
4,787
0
10,464
30,705
31,135
1,914
4,032
26,673
0
107,764
L
Sun Wukong
erpalaci0s
Sun Wukong
19,630
3,064
0
12,118
30,567
30,133
0
4,545
26,022
0
105,990
W
Horus
kaksallad
Horus
5,239
3,300
4,535
7,372
25,178
32,658
511
7,481
17,697
0
35,060
L
Neith
pinypon28
Neith
11,546
4,710
0
3,371
19,096
10,112
1,436
5,574
13,522
0
92,626
W
13,681
4,868
0
255
25,967
12,487
1,641
5,865
20,102
0
144,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,759
Gold Earned
71,513
567
Minions Killed
797
0
Camps Cleared
0
2,058,414
Distance Traveled
2,661,545
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,374
421
37
1
0
396,090
5
W
Danzaburou
14,788
548
177
7
0
509,520
2
L
Gilgamesh
9,290
344
68
3
0
259,579
1
W
Chang'e
16,064
595
234
9
0
541,039
1
L
Hera
12,374
458
152
6
0
508,177
6
W
Chaac
14,514
538
193
7
0
565,450
2
L
Sun Wukong
12,954
480
144
5
0
478,699
2
W
Horus
12,857
476
45
2
0
491,994
11
L
Neith
11,767
436
166
6
0
415,869
0
W
Awilix
13,290
492
148
5
0
553,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role