Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ExpectMurder
Rama
Level 157
God Stats
1W - 1L
1,211 SR
Queue Stats
516W - 212L
1,774 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SirVarayne
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 24L
1,704 Elo+
Party 1
Team Averages
Level 104
1,404 SR
1,659 Elo+

VS

Team Averages
Level 104
1,614 SR
1,544 Elo+
Neith
Neith
Daylightgone
Neith
Level 18
God Stats
33W - 19L
1,619 SR
Queue Stats
98W - 40L
1,616 Elo+
Party 2
Hera
Hera
Ging_x_Freecs
Hera
Level 133
God Stats
11W - 9L
1,510 SR
Queue Stats
214W - 256L
1,424 Elo+
Solo
King Arthur
King Arthur
xMFxFROSTSENSEI
King Arthur
Level 160
God Stats
16W - 7L
1,714 SR
Queue Stats
156W - 99L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 1 / 9
10,291
735
6,405
14,871
22,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 1 / 4
10,316
737
13,702
10,872
5,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
SirVarayne
Morgan Le Fay
15
3 / 0 / 8
9,659
690
13,642
9,999
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,752
554
9,072
10,897
4,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 1
8,313
594
7,565
7,927
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
xMFxFROSTSENSEI
King Arthur
11
2 / 5 / 0
8,697
621
10,541
18,358
16,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
9
5.5
L
0
3
1
0.17
W
7
1
4
9
L
0
3
1
0.17
W
Morgan Le Fay
SirVarayne
Morgan Le Fay
3
0
8
7
L
King Arthur
xMFxFROSTSENSEI
King Arthur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
27,178
35,742
Taken
37,182
33,347
Mitigated
24,580
9,034
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,405
2,353
0
4,621
14,871
22,932
463
2,138
12,491
25,853
0
L
9,072
4,034
0
1,416
10,897
4,621
0
7,160
3,737
0
21,725
W
13,702
11,812
0
2,530
10,872
5,405
2,039
2,019
8,623
0
57,087
L
7,565
1,391
0
1,788
7,927
3,225
0
3,104
4,823
34,688
0
W
Morgan Le Fay
SirVarayne
Morgan Le Fay
13,642
3,077
70
1,813
9,999
5,010
437
3,176
6,578
39,973
0
L
King Arthur
xMFxFROSTSENSEI
King Arthur
10,541
1,589
0
2,549
18,358
16,734
0
9,920
8,438
0
23,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,266
Gold Earned
24,762
189
Minions Killed
146
10
Camps Cleared
1
769,371
Distance Traveled
688,135
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,291
735
30
2
6
275,668
1
L
Neith
7,752
554
37
3
0
236,953
4
W
Rama
10,316
737
93
7
4
226,800
0
L
Hera
8,313
594
79
6
1
209,737
2
W
Morgan Le Fay
9,659
690
66
5
0
266,903
0
L
King Arthur
8,697
621
30
2
0
241,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role