Player Matchup

Medusa
Medusa
Paladaun
Medusa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 76L
1,216 Elo+
Party 1
Zeus
Zeus
Sabadi
Zeus
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 69L
1,240 Elo+
Party 1
Guan Yu
Guan Yu
Вака99
Guan Yu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 50L
1,187 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,214 Elo+

VS

Team Averages
Level 117
1,535 SR
1,404 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Oromis22
Nemesis
Level 127
God Stats
8W - 6L
1,604 SR
Queue Stats
9W - 11L
1,507 Elo+
Solo
Pele
Pele
TankArena
Pele
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 125L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Paladaun
Medusa
11
2 / 8 / 3
8,080
673
10,509
14,112
4,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Sabadi
Zeus
13
3 / 7 / 2
8,740
728
9,294
11,258
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Вака99
Guan Yu
12
2 / 8 / 2
8,073
673
4,323
20,208
18,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
8 / 0 / 13
10,279
857
11,648
9,165
3,910
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Oromis22
Nemesis
15
13 / 2 / 10
11,488
957
16,063
14,244
8,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
12
2 / 5 / 11
8,737
728
9,445
13,169
4,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
23
23
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
8
0
13
14.5
W
Nemesis
Oromis22
Nemesis
13
2
10
9
L
Medusa
Paladaun
Medusa
2
8
3
0.44
L
Zeus
Sabadi
Zeus
3
7
2
0.57
W
Pele
2
5
11
1.5
L
Guan Yu
Вака99
Guan Yu
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
37,156
45,578
Taken
36,578
27,622
Mitigated
16,954
6,512
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,648
1,899
5,619
6,165
9,165
3,910
459
2,883
5,988
28,072
0
W
Nemesis
Oromis22
Nemesis
16,063
8,652
309
2,334
14,244
8,228
702
3,140
10,909
0
43,418
L
Medusa
Paladaun
Medusa
10,509
5,261
0
420
14,112
4,993
58
2,814
11,298
0
20,887
L
Zeus
Sabadi
Zeus
9,294
1,612
0
791
11,258
4,361
58
3,840
7,418
31,501
0
W
Pele
9,445
1,686
0
312
13,169
4,816
1,228
3,181
9,782
0
28,413
L
Guan Yu
Вака99
Guan Yu
4,323
1,139
1,320
3,981
20,208
18,268
0
5,302
14,906
0
11,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
30,504
95
Minions Killed
114
4
Camps Cleared
5
561,533
Distance Traveled
677,087
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,279
857
30
3
3
219,790
2
W
Nemesis
11,488
957
51
4
2
254,504
5
L
Medusa
8,080
673
19
2
1
172,435
1
L
Zeus
8,740
728
60
5
2
185,764
5
W
Pele
8,737
728
33
3
0
202,793
0
L
Guan Yu
8,073
673
16
1
1
203,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role