Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Akudamashi
Kukulkan
Level 113
God Stats
20W - 21L
1,476 SR
Queue Stats
227W - 308L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
SauloFCR
Gilgamesh
Level 146
God Stats
5W - 4L
1,730 SR
Queue Stats
375W - 400L
1,464 Elo+
Solo
Cabrakan
Cabrakan
survivorrXD
Cabrakan
Level 133
God Stats
16W - 20L
1,269 SR
Queue Stats
627W - 676L
1,430 Elo+
Solo
Team Averages
Level 133
1,495 SR
1,469 Elo+

VS

Team Averages
Level 79
1,491 SR
1,369 Elo+
Nox
Nox
Guilherme_Vertin
Nox
Level 99
God Stats
2W - 1L
1,246 SR
Queue Stats
109W - 122L
1,417 Elo+
Party 1
Medusa
Medusa
Kaizuu
Medusa
Level 89
God Stats
14W - 9L
1,485 SR
Queue Stats
106W - 120L
1,413 Elo+
Party 1
Sol
Sol
Rin5458
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,085 Elo+
Solo
Cu Chulainn
Cu Chulainn
Soadzin
Cu Chulainn
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 43L
1,541 Elo+
Solo
Loki
Loki
ray636slow
Loki
Level 46
God Stats
11W - 3L
1,726 SR
Queue Stats
47W - 57L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 6 / 0
5,599
560
3,215
8,701
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
 
Nemesis
8
1 / 2 / 1
4,920
492
3,049
8,048
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Akudamashi
Kukulkan
10
0 / 0 / 1
5,482
548
2,793
2,398
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SauloFCR
Gilgamesh
7
0 / 1 / 0
4,525
453
771
6,150
2,493
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
survivorrXD
Cabrakan
6
0 / 4 / 0
4,224
422
1,523
8,302
5,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,338
534
1,328
3,491
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Kaizuu
Medusa
10
7 / 1 / 1
6,584
658
8,933
4,998
1,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
11
3 / 1 / 0
6,250
625
4,500
7,416
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Soadzin
Cu Chulainn
11
2 / 0 / 0
6,190
619
4,635
6,862
4,436
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 2
4,956
496
1,743
5,197
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
13
13
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
0
0.33
L
Nemesis
 
Nemesis
1
2
1
0.75
L
Kukulkan
Akudamashi
Kukulkan
0
0
1
0.5
W
1
0
3
2.5
W
Medusa
Kaizuu
Medusa
7
1
1
7.5
W
Sol
3
1
0
3
L
Gilgamesh
SauloFCR
Gilgamesh
0
1
0
0
W
Cu Chulainn
Soadzin
Cu Chulainn
2
0
0
2
W
0
1
2
1
L
Cabrakan
survivorrXD
Cabrakan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,351
Damage
21,139
33,599
Taken
27,964
14,822
Mitigated
11,848
5,806
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,215
2,086
0
1,661
8,701
2,523
791
1,607
7,094
0
29,706
L
Nemesis
 
Nemesis
3,049
1,156
0
646
8,048
2,909
524
1,030
7,018
0
29,345
L
Kukulkan
Akudamashi
Kukulkan
2,793
179
0
750
2,398
1,051
451
1,486
912
42,908
0
W
1,328
245
0
286
3,491
1,336
224
659
2,832
20,450
0
W
Medusa
Kaizuu
Medusa
8,933
4,343
0
1,523
4,998
1,992
1,969
853
4,145
0
37,379
W
Sol
4,500
2,127
0
4,418
7,416
2,522
513
1,990
5,426
48,246
0
L
Gilgamesh
SauloFCR
Gilgamesh
771
139
0
1,115
6,150
2,493
0
0
6,150
0
18,331
W
Cu Chulainn
Soadzin
Cu Chulainn
4,635
1,184
0
1,811
6,862
4,436
0
161
6,701
0
39,371
W
1,743
621
2
2,646
5,197
1,562
0
653
4,544
0
23,202
L
Cabrakan
survivorrXD
Cabrakan
1,523
239
135
1,499
8,302
5,846
0
1,705
6,597
10,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,750
Gold Earned
29,318
239
Minions Killed
317
0
Camps Cleared
0
874,703
Distance Traveled
930,936
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,599
560
54
5
0
177,082
3
L
Nemesis
4,920
492
53
5
0
206,823
1
L
Kukulkan
5,482
548
75
8
0
188,931
0
W
Nox
5,338
534
36
4
0
199,852
1
W
Medusa
6,584
658
67
7
0
186,260
1
W
Sol
6,250
625
86
9
0
177,175
1
L
Gilgamesh
4,525
453
40
4
0
141,468
1
W
Cu Chulainn
6,190
619
77
8
0
200,671
1
W
Loki
4,956
496
51
5
0
166,978
1
L
Cabrakan
4,224
422
17
2
0
160,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role