Player Matchup

Fenrir
Fenrir
Platinum V
Cosmos6844
Fenrir
Platinum V
Level 120
God Stats
6W - 7L
1,501 SR
Queue Stats
144W - 137L
1,735 MMR
Solo
Merlin
Merlin
Gold II
RoronoaZoro2Y
Merlin
Gold II
Level 155
God Stats
6W - 2L
1,887 SR
Queue Stats
26W - 17L
1,833 MMR
Party 2
Izanami
Izanami
Platinum V
Scusiwien
Izanami
Platinum V
Level 58
God Stats
5W - 1L
1,795 SR
Queue Stats
17W - 6L
1,894 MMR
Party 2
Achilles
Achilles
Gold I
Ville010
Achilles
Gold I
Level 63
God Stats
2W - 2L
1,391 SR
Queue Stats
56W - 55L
1,741 MMR
Solo
Fafnir
Fafnir
Platinum V
saimonlebon_
Fafnir
Platinum V
Level 157
God Stats
8W - 0L
1,898 SR
Queue Stats
516W - 514L
1,671 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,695 SR
1,775 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,659 SR
1,766 MMR
Medusa
Medusa
Platinum II
IX_V4lkyrian
Medusa
Platinum II
Level 64
God Stats
1W - 2L
1,761 SR
Queue Stats
63W - 59L
1,836 MMR
Solo
Nox
Nox
Gold I
Konbifuu
Nox
Gold I
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 202L
1,700 MMR
Party 3
Poseidon
Poseidon
Gold II
THE_DR34M_SHAKER
Poseidon
Gold II
Level 69
God Stats
0W - 1L
1,580 SR
Queue Stats
37W - 23L
1,900 MMR
Party 1
Jormungandr
Jormungandr
Gold II
atrin_edd
Jormungandr
Gold II
Level 147
God Stats
31W - 15L
1,584 SR
Queue Stats
47W - 38L
1,832 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
kyle-rim
Cliodhna
Gold IV
Level 147
God Stats
2W - 3L
1,869 SR
Queue Stats
193W - 202L
1,561 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cosmos6844
Fenrir
18
4 / 1 / 1
11,763
490
13,066
19,695
12,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 4 / 5
11,001
458
10,189
12,725
5,553
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Scusiwien
Izanami
20
3 / 3 / 1
13,709
571
13,046
14,188
5,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Ville010
Achilles
18
2 / 4 / 2
11,769
490
7,884
24,571
21,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
15
0 / 3 / 5
9,812
409
5,044
14,945
18,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ah Muzen CabAtlasJing WeiKali

VS

Bans
ArachneFreyaLokiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 0 / 2
10,511
438
4,394
9,379
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 2
10,139
422
4,826
14,146
16,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
2 / 5 / 5
11,723
488
10,634
18,508
8,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
atrin_edd
Jormungandr
20
5 / 2 / 2
13,491
562
23,193
20,823
22,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
kyle-rim
Cliodhna
20
7 / 2 / 1
12,794
533
11,969
20,755
10,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
10
Kills
15
15
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cosmos6844
Fenrir
4
1
1
4.5
L
Medusa
1
0
2
2
L
0
1
2
1
W
1
4
5
0.88
W
Izanami
Scusiwien
Izanami
3
3
1
1.17
L
2
5
5
0.9
W
Achilles
Ville010
Achilles
2
4
2
0.75
L
Jormungandr
atrin_edd
Jormungandr
5
2
2
3
L
Cliodhna
kyle-rim
Cliodhna
7
2
1
3.75
W
Fafnir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,229
Damage
55,016
86,124
Taken
83,611
63,891
Mitigated
61,859
15,420
Healing
28,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cosmos6844
Fenrir
13,066
3,780
0
2,034
19,695
12,768
382
9,198
10,497
0
97,288
L
Medusa
4,394
1,838
0
5,741
9,379
3,757
195
806
8,573
0
88,178
L
4,826
250
0
1,960
14,146
16,257
1,665
1,997
12,149
48,667
0
W
10,189
162
0
1,600
12,725
5,553
909
4,389
8,336
88,502
0
W
Izanami
Scusiwien
Izanami
13,046
9,521
0
4,150
14,188
5,785
2,618
4,652
9,536
0
160,675
L
10,634
1,770
0
4,884
18,508
8,204
987
3,975
14,533
115,224
0
W
Achilles
Ville010
Achilles
7,884
1,062
0
3,680
24,571
21,598
205
17,777
6,794
0
70,205
L
Jormungandr
atrin_edd
Jormungandr
23,193
4,904
0
5,957
20,823
22,733
0
1,567
19,256
142,340
0
L
Cliodhna
kyle-rim
Cliodhna
11,969
2,090
0
9,978
20,755
10,908
0
6,888
13,867
0
131,002
W
Fafnir
5,044
1,651
300
3,656
14,945
18,187
256
4,030
10,915
24,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,054
Gold Earned
58,658
623
Minions Killed
798
0
Camps Cleared
0
2,210,400
Distance Traveled
2,159,101
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,763
490
117
5
0
529,528
0
L
Medusa
10,511
438
143
6
0
289,886
5
L
Nox
10,139
422
66
3
0
451,346
4
W
Merlin
11,001
458
123
5
0
387,511
8
W
Izanami
13,709
571
235
10
0
483,504
4
L
Poseidon
11,723
488
169
7
0
482,271
1
W
Achilles
11,769
490
132
6
0
426,407
10
L
Jormungandr
13,491
562
233
10
0
433,084
2
L
Cliodhna
12,794
533
187
8
0
502,514
4
W
Fafnir
9,812
409
16
1
0
383,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role