Player Matchup

Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Dan9273
Gilgamesh
Level 160
God Stats
43W - 20L
1,729 SR
Queue Stats
391W - 172L
1,831 Elo+
Party 2
Cupid
Cupid
Done a Madness
Cupid
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 49L
1,944 Elo+
Party 2
Team Averages
Level 158
1,576 SR
1,759 Elo+

VS

Team Averages
Level 118
1,442 SR
1,610 Elo+
Agni
Agni
BwAh IV
Agni
Level 101
God Stats
4W - 11L
1,268 SR
Queue Stats
51W - 54L
1,628 Elo+
Party 1
Artemis
Artemis
BwAh TaKeo
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,628 Elo+
Party 1
Cerberus
Cerberus
Dazai-Sensai
Cerberus
Level 145
God Stats
3W - 3L
1,558 SR
Queue Stats
14W - 14L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 0 / 10
7,503
834
8,794
6,117
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Dan9273
Gilgamesh
12
2 / 0 / 10
7,347
816
6,534
9,226
7,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
9 / 0 / 3
8,638
960
7,358
5,737
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BwAh IV
Agni
9
0 / 4 / 1
5,708
634
4,585
5,758
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
BwAh TaKeo
Artemis
9
0 / 5 / 1
5,616
624
3,400
6,566
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Dazai-Sensai
Cerberus
9
1 / 4 / 0
6,467
719
2,880
12,657
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
0
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
10
7
L
Agni
BwAh IV
Agni
0
4
1
0.13
L
Artemis
BwAh TaKeo
Artemis
0
5
1
0.1
W
Gilgamesh
Dan9273
Gilgamesh
2
0
10
7
L
Cerberus
Dazai-Sensai
Cerberus
1
4
0
0.25
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,686
Damage
10,865
21,080
Taken
24,981
12,419
Mitigated
13,957
7,901
Healing
1,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,794
230
0
918
6,117
2,404
12
2,161
3,784
30,740
0
L
Agni
BwAh IV
Agni
4,585
359
0
0
5,758
1,957
0
1,562
4,196
12,119
0
L
Artemis
BwAh TaKeo
Artemis
3,400
871
0
0
6,566
2,890
0
2,673
3,893
0
11,720
W
Gilgamesh
Dan9273
Gilgamesh
6,534
1,454
0
2,661
9,226
7,247
234
3,555
5,335
0
17,710
L
Cerberus
Dazai-Sensai
Cerberus
2,880
133
0
1,282
12,657
9,110
0
4,843
7,814
12,674
0
W
7,358
3,026
1,120
3,202
5,737
2,768
2,183
1,962
3,647
0
33,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,488
Gold Earned
17,791
125
Minions Killed
76
7
Camps Cleared
2
497,084
Distance Traveled
322,765
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,503
834
57
6
1
169,263
2
L
Agni
5,708
634
37
4
1
91,662
2
L
Artemis
5,616
624
20
2
0
100,072
1
W
Gilgamesh
7,347
816
16
2
2
183,666
4
L
Cerberus
6,467
719
19
2
1
131,031
0
W
Cupid
8,638
960
52
6
4
144,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role