Player Matchup

Izanami
Izanami
Runeband
Izanami
Level 43
God Stats
3W - 9L
1,011 SR
Queue Stats
31W - 44L
1,101 Elo+
Party 2
Ravana
Ravana
RuzajevicGibAuto
Ravana
Level 92
God Stats
2W - 3L
1,357 SR
Queue Stats
66W - 88L
1,398 Elo+
Solo
Fenrir
Fenrir
TribalPrune1
Fenrir
Level 145
God Stats
19W - 17L
1,183 SR
Queue Stats
90W - 87L
1,368 Elo+
Solo
Kukulkan
Kukulkan
creiziOP
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,101 Elo+
Party 2
Ymir
Ymir
gerito785
Ymir
Level 25
God Stats
4W - 9L
1,076 SR
Queue Stats
13W - 29L
1,101 Elo+
Party 2
Team Averages
Level 62
1,226 SR
1,214 Elo+

VS

Team Averages
Level 51
1,464 SR
1,373 Elo+
Ra
Ra
A Deej J
Ra
Level 28
God Stats
6W - 7L
1,883 SR
Queue Stats
176W - 197L
1,416 Elo+
Party 1
Anubis
Anubis
Danipro8562
Anubis
Level 66
God Stats
8W - 9L
1,145 SR
Queue Stats
167W - 201L
1,337 Elo+
Solo
Nemesis
Nemesis
Nagiko8314
Nemesis
Level 63
God Stats
2W - 4L
1,317 SR
Queue Stats
348W - 405L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
OfficialManny_
Gilgamesh
Level 43
God Stats
3W - 2L
1,475 SR
Queue Stats
83W - 88L
1,329 Elo+
Solo
Heimdallr
Heimdallr
Sensym
Heimdallr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 366L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Runeband
Izanami
14
1 / 6 / 2
8,596
391
9,375
14,806
5,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 8 / 1
7,510
341
7,634
18,614
7,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
17
4 / 2 / 1
10,969
499
11,112
15,763
8,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
creiziOP
Kukulkan
15
0 / 3 / 1
8,368
380
4,600
12,801
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
14
1 / 2 / 2
8,014
364
2,528
15,864
10,970
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 3
12,023
547
11,038
8,657
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
4 / 2 / 2
10,213
464
10,340
13,214
7,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Nagiko8314
Nemesis
19
5 / 1 / 6
11,624
528
13,749
19,869
9,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
OfficialManny_
Gilgamesh
18
4 / 1 / 2
11,522
524
7,851
10,921
12,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Sensym
Heimdallr
16
3 / 2 / 7
10,164
462
12,004
11,642
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
20
21
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Anubis
4
2
2
2.5
W
Nemesis
Nagiko8314
Nemesis
5
1
6
8
W
Gilgamesh
OfficialManny_
Gilgamesh
4
1
2
5
L
Izanami
Runeband
Izanami
1
6
2
0.33
L
0
8
1
0.06
W
Heimdallr
Sensym
Heimdallr
3
2
7
3.25
L
Fenrir
4
2
1
2.25
L
Kukulkan
creiziOP
Kukulkan
0
3
1
0.17
L
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,249
Damage
54,982
77,848
Taken
64,303
38,919
Mitigated
39,015
16,316
Healing
25,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,038
2,328
465
5,177
8,657
4,229
2,397
3,348
5,309
102,072
0
W
Anubis
10,340
268
0
7,651
13,214
7,064
1,265
633
12,581
74,259
0
W
Nemesis
Nagiko8314
Nemesis
13,749
7,335
0
3,113
19,869
9,347
0
2,126
17,743
0
134,476
W
Gilgamesh
OfficialManny_
Gilgamesh
7,851
1,806
0
4,774
10,921
12,411
930
44
10,877
0
63,894
L
Izanami
Runeband
Izanami
9,375
4,204
254
1,370
14,806
5,647
0
4,221
10,585
0
71,007
L
7,634
928
0
2,548
18,614
7,927
0
4,513
13,991
0
40,838
W
Heimdallr
Sensym
Heimdallr
12,004
4,044
0
4,033
11,642
5,964
1,130
977
10,665
0
58,344
L
Fenrir
11,112
2,063
259
6,005
15,763
8,416
0
1,323
14,398
0
67,318
L
Kukulkan
creiziOP
Kukulkan
4,600
432
36
373
12,801
5,959
1,200
5,910
6,528
54,430
0
L
Ymir
2,528
144
432
5,039
15,864
10,970
0
4,809
10,965
29,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,457
Gold Earned
55,546
395
Minions Killed
669
0
Camps Cleared
0
1,903,581
Distance Traveled
1,976,471
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,023
547
186
8
0
450,884
0
W
Anubis
10,213
464
90
4
0
340,520
2
W
Nemesis
11,624
528
161
7
0
464,466
2
W
Gilgamesh
11,522
524
135
6
0
374,803
11
L
Izanami
8,596
391
102
5
0
347,417
2
L
Ravana
7,510
341
58
3
0
408,640
0
W
Heimdallr
10,164
462
97
4
0
345,798
1
L
Fenrir
10,969
499
120
5
0
409,242
1
L
Kukulkan
8,368
380
79
4
0
387,780
0
L
Ymir
8,014
364
36
2
0
350,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role