Player Matchup

Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
DrDsRspect
Athena
Platinum V
Level 159
God Stats
0W - 1L
1,421 SR
Queue Stats
122W - 106L
1,735 MMR
Solo
Anubis
Anubis
Platinum V
DraugrWeebLord
Anubis
Platinum V
Level 159
God Stats
16W - 8L
1,813 SR
Queue Stats
75W - 75L
1,730 MMR
Solo
Apollo
Apollo
Gold I
Failedit
Apollo
Gold I
Level 136
God Stats
0W - 1L
1,738 SR
Queue Stats
31W - 29L
1,764 MMR
Solo
Thor
Thor
Silver I
joakox1254
Thor
Silver I
Level 145
God Stats
0W - 1L
1,566 SR
Queue Stats
44W - 45L
1,326 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,608 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,555 SR
1,679 MMR
Chang'e
Chang'e
Platinum V
BacchusUp
Chang'e
Platinum V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,841 MMR
Solo
Xbalanque
Xbalanque
Gold V
Dankrel
Xbalanque
Gold V
Level 160
God Stats
1W - 0L
1,473 SR
Queue Stats
69W - 77L
1,199 MMR
Solo
Serqet
Serqet
Gold III
TimmyTwoStep
Serqet
Gold III
Level 140
God Stats
1W - 1L
1,533 SR
Queue Stats
66W - 46L
1,721 MMR
Solo
Cthulhu
Cthulhu
Platinum III
ƒeelted
Cthulhu
Platinum III
Level 158
God Stats
2W - 0L
1,769 SR
Queue Stats
334W - 308L
1,791 MMR
Party 1
Osiris
Osiris
Platinum II
ƒreddy
Osiris
Platinum II
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 92L
1,844 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
1 / 3 / 0
9,643
508
11,034
14,587
13,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
DrDsRspect
Athena
15
1 / 2 / 4
9,109
479
6,992
15,796
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 4 / 1
9,225
486
6,826
11,923
6,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Failedit
Apollo
16
3 / 2 / 0
9,752
513
12,553
15,894
7,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 1
7,728
407
5,292
13,710
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
GilgameshCliodhnaKali

VS

Bans
FreyaLancelotUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BacchusUp
Chang'e
17
1 / 1 / 4
9,976
525
8,417
12,871
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Dankrel
Xbalanque
15
0 / 3 / 6
9,171
483
14,886
13,151
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
14
1 / 2 / 7
8,858
466
4,762
14,579
14,081
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cthulhu
ƒeelted
Cthulhu
17
1 / 1 / 2
10,209
537
8,007
16,092
11,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
ƒreddy
Osiris
20
12 / 1 / 1
11,958
629
15,209
13,796
12,995
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
15
15
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
0
0.33
W
Chang'e
BacchusUp
Chang'e
1
1
4
3
W
Xbalanque
Dankrel
Xbalanque
0
3
6
1
L
Athena
DrDsRspect
Athena
1
2
4
1.5
L
2
4
1
0.63
L
Apollo
Failedit
Apollo
3
2
0
1.5
W
Serqet
1
2
7
2.25
L
1
4
1
0.38
W
Cthulhu
ƒeelted
Cthulhu
1
1
2
2
W
Osiris
ƒreddy
Osiris
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,697
Damage
51,281
71,910
Taken
70,489
49,321
Mitigated
50,345
25,492
Healing
23,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,034
3,256
0
6,683
14,587
13,064
0
7,249
7,338
0
83,179
W
Chang'e
BacchusUp
Chang'e
8,417
912
651
6,739
12,871
5,570
972
3,875
8,996
93,169
0
W
Xbalanque
Dankrel
Xbalanque
14,886
4,979
0
3,569
13,151
6,066
0
1,886
11,265
0
90,946
L
Athena
DrDsRspect
Athena
6,992
2,648
0
2,448
15,796
16,838
0
1,768
14,028
40,435
0
L
6,826
532
0
3,929
11,923
6,037
124
5,373
6,406
81,977
0
L
Apollo
Failedit
Apollo
12,553
8,563
0
7,932
15,894
7,403
0
961
14,694
0
100,671
W
Serqet
4,762
1,149
0
2,280
14,579
14,081
0
5,298
9,281
0
12,761
L
5,292
1,675
0
4,500
13,710
5,979
0
1,073
12,547
0
51,299
W
Cthulhu
ƒeelted
Cthulhu
8,007
1,248
379
6,122
16,092
11,633
0
105
15,987
80,344
0
W
Osiris
ƒreddy
Osiris
15,209
6,295
0
4,068
13,796
12,995
840
2,654
11,142
0
116,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,457
Gold Earned
50,172
622
Minions Killed
659
0
Camps Cleared
0
1,814,901
Distance Traveled
1,958,129
33
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,643
508
173
9
0
354,813
4
W
Chang'e
9,976
525
171
9
0
387,216
8
W
Xbalanque
9,171
483
161
8
0
329,673
3
L
Athena
9,109
479
60
3
0
434,067
9
L
Anubis
9,225
486
140
7
0
328,012
7
L
Apollo
9,752
513
162
9
0
391,996
7
W
Serqet
8,858
466
25
1
0
422,452
13
L
Thor
7,728
407
87
5
0
306,013
6
W
Cthulhu
10,209
537
144
8
0
363,773
9
W
Osiris
11,958
629
158
8
0
455,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role