Player Matchup

Medusa
Medusa
Fadeed
Medusa
Level 48
God Stats
0W - 2L
1,319 SR
Queue Stats
43W - 54L
1,471 Elo+
Party 3
Ratatoskr
Ratatoskr
MangoYdrasil
Ratatoskr
Level 60
God Stats
31W - 25L
1,636 SR
Queue Stats
130W - 112L
1,623 Elo+
Party 2
Sol
Sol
Slamse
Sol
Level 23
God Stats
3W - 1L
1,945 SR
Queue Stats
38W - 21L
1,645 Elo+
Party 2
Bellona
Bellona
kussestreg
Bellona
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 44L
1,611 Elo+
Party 2
Ares
Ares
spysid
Ares
Level 103
God Stats
12W - 14L
1,434 SR
Queue Stats
74W - 89L
1,439 Elo+
Party 3
Team Averages
Level 59
1,567 SR
1,558 Elo+

VS

Team Averages
Level 74
1,517 SR
1,413 Elo+
Raijin
Raijin
Kruz
Raijin
Level 123
God Stats
27W - 23L
1,504 SR
Queue Stats
86W - 78L
1,495 Elo+
Party 1
Xing Tian
Xing Tian
Nightwalkz
Xing Tian
Level 24
God Stats
6W - 6L
1,305 SR
Queue Stats
20W - 21L
1,383 Elo+
Party 1
Cupid
Cupid
Rasengan32
Cupid
Level 87
God Stats
1W - 2L
1,341 SR
Queue Stats
74W - 64L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
Rev802
Guan Yu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,404 Elo+
Solo
Lancelot
Lancelot
XxDemonPuS5yxX
Lancelot
Level 98
God Stats
1W - 0L
1,936 SR
Queue Stats
25W - 33L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fadeed
Medusa
9
1 / 3 / 0
5,561
506
5,736
7,140
2,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
MangoYdrasil
Ratatoskr
9
2 / 4 / 1
6,201
564
3,970
8,695
3,230
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Slamse
Sol
8
0 / 5 / 0
5,365
488
4,950
8,392
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
kussestreg
Bellona
11
3 / 1 / 1
6,787
617
8,073
8,784
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
spysid
Ares
8
0 / 1 / 1
5,562
506
2,886
7,734
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kruz
Raijin
12
9 / 1 / 3
7,423
675
10,640
6,220
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Nightwalkz
Xing Tian
8
0 / 0 / 6
5,775
525
3,935
8,649
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
11
1 / 1 / 1
6,100
555
2,994
4,330
1,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Rev802
Guan Yu
10
0 / 4 / 0
5,588
508
3,748
11,319
7,755
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
11
4 / 0 / 6
6,699
609
5,578
10,166
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
14
14
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
Fadeed
Medusa
1
3
0
0.33
W
Raijin
Kruz
Raijin
9
1
3
10.5
L
Ratatoskr
MangoYdrasil
Ratatoskr
2
4
1
0.63
W
Xing Tian
Nightwalkz
Xing Tian
0
0
6
3
W
Cupid
1
1
1
1.5
W
Guan Yu
Rev802
Guan Yu
0
4
0
0
L
Sol
Slamse
Sol
0
5
0
0
W
Lancelot
4
0
6
7
L
Bellona
kussestreg
Bellona
3
1
1
3.5
L
Ares
spysid
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,615
Damage
26,895
40,745
Taken
40,684
22,299
Mitigated
22,224
10,840
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Fadeed
Medusa
5,736
2,637
0
1,200
7,140
2,834
0
3,482
3,658
0
33,772
W
Raijin
Kruz
Raijin
10,640
682
86
1,683
6,220
2,631
444
1,627
4,593
54,235
0
L
Ratatoskr
MangoYdrasil
Ratatoskr
3,970
381
0
1,890
8,695
3,230
0
2,170
6,525
0
23,557
W
Xing Tian
Nightwalkz
Xing Tian
3,935
176
0
1,475
8,649
6,253
0
2,094
6,555
10,929
0
W
Cupid
2,994
1,397
295
1,759
4,330
1,332
1,368
350
3,980
0
36,596
W
Guan Yu
Rev802
Guan Yu
3,748
1,086
128
4,065
11,319
7,755
0
0
11,319
0
32,325
L
Sol
Slamse
Sol
4,950
3,209
0
2,139
8,392
3,111
0
4,042
4,350
36,894
0
W
Lancelot
5,578
1,364
0
5,410
10,166
4,253
468
3,765
6,401
0
34,421
L
Bellona
kussestreg
Bellona
8,073
2,392
0
3,257
8,784
7,635
0
1,057
7,727
0
41,830
L
Ares
spysid
Ares
2,886
78
0
2,354
7,734
5,489
0
3,824
3,910
17,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,476
Gold Earned
31,585
268
Minions Killed
302
0
Camps Cleared
0
1,075,322
Distance Traveled
1,109,767
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,561
506
71
6
0
204,904
0
W
Raijin
7,423
675
86
8
0
229,002
2
L
Ratatoskr
6,201
564
33
3
0
242,398
2
W
Xing Tian
5,775
525
13
1
0
225,025
4
W
Cupid
6,100
555
70
6
0
216,276
4
W
Guan Yu
5,588
508
71
6
0
193,626
0
L
Sol
5,365
488
74
7
0
196,889
1
W
Lancelot
6,699
609
62
6
0
245,838
1
L
Bellona
6,787
617
64
6
0
211,860
0
L
Ares
5,562
506
26
2
0
219,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role