Player Matchup

Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
BanShan
Tyr
Gold II
Level 147
God Stats
49W - 49L
1,617 SR
Queue Stats
465W - 465L
1,486 MMR
Solo
Chernobog
Chernobog
Gold IV
BaronVex
Chernobog
Gold IV
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 15L
1,469 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
DragonsSlayer69
Kuzenbo
Gold IV
Level 58
God Stats
1W - 0L
1,329 SR
Queue Stats
17W - 14L
1,496 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,489 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,562 SR
1,499 MMR
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold II
Grîim
Merlin
Gold II
Level 86
God Stats
5W - 8L
1,560 SR
Queue Stats
305W - 307L
1,550 MMR
Solo
Khepri
Khepri
Silver II
KyawaiX
Khepri
Silver II
Level 143
God Stats
1W - 2L
1,526 SR
Queue Stats
54W - 59L
1,252 MMR
Party 1
Ravana
Ravana
Gold III
Nydyou
Ravana
Gold III
Level 160
God Stats
21W - 21L
1,555 SR
Queue Stats
177W - 172L
1,519 MMR
Solo
Artemis
Artemis
Gold II
yoyoel
Artemis
Gold II
Level 159
God Stats
1W - 2L
1,667 SR
Queue Stats
43W - 39L
1,676 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 2 / 0
8,719
545
5,593
18,356
8,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
 
Baron Samedi
14
0 / 0 / 2
8,417
526
6,303
8,792
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
15
2 / 1 / 1
9,881
618
8,747
16,567
19,490
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
BaronVex
Chernobog
16
3 / 0 / 2
9,924
620
13,016
13,436
5,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 2
8,242
515
3,780
12,709
13,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
LokiFreyaLancelotYemoja

VS

Bans
CliodhnaKaliBakasuraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 2 / 1
8,526
533
11,728
14,697
11,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Grîim
Merlin
14
0 / 2 / 1
8,109
507
8,215
8,517
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
KyawaiX
Khepri
10
1 / 2 / 0
7,109
444
3,893
7,596
7,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Nydyou
Ravana
13
1 / 0 / 1
7,682
480
7,004
8,068
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
yoyoel
Artemis
14
1 / 3 / 0
7,814
488
9,280
12,492
5,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
0
1.5
W
Baron Samedi
 
Baron Samedi
0
0
2
1
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Tyr
2
1
1
2.5
W
Chernobog
BaronVex
Chernobog
3
0
2
4
W
1
0
2
2
L
Merlin
Grîim
Merlin
0
2
1
0.25
L
Khepri
KyawaiX
Khepri
1
2
0
0.5
L
Ravana
Nydyou
Ravana
1
0
1
1.5
L
Artemis
yoyoel
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,439
Damage
40,120
69,860
Taken
51,370
52,170
Mitigated
31,507
28,962
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,593
3,309
0
5,787
18,356
8,009
0
1,760
16,454
0
73,226
W
Baron Samedi
 
Baron Samedi
6,303
481
1,590
3,875
8,792
4,959
0
3,225
5,365
69,675
0
L
Gilgamesh
 
Gilgamesh
11,728
4,142
0
3,739
14,697
11,415
0
804
13,893
0
75,354
W
Tyr
8,747
896
0
7,118
16,567
19,490
560
289
16,278
0
85,091
W
Chernobog
BaronVex
Chernobog
13,016
9,340
0
7,369
13,436
5,755
606
1,167
12,255
0
93,291
W
3,780
1,511
0
3,223
12,709
13,957
0
5,395
7,077
25,218
0
L
Merlin
Grîim
Merlin
8,215
430
0
1,250
8,517
3,935
0
3,311
5,206
88,060
0
L
Khepri
KyawaiX
Khepri
3,893
96
2,602
1,150
7,596
7,239
0
2,168
5,428
17,718
0
L
Ravana
Nydyou
Ravana
7,004
1,328
0
2,669
8,068
3,905
0
2,268
5,800
0
64,484
L
Artemis
yoyoel
Artemis
9,280
5,926
0
5,148
12,492
5,013
0
1,532
10,960
0
65,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,183
Gold Earned
39,240
573
Minions Killed
570
0
Camps Cleared
0
1,725,419
Distance Traveled
1,604,728
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,719
545
96
6
0
363,427
4
W
Baron Samedi
8,417
526
124
8
0
321,101
8
L
Gilgamesh
8,526
533
141
9
0
338,465
5
W
Tyr
9,881
618
155
10
0
348,879
4
W
Chernobog
9,924
620
176
11
0
332,463
4
W
Kuzenbo
8,242
515
22
1
0
359,549
7
L
Merlin
8,109
507
172
11
0
291,931
6
L
Khepri
7,109
444
21
1
0
345,335
11
L
Ravana
7,682
480
110
7
0
344,920
0
L
Artemis
7,814
488
126
8
0
284,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role