Player Matchup

Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Joe1330
Baba Yaga
Level 118
God Stats
34W - 28L
1,643 SR
Queue Stats
95W - 84L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
The1eyedlegend
Baron Samedi
Level 127
God Stats
26W - 23L
1,649 SR
Queue Stats
439W - 477L
1,485 Elo+
Solo
Mercury
Mercury
draco_gamer25
Mercury
Level 48
God Stats
21W - 33L
1,398 SR
Queue Stats
41W - 43L
1,452 Elo+
Solo
Mulan
Mulan
horhey710
Mulan
Level 87
God Stats
14W - 7L
1,929 SR
Queue Stats
86W - 95L
1,445 Elo+
Solo
Team Averages
Level 99
1,624 SR
1,491 Elo+

VS

Team Averages
Level 129
1,411 SR
1,469 Elo+
Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ozih_pl
Pele
Level 148
God Stats
2W - 2L
1,283 SR
Queue Stats
97W - 106L
1,428 Elo+
Solo
Ymir
Ymir
V1k1nG92
Ymir
Level 157
God Stats
30W - 25L
1,519 SR
Queue Stats
734W - 753L
1,518 Elo+
Solo
Neith
Neith
andre13390
Neith
Level 35
God Stats
1W - 0L
1,250 SR
Queue Stats
14W - 17L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
1 / 2 / 0
3,376
675
3,015
3,683
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Joe1330
Baba Yaga
2
0 / 1 / 0
2,648
530
0
991
303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
The1eyedlegend
Baron Samedi
5
0 / 1 / 1
3,447
689
1,616
3,249
1,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
6
1 / 2 / 0
3,412
682
1,339
5,223
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
horhey710
Mulan
7
0 / 0 / 0
4,021
804
2,301
2,931
1,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 0 / 0
4,000
800
1,108
4,272
1,359
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
 
Ra
6
1 / 1 / 2
3,987
797
1,711
1,955
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
Ozih_pl
Pele
7
3 / 0 / 2
4,435
887
2,513
2,820
847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
5
0 / 0 / 1
3,557
711
1,573
4,278
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
5
2 / 1 / 0
3,498
700
2,532
2,490
772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
W
Serqet
 
Serqet
0
0
0
0
W
Ra
 
Ra
1
1
2
2
L
Baba Yaga
Joe1330
Baba Yaga
0
1
0
0
W
Pele
Ozih_pl
Pele
3
0
2
4
L
Baron Samedi
The1eyedlegend
Baron Samedi
0
1
1
0.5
W
Ymir
0
0
1
0.5
W
Neith
2
1
0
2
L
Mercury
1
2
0
0.5
L
Mulan
horhey710
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,271
Damage
9,437
16,077
Taken
15,815
6,092
Mitigated
5,387
5,962
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,015
1,336
0
953
3,683
1,210
0
749
2,934
0
14,385
W
Serqet
 
Serqet
1,108
458
0
1,670
4,272
1,359
0
0
4,272
0
21,407
W
Ra
 
Ra
1,711
371
111
565
1,955
501
0
0
1,955
19,960
0
L
Baba Yaga
Joe1330
Baba Yaga
0
0
0
273
991
303
0
455
536
1,517
0
W
Pele
Ozih_pl
Pele
2,513
901
0
528
2,820
847
0
190
2,630
0
23,278
L
Baron Samedi
The1eyedlegend
Baron Samedi
1,616
306
611
1,672
3,249
1,438
0
824
2,425
10,726
0
W
Ymir
1,573
655
0
1,719
4,278
1,908
0
826
3,452
9,807
0
W
Neith
2,532
1,020
0
556
2,490
772
0
600
1,890
0
11,411
L
Mercury
1,339
560
0
1,282
5,223
1,702
25
1,256
3,967
0
14,350
L
Mulan
horhey710
Mulan
2,301
352
0
1,171
2,931
1,439
0
0
2,931
0
23,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,904
Gold Earned
19,477
126
Minions Killed
166
0
Camps Cleared
0
476,666
Distance Traveled
592,062
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,376
675
29
6
0
113,334
2
W
Serqet
4,000
800
51
10
0
114,765
1
W
Ra
3,987
797
33
7
0
124,917
3
L
Baba Yaga
2,648
530
4
1
0
23,402
0
W
Pele
4,435
887
46
9
0
136,888
2
L
Baron Samedi
3,447
689
18
4
0
111,553
0
W
Ymir
3,557
711
12
2
0
103,947
0
W
Neith
3,498
700
24
5
0
111,545
1
L
Mercury
3,412
682
22
4
0
126,618
0
L
Mulan
4,021
804
53
11
0
101,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role