Player Matchup

Danzaburou
Danzaburou
TDmC BRAVO
Danzaburou
Level 101
God Stats
13W - 4L
1,640 SR
Queue Stats
390W - 296L
1,625 Elo+
Party 2
Scylla
Scylla
TDmC CLOWN
Scylla
Level 78
God Stats
17W - 23L
1,436 SR
Queue Stats
158W - 137L
1,575 Elo+
Party 2
Hercules
Hercules
TDmC STAIN
Hercules
Level 91
God Stats
65W - 50L
1,685 SR
Queue Stats
313W - 216L
1,684 Elo+
Party 2
Team Averages
Level 90
1,587 SR
1,628 Elo+

VS

Team Averages
Level 59
1,584 SR
1,408 Elo+
Ares
Ares
DER_FESCO
Ares
Level 88
God Stats
1W - 2L
1,766 SR
Queue Stats
100W - 141L
1,393 Elo+
Party 1
Mercury
Mercury
PaAdamm
Mercury
Level 21
God Stats
5W - 6L
1,555 SR
Queue Stats
31W - 37L
1,422 Elo+
Party 1
Discordia
Discordia
YDNA-01
Discordia
Level 67
God Stats
3W - 11L
1,432 SR
Queue Stats
85W - 119L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TDmC BRAVO
Danzaburou
15
5 / 1 / 10
10,374
798
13,931
11,142
5,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
TDmC CLOWN
Scylla
14
2 / 1 / 9
9,341
719
7,505
7,103
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
TDmC STAIN
Hercules
16
8 / 1 / 6
10,340
795
11,448
12,929
14,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 5 / 3
8,344
642
6,449
16,488
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
PaAdamm
Mercury
11
2 / 7 / 1
7,901
608
3,549
10,923
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
YDNA-01
Discordia
13
1 / 3 / 2
8,429
648
8,770
8,818
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
3
3
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
3
0.3
L
Mercury
PaAdamm
Mercury
2
7
1
0.36
W
Danzaburou
TDmC BRAVO
Danzaburou
5
1
10
10
W
Scylla
TDmC CLOWN
Scylla
2
1
9
6.5
W
Hercules
TDmC STAIN
Hercules
8
1
6
11
L
Discordia
YDNA-01
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,884
Damage
18,768
31,174
Taken
36,229
22,796
Mitigated
28,048
12,602
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,449
358
0
1,893
16,488
17,931
0
2,811
13,419
13,812
0
L
Mercury
PaAdamm
Mercury
3,549
528
0
1,044
10,923
6,006
0
2,047
8,702
0
15,548
W
Danzaburou
TDmC BRAVO
Danzaburou
13,931
6,412
0
4,321
11,142
5,118
1,727
5,364
5,778
0
55,854
W
Scylla
TDmC CLOWN
Scylla
7,505
670
0
1,519
7,103
3,115
611
4,975
2,128
30,441
0
W
Hercules
TDmC STAIN
Hercules
11,448
2,207
0
6,762
12,929
14,563
162
5,620
7,309
0
29,102
L
Discordia
YDNA-01
Discordia
8,770
212
0
770
8,818
4,111
0
2,106
6,478
34,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
24,674
172
Minions Killed
106
9
Camps Cleared
3
737,971
Distance Traveled
682,343
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,344
642
16
1
0
225,722
5
L
Mercury
7,901
608
18
1
0
216,905
2
W
Danzaburou
10,374
798
68
5
3
243,166
3
W
Scylla
9,341
719
68
5
4
239,836
1
W
Hercules
10,340
795
36
3
2
254,969
4
L
Discordia
8,429
648
72
6
3
239,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role