Player Matchup

Hercules
Hercules
AlexSlav
Hercules
Level 49
God Stats
30W - 28L
1,509 SR
Queue Stats
168W - 177L
1,444 Elo+
Solo
Danzaburou
Danzaburou
JamesBlack
Danzaburou
Level 39
God Stats
1W - 3L
1,699 SR
Queue Stats
11W - 16L
1,473 Elo+
Party 1
Atlas
Atlas
Oxy92
Atlas
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,462 Elo+
Party 1
Susano
Susano
pro100nomyamoto
Susano
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xDENNx
Morgan Le Fay
Level 41
God Stats
3W - 5L
1,520 SR
Queue Stats
56W - 83L
1,412 Elo+
Solo
Team Averages
Level 41
1,546 SR
1,452 Elo+

VS

Team Averages
Level 46
1,548 SR
1,472 Elo+
Ra
Ra
 
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
As2Mort
Neith
Level 18
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 11L
1,639 Elo+
Party 2
Arachne
Arachne
OlivierLegros
Arachne
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 51L
1,481 Elo+
Party 2
Amaterasu
Amaterasu
iSaulGoodMan
Amaterasu
Level 35
God Stats
6W - 2L
1,587 SR
Queue Stats
43W - 64L
1,240 Elo+
Solo
Anubis
Anubis
mrsplenter
Anubis
Level 89
God Stats
5W - 1L
1,870 SR
Queue Stats
260W - 246L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexSlav
Hercules
19
2 / 1 / 0
11,595
527
4,433
13,620
11,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
JamesBlack
Danzaburou
15
4 / 6 / 4
9,896
450
18,506
21,183
8,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Oxy92
Atlas
15
3 / 5 / 5
10,729
488
10,694
24,735
29,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 6 / 3
10,089
459
9,721
20,896
8,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
xDENNx
Morgan Le Fay
16
1 / 6 / 4
10,110
460
14,816
17,717
8,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
6 / 2 / 8
12,724
578
18,118
20,494
10,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
As2Mort
Neith
16
5 / 3 / 7
10,956
498
11,096
10,222
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
20
7 / 1 / 7
13,270
603
15,505
25,813
11,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
iSaulGoodMan
Amaterasu
14
1 / 2 / 6
9,738
443
11,548
28,189
26,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
mrsplenter
Anubis
18
5 / 3 / 6
12,518
569
13,385
13,968
8,570
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
11
Kills
24
24
Deaths
11
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
8
5
L
Hercules
AlexSlav
Hercules
2
1
0
2
W
Neith
As2Mort
Neith
5
3
7
2.83
L
Danzaburou
JamesBlack
Danzaburou
4
6
4
1
W
Arachne
7
1
7
10.5
L
Atlas
Oxy92
Atlas
3
5
5
1.1
W
Amaterasu
iSaulGoodMan
Amaterasu
1
2
6
2
W
Anubis
mrsplenter
Anubis
5
3
6
2.67
L
1
6
3
0.42
L
Morgan Le Fay
xDENNx
Morgan Le Fay
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,170
Damage
69,652
98,151
Taken
98,686
66,320
Mitigated
62,091
26,024
Healing
40,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
18,118
3,175
2,801
9,121
20,494
10,522
1,714
8,138
11,828
122,531
0
L
Hercules
AlexSlav
Hercules
4,433
1,129
0
4,110
13,620
11,796
2,017
4,642
8,978
0
81,316
W
Neith
As2Mort
Neith
11,096
3,290
0
2,556
10,222
4,713
3,799
3,556
6,618
0
50,635
L
Danzaburou
JamesBlack
Danzaburou
18,506
12,116
0
8,686
21,183
8,952
1,176
4,865
16,318
0
79,022
W
Arachne
15,505
11,704
0
10,198
25,813
11,583
270
4,098
21,499
0
127,244
L
Atlas
Oxy92
Atlas
10,694
4,310
472
3,399
24,735
29,021
102
4,401
20,334
38,490
0
W
Amaterasu
iSaulGoodMan
Amaterasu
11,548
5,498
250
8,039
28,189
26,703
1,311
7,273
20,808
0
50,971
W
Anubis
mrsplenter
Anubis
13,385
1,333
0
7,182
13,968
8,570
890
2,245
11,695
92,218
0
L
9,721
2,165
0
5,662
20,896
8,274
0
6,540
14,356
0
83,940
L
Morgan Le Fay
xDENNx
Morgan Le Fay
14,816
2,815
0
3,695
17,717
8,277
892
11,055
6,662
74,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,419
Gold Earned
59,206
565
Minions Killed
631
0
Camps Cleared
0
1,931,223
Distance Traveled
2,212,769
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,724
578
173
8
0
457,479
3
L
Hercules
11,595
527
163
7
0
398,206
4
W
Neith
10,956
498
69
3
0
388,805
6
L
Danzaburou
9,896
450
123
6
0
364,562
0
W
Arachne
13,270
603
160
7
0
513,700
2
L
Atlas
10,729
488
39
2
0
392,942
3
W
Amaterasu
9,738
443
76
3
0
450,515
2
W
Anubis
12,518
569
153
7
0
402,270
3
L
Susano
10,089
459
115
5
0
389,331
4
L
Morgan Le Fay
10,110
460
125
6
0
386,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role