Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
KeroSmalls
Thoth
Level 143
God Stats
1W - 0L
1,282 SR
Queue Stats
139W - 146L
1,503 Elo+
Solo
Freya
Freya
Plezzylolz
Freya
Level 134
God Stats
4W - 2L
1,521 SR
Queue Stats
168W - 156L
1,610 Elo+
Solo
Achilles
Achilles
SeikozWasTaken
Achilles
Level 83
God Stats
24W - 17L
1,583 SR
Queue Stats
292W - 273L
1,502 Elo+
Solo
Team Averages
Level 136
1,477 SR
1,523 Elo+

VS

Team Averages
Level 37
1,554 SR
1,424 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Bigos98
King Arthur
Level 43
God Stats
1W - 2L
1,501 SR
Queue Stats
51W - 55L
1,435 Elo+
Party 2
Atlas
Atlas
NavyFLG
Atlas
Level 8
God Stats
3W - 4L
1,536 SR
Queue Stats
5W - 9L
1,388 Elo+
Party 2
Mercury
Mercury
Philipp98
Mercury
Level 42
God Stats
1W - 3L
1,384 SR
Queue Stats
8W - 11L
1,396 Elo+
Party 2
Hades
Hades
SoniiiX
Hades
Level 16
God Stats
3W - 1L
1,847 SR
Queue Stats
4W - 9L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
5 / 2 / 2
8,834
589
5,713
13,645
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
 
Cthulhu
11
1 / 1 / 6
6,732
449
7,295
11,029
9,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
14
1 / 0 / 3
8,372
558
8,495
5,632
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
15
7 / 0 / 0
9,050
603
15,215
12,135
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
13
0 / 0 / 2
8,016
534
8,590
12,179
13,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 3 / 0
6,832
455
8,081
12,400
4,650
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Bigos98
King Arthur
12
1 / 1 / 0
6,483
432
6,563
13,967
11,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
NavyFLG
Atlas
10
0 / 5 / 1
6,226
415
4,099
15,534
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Philipp98
Mercury
11
0 / 1 / 2
6,349
423
2,856
13,585
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
SoniiiX
Hades
12
1 / 4 / 1
6,741
449
3,826
12,384
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
3
3
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
2
2
3
W
Cthulhu
 
Cthulhu
1
1
6
4
L
Cernunnos
 
Cernunnos
1
3
0
0.33
L
King Arthur
Bigos98
King Arthur
1
1
0
1
W
Thoth
1
0
3
2.5
L
Atlas
NavyFLG
Atlas
0
5
1
0.1
L
Mercury
Philipp98
Mercury
0
1
2
1
W
Freya
7
0
0
7
W
Achilles
0
0
2
1
L
Hades
SoniiiX
Hades
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,308
Damage
25,425
54,620
Taken
67,870
35,539
Mitigated
37,798
22,056
Healing
19,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,713
2,472
0
7,209
13,645
5,411
237
1,827
11,818
0
71,668
W
Cthulhu
 
Cthulhu
7,295
747
717
2,183
11,029
9,113
90
2,533
8,496
26,816
0
L
Cernunnos
 
Cernunnos
8,081
4,001
0
4,763
12,400
4,650
92
8,691
3,017
0
61,008
L
King Arthur
Bigos98
King Arthur
6,563
333
0
1,957
13,967
11,750
0
1,915
11,954
0
40,498
W
Thoth
8,495
307
0
747
5,632
2,189
155
527
5,105
77,897
0
L
Atlas
NavyFLG
Atlas
4,099
1,317
354
2,835
15,534
10,121
0
10,476
4,252
16,899
0
L
Mercury
Philipp98
Mercury
2,856
1,556
0
4,806
13,585
5,173
0
2,405
11,148
0
36,447
W
Freya
15,215
4,406
0
8,949
12,135
5,141
288
1,652
10,483
70,500
0
W
Achilles
8,590
910
0
2,251
12,179
13,685
0
1,386
10,793
0
52,899
L
Hades
SoniiiX
Hades
3,826
591
107
4,848
12,384
6,104
88
5,797
6,494
42,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,004
Gold Earned
32,631
494
Minions Killed
357
0
Camps Cleared
0
1,516,617
Distance Traveled
1,397,634
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,834
589
127
8
0
331,287
7
W
Cthulhu
6,732
449
26
2
0
288,603
2
L
Cernunnos
6,832
455
114
8
0
239,984
3
L
King Arthur
6,483
432
64
4
0
282,306
1
W
Thoth
8,372
558
130
9
0
312,449
2
L
Atlas
6,226
415
30
2
0
263,399
2
L
Mercury
6,349
423
68
5
0
341,852
0
W
Freya
9,050
603
119
8
0
289,472
4
W
Achilles
8,016
534
92
6
0
294,806
4
L
Hades
6,741
449
81
5
0
270,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role