Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DexCeres
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,571 Elo+
Party 1
Yemoja
Yemoja
Drethek
Yemoja
Level 127
God Stats
2W - 0L
1,721 SR
Queue Stats
96W - 98L
1,497 Elo+
Solo
Hercules
Hercules
xX-DR_HANF-Xx
Hercules
Level 155
God Stats
18W - 11L
1,629 SR
Queue Stats
648W - 666L
1,477 Elo+
Party 1
Team Averages
Level 142
1,570 SR
1,509 Elo+

VS

Team Averages
Level 79
1,436 SR
1,586 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Godkar55
Fenrir
Level 69
God Stats
0W - 3L
1,179 SR
Queue Stats
169W - 169L
1,525 Elo+
Solo
Rama
Rama
Moepegal
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,702 Elo+
Party 2
Heimdallr
Heimdallr
schmoerlegal
Heimdallr
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 1 / 8
7,408
926
3,064
10,935
10,501
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
 
Anubis
13
1 / 0 / 6
7,238
905
8,456
6,691
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
DexCeres
Apollo
12
4 / 1 / 4
7,597
950
5,359
6,746
4,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Drethek
Yemoja
14
3 / 0 / 5
8,284
1,036
1,790
6,786
8,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
xX-DR_HANF-Xx
Hercules
13
2 / 0 / 3
7,136
892
5,774
10,531
11,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 2 / 1
6,593
824
3,304
4,983
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
 
Bakasura
11
0 / 2 / 0
5,718
715
1,993
4,336
2,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Godkar55
Fenrir
8
0 / 1 / 0
5,309
664
839
5,464
2,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rama
11
0 / 3 / 1
6,045
756
5,630
7,198
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
schmoerlegal
Heimdallr
12
0 / 2 / 1
6,201
775
9,493
5,535
1,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
10
Kills
1
2
Deaths
10
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
8
4
W
Anubis
 
Anubis
1
0
6
4
L
Aphrodite
 
Aphrodite
1
2
1
0.75
L
Bakasura
 
Bakasura
0
2
0
0
W
Apollo
DexCeres
Apollo
4
1
4
6
W
Yemoja
Drethek
Yemoja
3
0
5
5.5
L
Fenrir
Godkar55
Fenrir
0
1
0
0
L
Rama
0
3
1
0.17
L
Heimdallr
schmoerlegal
Heimdallr
0
2
1
0.25
W
Hercules
xX-DR_HANF-Xx
Hercules
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,443
Damage
21,259
41,689
Taken
27,516
39,490
Mitigated
12,807
24,652
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,064
798
2,174
2,167
10,935
10,501
38
330
10,437
4,897
0
W
Anubis
 
Anubis
8,456
626
1,071
998
6,691
4,194
460
1,131
5,476
29,317
0
L
Aphrodite
 
Aphrodite
3,304
399
3,827
1,956
4,983
2,494
0
3,408
1,575
11,362
0
L
Bakasura
 
Bakasura
1,993
1,144
385
775
4,336
2,910
0
2,380
1,956
0
2,386
W
Apollo
DexCeres
Apollo
5,359
1,806
1,434
830
6,746
4,818
2,353
457
6,157
0
11,161
W
Yemoja
Drethek
Yemoja
1,790
754
10,398
2,914
6,786
8,189
892
253
6,533
6,978
0
L
Fenrir
Godkar55
Fenrir
839
227
226
1,043
5,464
2,963
0
1,417
4,047
0
1,457
L
Rama
5,630
2,457
308
1,011
7,198
2,456
0
2,806
4,392
0
11,362
L
Heimdallr
schmoerlegal
Heimdallr
9,493
1,717
398
1,158
5,535
1,984
0
3,299
2,236
0
20,312
W
Hercules
xX-DR_HANF-Xx
Hercules
5,774
1,365
614
2,052
10,531
11,788
453
1,133
9,369
0
10,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
29,866
85
Minions Killed
67
0
Camps Cleared
0
749,852
Distance Traveled
677,119
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,408
926
1
0
0
142,614
0
W
Anubis
7,238
905
30
4
0
166,529
3
L
Aphrodite
6,593
824
20
3
0
121,136
0
L
Bakasura
5,718
715
10
1
0
150,759
2
W
Apollo
7,597
950
28
4
0
146,168
0
W
Yemoja
8,284
1,036
16
2
0
129,814
2
L
Fenrir
5,309
664
0
0
0
92,345
0
L
Rama
6,045
756
19
2
0
153,310
0
L
Heimdallr
6,201
775
18
2
0
159,569
0
W
Hercules
7,136
892
10
1
0
164,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role