Player Matchup

Thanatos
Thanatos
AMWAYTOSL1CK
Thanatos
Level 103
God Stats
17W - 21L
1,374 SR
Queue Stats
28W - 38L
1,254 Elo+
Solo
Lancelot
Lancelot
DarkenRahl13
Lancelot
Level 81
God Stats
9W - 7L
1,727 SR
Queue Stats
71W - 79L
1,377 Elo+
Solo
Hades
Hades
bburns14
Hades
Level 84
God Stats
15W - 6L
1,545 SR
Queue Stats
49W - 48L
1,348 Elo+
Solo
Hachiman
Hachiman
haoho_BPP
Hachiman
Level 89
God Stats
2W - 0L
1,696 SR
Queue Stats
101W - 111L
1,424 Elo+
Solo
Tiamat
Tiamat
kristian12005
Tiamat
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,353 Elo+
Solo
Team Averages
Level 88
1,568 SR
1,351 Elo+

VS

Team Averages
Level 109
1,488 SR
1,366 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
GeoTonis13
Xbalanque
Level 126
God Stats
2W - 4L
1,508 SR
Queue Stats
188W - 201L
1,369 Elo+
Party 1
Kuzenbo
Kuzenbo
Steel Jello 68
Kuzenbo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 99L
1,371 Elo+
Solo
King Arthur
King Arthur
UnifiedDvsn
King Arthur
Level 38
God Stats
13W - 17L
1,431 SR
Queue Stats
17W - 19L
1,311 Elo+
Solo
Nemesis
Nemesis
annie war marie
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 388L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AMWAYTOSL1CK
Thanatos
7
4 / 0 / 2
5,168
517
2,624
7,065
3,033
Lancelot
DarkenRahl13
Lancelot
8
3 / 0 / 0
5,212
521
2,979
5,467
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
bburns14
Hades
10
3 / 0 / 2
6,273
627
5,147
6,954
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
haoho_BPP
Hachiman
9
2 / 0 / 2
5,373
537
3,806
6,741
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 1
5,236
524
3,831
7,516
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 0
5,458
546
7,215
7,514
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
GeoTonis13
Xbalanque
10
0 / 0 / 0
5,127
513
5,461
5,167
1,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 5 / 0
3,940
394
2,071
9,600
4,874
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
UnifiedDvsn
King Arthur
10
0 / 3 / 0
5,133
513
1,205
7,608
4,188
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

3
0 / 3 / 0
3,661
366
482
4,391
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
12
Kills
1
1
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
Thanatos
AMWAYTOSL1CK
Thanatos
4
0
2
5
W
Lancelot
DarkenRahl13
Lancelot
3
0
0
3
L
Xbalanque
GeoTonis13
Xbalanque
0
0
0
0
L
0
5
0
0
L
King Arthur
UnifiedDvsn
King Arthur
0
3
0
0
L
0
3
0
0
W
Hades
bburns14
Hades
3
0
2
4
W
Hachiman
haoho_BPP
Hachiman
2
0
2
3
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,387
Damage
16,434
33,743
Taken
34,280
14,454
Mitigated
15,258
21,922
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,215
2,104
0
2,888
7,514
3,100
813
4,257
3,224
37,381
4,261
W
Thanatos
AMWAYTOSL1CK
Thanatos
2,624
806
671
6,837
7,065
3,033
399
1,195
5,870
0
18,112
W
Lancelot
DarkenRahl13
Lancelot
2,979
497
0
1,642
5,467
2,045
0
1,335
4,132
0
22,830
L
Xbalanque
GeoTonis13
Xbalanque
5,461
2,959
0
2,065
5,167
1,793
297
0
5,167
0
35,633
L
2,071
1,377
0
1,276
9,600
4,874
110
0
9,600
11,187
0
L
King Arthur
UnifiedDvsn
King Arthur
1,205
142
0
1,000
7,608
4,188
102
3,924
3,254
0
29,860
L
482
315
0
211
4,391
1,303
0
334
4,057
0
9,208
W
Hades
bburns14
Hades
5,147
471
23
5,323
6,954
3,358
804
246
6,708
36,667
0
W
Hachiman
haoho_BPP
Hachiman
3,806
1,829
0
3,625
6,741
2,090
439
1,099
5,642
0
25,030
W
3,831
266
0
3,801
7,516
3,928
426
4,675
2,841
32,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,262
Gold Earned
23,319
236
Minions Killed
208
0
Camps Cleared
0
952,805
Distance Traveled
795,189
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,458
546
61
6
0
160,975
3
W
Thanatos
5,168
517
28
3
0
203,878
0
W
Lancelot
5,212
521
45
5
0
233,032
0
L
Xbalanque
5,127
513
67
7
0
162,301
2
L
Kuzenbo
3,940
394
13
1
0
147,977
3
L
King Arthur
5,133
513
57
6
0
177,419
0
L
Nemesis
3,661
366
10
1
0
146,517
0
W
Hades
6,273
627
75
8
0
167,638
2
W
Hachiman
5,373
537
40
4
0
165,495
0
W
Tiamat
5,236
524
48
5
0
182,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role