Player Matchup

Morgan Le Fay
Morgan Le Fay
UySpOuKoUnW_ART
Morgan Le Fay
Level 156
God Stats
4W - 5L
1,578 SR
Queue Stats
229W - 123L
1,715 Elo+
Party 1
Sun Wukong
Sun Wukong
akaVostfr
Sun Wukong
Level 152
God Stats
12W - 6L
1,586 SR
Queue Stats
456W - 280L
1,632 Elo+
Party 1
Kali
Kali
uyStregone
Kali
Level 156
God Stats
10W - 3L
1,739 SR
Queue Stats
359W - 188L
1,623 Elo+
Party 1
Team Averages
Level 155
1,635 SR
1,657 Elo+

VS

Team Averages
Level 58
1,524 SR
1,406 Elo+
Gilgamesh
Gilgamesh
DER_FESCO
Gilgamesh
Level 88
God Stats
3W - 3L
1,775 SR
Queue Stats
100W - 141L
1,390 Elo+
Party 2
Thor
Thor
PaAdamm
Thor
Level 20
God Stats
2W - 4L
1,409 SR
Queue Stats
31W - 37L
1,421 Elo+
Party 2
Discordia
Discordia
YDNA-01
Discordia
Level 67
God Stats
3W - 11L
1,389 SR
Queue Stats
85W - 119L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
UySpOuKoUnW_ART
Morgan Le Fay
17
7 / 1 / 9
11,257
750
13,329
10,106
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
akaVostfr
Sun Wukong
15
2 / 0 / 11
10,783
719
10,603
19,084
22,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 0 / 9
11,334
756
15,428
14,682
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DER_FESCO
Gilgamesh
11
1 / 7 / 0
8,110
541
8,797
19,934
16,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
PaAdamm
Thor
12
0 / 6 / 1
8,220
548
7,010
16,457
7,328
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
YDNA-01
Discordia
12
0 / 3 / 1
8,190
546
13,653
8,428
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DER_FESCO
Gilgamesh
1
7
0
0.14
L
Thor
PaAdamm
Thor
0
6
1
0.08
W
Morgan Le Fay
UySpOuKoUnW_ART
Morgan Le Fay
7
1
9
11.5
L
Discordia
YDNA-01
Discordia
0
3
1
0.17
W
Sun Wukong
akaVostfr
Sun Wukong
2
0
11
7.5
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,360
Damage
29,460
43,872
Taken
44,819
36,282
Mitigated
27,321
12,231
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DER_FESCO
Gilgamesh
8,797
1,994
0
2,244
19,934
16,940
0
6,624
13,310
0
18,798
L
Thor
PaAdamm
Thor
7,010
1,059
291
1,639
16,457
7,328
0
4,369
12,088
0
22,699
W
Morgan Le Fay
UySpOuKoUnW_ART
Morgan Le Fay
13,329
872
292
2,303
10,106
5,009
1,315
4,277
5,640
59,716
0
L
Discordia
YDNA-01
Discordia
13,653
817
0
1,314
8,428
3,053
0
2,505
5,923
36,002
0
W
Sun Wukong
akaVostfr
Sun Wukong
10,603
1,631
315
3,374
19,084
22,914
217
4,018
14,622
0
27,612
W
15,428
7,080
0
5,947
14,682
8,359
0
5,945
8,410
0
41,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,374
Gold Earned
24,520
186
Minions Killed
120
10
Camps Cleared
3
822,108
Distance Traveled
714,010
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,110
541
26
2
2
245,142
6
L
Thor
8,220
548
41
3
0
231,353
1
W
Morgan Le Fay
11,257
750
97
6
4
272,933
2
L
Discordia
8,190
546
53
4
1
237,515
2
W
Sun Wukong
10,783
719
29
2
3
269,765
2
W
Kali
11,334
756
60
4
3
279,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role