Player Matchup

Ganesha
Ganesha
BiborosVegh
Ganesha
Level 109
God Stats
2W - 0L
1,777 SR
Queue Stats
136W - 143L
1,465 Elo+
Solo
Cernunnos
Cernunnos
DexCeres
Cernunnos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,467 Elo+
Party 1
Shiva
Shiva
paleRiderLv1
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 116L
1,374 Elo+
Solo
Kumbhakarna
Kumbhakarna
xX-DR_HANF-Xx
Kumbhakarna
Level 155
God Stats
9W - 9L
1,421 SR
Queue Stats
648W - 666L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
你看我高冷又无情
Ah Puch
Level 29
God Stats
4W - 1L
1,715 SR
Queue Stats
49W - 46L
1,468 Elo+
Solo
Team Averages
Level 108
1,583 SR
1,448 Elo+

VS

Team Averages
Level 70
1,530 SR
1,451 Elo+
Hera
Hera
Dzestis
Hera
Level 86
God Stats
13W - 18L
1,547 SR
Queue Stats
753W - 747L
1,523 Elo+
Solo
Yu Huang
Yu Huang
Karoluch
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Woody_YNWA
Danzaburou
Level 146
God Stats
0W - 1L
1,777 SR
Queue Stats
7W - 15L
1,458 Elo+
Party 2
Vamana
Vamana
XxLoneWolfiexX
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,370 Elo+
Party 2
Shiva
Shiva
madpezza134
Shiva
Level 67
God Stats
0W - 2L
1,325 SR
Queue Stats
63W - 79L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BiborosVegh
Ganesha
19
0 / 1 / 24
12,376
728
13,281
23,377
35,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
DexCeres
Cernunnos
19
5 / 3 / 14
12,000
706
22,268
16,257
12,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 8 / 18
11,957
703
18,817
27,738
22,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
xX-DR_HANF-Xx
Kumbhakarna
17
3 / 3 / 15
11,792
694
6,620
34,161
36,655
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
16 / 2 / 13
14,504
853
43,024
17,572
12,364
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dzestis
Hera
18
2 / 5 / 8
10,481
617
19,526
16,671
7,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Karoluch
Yu Huang
20
5 / 5 / 7
11,273
663
27,804
18,856
9,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Woody_YNWA
Danzaburou
18
6 / 7 / 7
11,853
697
21,864
23,372
11,084
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 6 / 7
10,191
599
11,553
25,838
24,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 7 / 9
9,238
543
9,383
27,002
22,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
53
30
Kills
15
17
Deaths
30
84
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BiborosVegh
Ganesha
0
1
24
12
W
Cernunnos
DexCeres
Cernunnos
5
3
14
4
L
Hera
Dzestis
Hera
2
5
8
1.2
L
Yu Huang
Karoluch
Yu Huang
5
5
7
1.7
L
Danzaburou
Woody_YNWA
Danzaburou
6
7
7
1.36
L
1
6
7
0.75
L
1
7
9
0.79
W
6
8
18
1.88
W
Kumbhakarna
xX-DR_HANF-Xx
Kumbhakarna
3
3
15
3.5
W
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,010
Damage
90,130
119,105
Taken
111,739
119,427
Mitigated
75,067
56,276
Healing
30,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BiborosVegh
Ganesha
13,281
758
5,104
6,851
23,377
35,888
785
9,414
13,963
26,754
0
W
Cernunnos
DexCeres
Cernunnos
22,268
8,192
6,367
2,882
16,257
12,236
4,274
8,961
7,296
0
56,452
L
Hera
Dzestis
Hera
19,526
4,737
1,790
3,122
16,671
7,444
0
7,241
9,430
41,364
0
L
Yu Huang
Karoluch
Yu Huang
27,804
1,625
1,019
1,897
18,856
9,815
60
13,377
5,479
44,870
0
L
Danzaburou
Woody_YNWA
Danzaburou
21,864
11,425
1,440
7,081
23,372
11,084
21
13,830
9,542
0
41,811
L
11,553
5,080
2,248
6,186
25,838
24,071
50
14,458
11,380
158
21,225
L
9,383
290
2,387
3,119
27,002
22,653
70
15,752
11,250
0
14,306
W
18,817
1,759
3,535
5,704
27,738
22,284
527
10,252
17,486
4,497
31,631
W
Kumbhakarna
xX-DR_HANF-Xx
Kumbhakarna
6,620
640
7,252
12,338
34,161
36,655
559
10,780
23,381
12,090
0
W
43,024
1,609
1,976
4,267
17,572
12,364
1,401
8,039
9,533
76,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,629
Gold Earned
53,036
185
Minions Killed
176
0
Camps Cleared
0
1,542,208
Distance Traveled
1,376,286
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,376
728
2
0
0
330,026
2
W
Cernunnos
12,000
706
63
4
0
277,693
1
L
Hera
10,481
617
56
3
0
281,089
0
L
Yu Huang
11,273
663
38
2
0
268,300
0
L
Danzaburou
11,853
697
51
3
0
258,412
0
L
Vamana
10,191
599
16
1
0
280,499
0
L
Shiva
9,238
543
15
1
0
287,986
0
W
Shiva
11,957
703
36
2
0
310,904
5
W
Kumbhakarna
11,792
694
6
0
0
300,295
1
W
Ah Puch
14,504
853
78
5
0
323,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role