Player Matchup

Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
D4rkKn1fe239
Kumbhakarna
Level 100
God Stats
1W - 2L
1,283 SR
Queue Stats
227W - 254L
1,401 Elo+
Solo
Ra
Ra
Kanshu
Ra
Level 102
God Stats
1W - 2L
1,700 SR
Queue Stats
80W - 82L
1,479 Elo+
Solo
Bastet
Bastet
Ronzku
Bastet
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 28L
1,280 Elo+
Solo
Agni
Agni
noahdesire
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,356 Elo+
Solo
Team Averages
Level 73
1,497 SR
1,403 Elo+

VS

Team Averages
Level 93
1,456 SR
1,443 Elo+
Tyr
Tyr
 
Tyr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GENERAL6565
Scylla
Level 141
God Stats
5W - 4L
1,260 SR
Queue Stats
179W - 187L
1,406 Elo+
Solo
Izanami
Izanami
Mikosh-i
Izanami
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,467 Elo+
Party 1
Ra
Ra
Otaman
Ra
Level 61
God Stats
1W - 1L
1,719 SR
Queue Stats
50W - 47L
1,353 Elo+
Solo
Chaac
Chaac
Prometheuz54
Chaac
Level 145
God Stats
1W - 0L
1,299 SR
Queue Stats
31W - 25L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
1 / 8 / 5
9,100
650
9,536
21,037
19,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
D4rkKn1fe239
Kumbhakarna
17
2 / 5 / 10
10,178
727
9,639
21,819
28,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ra
17
4 / 7 / 7
10,826
773
14,353
14,645
9,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Ronzku
Bastet
14
0 / 9 / 9
8,958
640
7,272
18,420
10,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 8 / 5
11,259
804
20,192
17,562
9,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
5 / 3 / 28
11,256
804
17,003
21,222
19,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
18
6 / 3 / 19
11,018
787
15,013
11,946
5,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Mikosh-i
Izanami
19
11 / 3 / 23
11,785
842
16,622
14,273
7,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
19
9 / 1 / 24
11,775
841
16,602
11,378
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 5 / 24
11,051
789
21,850
22,764
28,394
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
155
14
Kills
37
37
Deaths
15
36
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
8
5
0.44
W
Tyr
 
Tyr
5
3
28
6.33
L
Kumbhakarna
D4rkKn1fe239
Kumbhakarna
2
5
10
1.4
W
Scylla
6
3
19
5.17
L
Ra
4
7
7
1.07
W
Izanami
Mikosh-i
Izanami
11
3
23
7.5
W
Ra
9
1
24
21
W
6
5
24
3.6
L
Bastet
Ronzku
Bastet
0
9
9
0.5
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,992
Damage
87,090
93,483
Taken
81,583
77,452
Mitigated
67,635
17,965
Healing
27,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,536
968
174
625
21,037
19,832
116
8,014
13,023
0
19,806
W
Tyr
 
Tyr
17,003
1,919
1,105
1,943
21,222
19,968
1,091
13,025
8,197
0
24,121
L
Kumbhakarna
D4rkKn1fe239
Kumbhakarna
9,639
378
1,603
3,558
21,819
28,678
426
8,639
13,180
13,202
0
W
Scylla
15,013
1,013
1,216
1,934
11,946
5,935
1,019
7,182
4,764
31,140
0
L
Ra
14,353
1,640
5,454
2,731
14,645
9,025
441
5,026
9,619
32,889
0
W
Izanami
Mikosh-i
Izanami
16,622
12,113
1,203
1,708
14,273
7,186
2,283
9,941
4,332
0
23,538
W
Ra
16,602
1,674
8,472
4,513
11,378
6,152
1,413
6,412
4,966
46,162
0
W
21,850
2,388
1,461
4,145
22,764
28,394
593
7,624
15,140
0
37,381
L
Bastet
Ronzku
Bastet
7,272
2,132
0
1,414
18,420
10,118
0
3,926
14,494
0
11,745
L
20,192
2,974
477
1,929
17,562
9,799
837
6,010
11,552
33,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,321
Gold Earned
56,885
115
Minions Killed
161
0
Camps Cleared
0
1,051,235
Distance Traveled
1,294,631
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,100
650
33
2
0
183,599
2
W
Tyr
11,256
804
13
1
0
277,924
0
L
Kumbhakarna
10,178
727
4
0
0
238,293
0
W
Scylla
11,018
787
46
3
0
235,081
0
L
Ra
10,826
773
27
2
0
210,958
1
W
Izanami
11,785
842
11
1
0
242,095
0
W
Ra
11,775
841
51
4
0
277,682
1
W
Chaac
11,051
789
40
3
0
261,849
0
L
Bastet
8,958
640
12
1
0
228,680
0
L
Agni
11,259
804
39
3
0
189,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role