Player Matchup

Odin
Odin
DankerVenus52
Odin
Level 119
God Stats
40W - 25L
1,611 SR
Queue Stats
523W - 354L
1,589 Elo+
Party 2
Cabrakan
Cabrakan
Dreamyy TA
Cabrakan
Level 110
God Stats
78W - 27L
1,769 SR
Queue Stats
446W - 322L
1,592 Elo+
Party 2
Bellona
Bellona
Lickalettuce
Bellona
Level 66
God Stats
46W - 42L
1,485 SR
Queue Stats
308W - 300L
1,497 Elo+
Party 2
Merlin
Merlin
NEON22
Merlin
Level 160
God Stats
1W - 0L
1,505 SR
Queue Stats
53W - 45L
1,546 Elo+
Party 2
Neith
Neith
TheBigSad2102
Neith
Level 45
God Stats
14W - 15L
1,406 SR
Queue Stats
39W - 44L
1,447 Elo+
Party 2
Team Averages
Level 100
1,555 SR
1,534 Elo+

VS

Team Averages
Level 50
1,432 SR
1,377 Elo+
Khepri
Khepri
Bluntbarian
Khepri
Level 67
God Stats
1W - 2L
1,491 SR
Queue Stats
5W - 10L
1,310 Elo+
Solo
Nu Wa
Nu Wa
Bourne Won
Nu Wa
Level 65
God Stats
199W - 180L
1,462 SR
Queue Stats
790W - 847L
1,401 Elo+
Solo
Skadi
Skadi
Dark-Fantasy4207
Skadi
Level 28
God Stats
6W - 4L
1,583 SR
Queue Stats
30W - 39L
1,397 Elo+
Party 1
Chaac
Chaac
DasurgingSpirit
Chaac
Level 44
God Stats
23W - 27L
1,409 SR
Queue Stats
148W - 183L
1,423 Elo+
Solo
Lancelot
Lancelot
IntensePotato49
Lancelot
Level 45
God Stats
0W - 3L
1,215 SR
Queue Stats
23W - 37L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 9
13,512
1,126
20,288
7,980
5,106
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Dreamyy TA
Cabrakan
18
2 / 0 / 15
13,359
1,113
14,863
13,423
23,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bellona
Lickalettuce
Bellona
19
4 / 2 / 15
12,544
1,045
22,464
18,583
21,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
NEON22
Merlin
18
5 / 1 / 11
12,541
1,045
18,967
7,232
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 0 / 10
11,865
989
13,754
8,404
3,676
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

325

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 4 / 3
10,840
903
5,537
22,060
27,505
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
16
2 / 4 / 1
11,141
928
11,959
12,034
5,918
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 0 / 0
9,832
819
488
0
0
Short Bow

Short Bow

+15%
Attack Speed

16
0 / 7 / 2
10,749
896
14,267
37,273
48,544
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
16
1 / 9 / 2
11,235
936
12,168
24,282
14,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
11
24
Kills
3
3
Deaths
24
60
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
3
0.38
L
Nu Wa
2
4
1
0.63
W
11
0
9
15.5
L
0
0
0
0
L
0
7
2
0.14
W
Cabrakan
Dreamyy TA
Cabrakan
2
0
15
9.5
L
Lancelot
1
9
2
0.22
W
Bellona
Lickalettuce
Bellona
4
2
15
5.75
W
Merlin
NEON22
Merlin
5
1
11
10.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,336
Damage
44,419
55,622
Taken
95,649
58,188
Mitigated
96,913
15,772
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,537
929
0
137
22,060
27,505
0
5,350
16,710
21,749
0
L
Nu Wa
11,959
5,288
0
714
12,034
5,918
0
6,141
5,893
22,749
0
W
20,288
3,481
0
216
7,980
5,106
0
2,094
5,886
0
45,174
L
488
201
0
0
0
0
0
0
0
0
1,761
L
14,267
6,759
0
5,490
37,273
48,544
0
13,375
23,898
0
36,316
W
Cabrakan
Dreamyy TA
Cabrakan
14,863
2,503
432
5,083
13,423
23,819
0
3,253
10,170
28,424
0
L
Lancelot
12,168
2,210
0
0
24,282
14,946
0
8,964
15,318
0
33,592
W
Bellona
Lickalettuce
Bellona
22,464
11,545
256
7,259
18,583
21,814
0
5,395
13,188
0
50,809
W
Merlin
NEON22
Merlin
18,967
2,643
0
481
7,232
3,773
0
2,421
4,811
52,693
0
W
13,754
9,874
0
2,045
8,404
3,676
0
4,333
4,071
0
44,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,821
Gold Earned
53,797
287
Minions Killed
148
10
Camps Cleared
5
1,058,958
Distance Traveled
882,717
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,840
903
43
4
0
208,537
0
L
Nu Wa
11,141
928
27
2
2
200,448
2
W
Odin
13,512
1,126
51
4
2
234,787
0
L
Skadi
9,832
819
0
0
0
22,424
0
L
Chaac
10,749
896
28
2
3
217,087
0
W
Cabrakan
13,359
1,113
23
2
2
199,665
0
L
Lancelot
11,235
936
50
4
0
234,221
0
W
Bellona
12,544
1,045
69
6
1
212,060
0
W
Merlin
12,541
1,045
79
7
1
197,937
0
W
Neith
11,865
989
65
5
4
214,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role