Player Matchup

Sun Wukong
Sun Wukong
I Mr TriiX
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
I Mrs TriiX
Nox
Level 107
God Stats
0W - 1L
1,646 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 2
Hun Batz
Hun Batz
dim4eg44
Hun Batz
Level 103
God Stats
3W - 4L
1,471 SR
Queue Stats
234W - 382L
1,364 Elo+
Solo
Team Averages
Level 71
1,539 SR
1,517 Elo+

VS

Team Averages
Level 98
1,601 SR
1,489 Elo+
Izanami
Izanami
GEOWULF 1
Izanami
Level 146
God Stats
4W - 3L
1,553 SR
Queue Stats
230W - 158L
1,510 Elo+
Party 1
Ah Puch
Ah Puch
Pro Toad
Ah Puch
Level 120
God Stats
23W - 7L
1,665 SR
Queue Stats
227W - 145L
1,550 Elo+
Party 1
Atlas
Atlas
simzy007
Atlas
Level 29
God Stats
15W - 9L
1,584 SR
Queue Stats
34W - 37L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I Mr TriiX
Sun Wukong
9
0 / 13 / 0
6,667
556
3,396
16,941
8,768
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 3 / 0
6,603
550
5,088
9,801
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
dim4eg44
Hun Batz
11
0 / 4 / 0
6,798
567
4,730
16,067
6,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GEOWULF 1
Izanami
14
8 / 0 / 6
9,690
808
11,179
7,161
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Pro Toad
Ah Puch
15
9 / 0 / 9
9,889
824
16,226
5,380
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
simzy007
Atlas
14
3 / 0 / 14
10,039
837
9,788
10,488
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
20
20
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
GEOWULF 1
Izanami
8
0
6
11
L
Sun Wukong
I Mr TriiX
Sun Wukong
0
13
0
0
L
0
3
0
0
W
Ah Puch
Pro Toad
Ah Puch
9
0
9
13.5
L
Hun Batz
dim4eg44
Hun Batz
0
4
0
0
W
Atlas
simzy007
Atlas
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,214
Damage
37,193
42,809
Taken
23,029
19,487
Mitigated
19,775
2,003
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GEOWULF 1
Izanami
11,179
6,831
0
3,820
7,161
3,765
1,690
1,337
5,824
0
49,197
L
Sun Wukong
I Mr TriiX
Sun Wukong
3,396
995
0
361
16,941
8,768
0
6,651
10,290
0
14,352
L
5,088
332
0
1,136
9,801
4,245
0
8,621
1,180
20,190
0
W
Ah Puch
Pro Toad
Ah Puch
16,226
828
0
2,748
5,380
2,458
756
962
4,418
43,209
0
L
Hun Batz
dim4eg44
Hun Batz
4,730
425
0
506
16,067
6,474
0
10,742
5,325
0
21,168
W
Atlas
simzy007
Atlas
9,788
3,325
232
4,053
10,488
13,552
184
3,064
7,424
24,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,068
Gold Earned
29,618
90
Minions Killed
164
0
Camps Cleared
9
537,902
Distance Traveled
679,597
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,690
808
79
7
7
214,510
1
L
Sun Wukong
6,667
556
25
2
0
160,356
0
L
Nox
6,603
550
34
3
0
178,691
0
W
Ah Puch
9,889
824
65
5
2
230,514
2
L
Hun Batz
6,798
567
31
3
0
198,855
0
W
Atlas
10,039
837
20
2
0
234,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role