Player Matchup

Chaac
Chaac
CiccioRas
Chaac
Level 83
God Stats
3W - 6L
1,678 SR
Queue Stats
101W - 115L
1,426 Elo+
Solo
Khepri
Khepri
FuryPurpleKill
Khepri
Level 88
God Stats
16W - 17L
1,690 SR
Queue Stats
451W - 518L
1,434 Elo+
Solo
Izanami
Izanami
GambitSSRE
Izanami
Level 69
God Stats
31W - 28L
1,686 SR
Queue Stats
262W - 296L
1,471 Elo+
Solo
Hera
Hera
Rosavolo
Hera
Level 125
God Stats
4W - 9L
1,362 SR
Queue Stats
190W - 199L
1,476 Elo+
Solo
Fenrir
Fenrir
ThatguyTofu
Fenrir
Level 69
God Stats
4W - 4L
1,554 SR
Queue Stats
139W - 115L
1,432 Elo+
Solo
Team Averages
Level 87
1,594 SR
1,448 Elo+

VS

Team Averages
Level 123
1,420 SR
1,346 Elo+
Hera
Hera
ExTaZz_StoRaK
Hera
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 192L
1,449 Elo+
Solo
Ymir
Ymir
InsipidTerror92
Ymir
Level 136
God Stats
1W - 3L
1,130 SR
Queue Stats
69W - 87L
1,343 Elo+
Party 1
Skadi
Skadi
TehLloydy
Skadi
Level 99
God Stats
9W - 3L
1,446 SR
Queue Stats
56W - 62L
1,236 Elo+
Party 1
Sylvanus
Sylvanus
Teriyaki-no-Kami
Sylvanus
Level 138
God Stats
3W - 2L
1,525 SR
Queue Stats
71W - 107L
1,294 Elo+
Party 1
Da Ji
Da Ji
WhyTay-
Da Ji
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CiccioRas
Chaac
12
2 / 6 / 2
8,124
508
12,918
16,727
9,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 2
7,532
471
3,359
14,237
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
GambitSSRE
Izanami
13
2 / 2 / 2
7,804
488
6,252
8,603
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
12
0 / 4 / 1
7,244
453
6,378
10,221
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
4 / 5 / 2
7,997
500
5,997
14,230
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
9,494
593
12,632
9,534
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 3 / 4
9,166
573
10,540
14,229
12,590
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
TehLloydy
Skadi
14
3 / 2 / 3
8,497
531
7,828
8,959
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 0 / 5
7,628
477
5,585
11,126
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
WhyTay-
Da Ji
14
6 / 2 / 4
9,104
569
10,288
12,432
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
19
19
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
CiccioRas
Chaac
2
6
2
0.5
W
6
2
4
4
L
0
2
2
0.5
L
Izanami
GambitSSRE
Izanami
2
2
2
1.5
W
3
3
4
1.67
L
Hera
0
4
1
0.13
W
Skadi
TehLloydy
Skadi
3
2
3
2.25
W
1
0
5
3.5
L
Fenrir
4
5
2
1
W
Da Ji
WhyTay-
Da Ji
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
46,873
64,018
Taken
56,280
34,719
Mitigated
29,913
13,693
Healing
20,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CiccioRas
Chaac
12,918
3,130
0
4,815
16,727
9,260
99
12,247
4,480
0
59,512
W
12,632
4,147
0
1,435
9,534
3,423
451
3,561
5,973
69,114
0
L
3,359
919
470
2,828
14,237
12,664
234
5,022
9,215
21,155
0
L
Izanami
GambitSSRE
Izanami
6,252
4,337
0
829
8,603
3,130
1,134
1,488
7,115
0
56,707
W
10,540
3,494
0
3,469
14,229
12,590
733
228
14,001
63,121
0
L
Hera
6,378
1,871
0
1,092
10,221
3,827
0
5,743
4,478
55,669
0
W
Skadi
TehLloydy
Skadi
7,828
2,459
0
500
8,959
3,329
349
1,001
7,958
0
66,711
W
5,585
1,592
4,351
6,133
11,126
5,359
266
3,426
7,700
19,632
0
L
Fenrir
5,997
1,699
0
3,659
14,230
5,838
0
4,257
9,973
0
35,546
W
Da Ji
WhyTay-
Da Ji
10,288
2,736
0
4,394
12,432
5,212
0
1,521
10,911
0
63,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,701
Gold Earned
43,889
403
Minions Killed
456
0
Camps Cleared
0
1,539,247
Distance Traveled
1,544,596
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,124
508
97
6
0
289,189
3
W
Hera
9,494
593
113
7
0
282,371
1
L
Khepri
7,532
471
33
2
0
315,527
8
L
Izanami
7,804
488
116
7
0
289,077
3
W
Ymir
9,166
573
125
8
0
269,680
3
L
Hera
7,244
453
96
6
0
309,005
2
W
Skadi
8,497
531
97
6
0
294,735
2
W
Sylvanus
7,628
477
25
2
0
331,076
4
L
Fenrir
7,997
500
61
4
0
336,449
4
W
Da Ji
9,104
569
96
6
0
366,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role