Player Matchup

Janus
Janus
Diamond IV
Molten Demon
Janus
Diamond IV
Level 157
God Stats
16W - 16L
1,784 SR
Queue Stats
416W - 398L
2,403 MMR
Solo
Lancelot
Lancelot
Masters
PRojcjs
Lancelot
Masters
Level 146
God Stats
1W - 0L
1,793 SR
Queue Stats
120W - 100L
2,704 MMR
Solo
Apollo
Apollo
Diamond III
RazeAwake
Apollo
Diamond III
Level 157
God Stats
5W - 4L
1,463 SR
Queue Stats
139W - 129L
2,282 MMR
Solo
Serqet
Serqet
Diamond II
Yondαime
Serqet
Diamond II
Level 122
God Stats
8W - 7L
1,857 SR
Queue Stats
398W - 371L
2,280 MMR
Solo
Sylvanus
Sylvanus
Diamond II
iChir-Gelair
Sylvanus
Diamond II
Level 160
God Stats
72W - 78L
1,542 SR
Queue Stats
615W - 623L
2,323 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,688 SR
2,398 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,660 SR
2,408 MMR
Pele
Pele
Diamond IV
AwiIixOrFeed
Pele
Diamond IV
Level 147
God Stats
10W - 6L
1,758 SR
Queue Stats
161W - 144L
2,232 MMR
Solo
Thoth
Thoth
Masters
Grezza
Thoth
Masters
Level 156
God Stats
7W - 5L
1,645 SR
Queue Stats
81W - 67L
2,687 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Lay7
Ao Kuang
Masters
Level 134
God Stats
5W - 6L
1,716 SR
Queue Stats
925W - 933L
2,478 MMR
Party 1
Amaterasu
Amaterasu
Masters
RueBennet
Amaterasu
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 123L
2,375 MMR
Party 1
Freya
Freya
Diamond III
manu_lima17
Freya
Diamond III
Level 127
God Stats
0W - 1L
1,679 SR
Queue Stats
154W - 137L
2,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 13
17,668
520
24,367
23,872
12,247
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
PRojcjs
Lancelot
20
5 / 5 / 13
18,475
543
23,940
36,736
22,930
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Apollo
RazeAwake
Apollo
20
8 / 3 / 9
20,289
597
33,977
34,303
17,808
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
Yondαime
Serqet
20
11 / 8 / 15
19,546
575
36,178
39,642
42,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
iChir-Gelair
Sylvanus
20
1 / 3 / 24
16,710
491
9,515
37,978
54,375
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
King ArthurGebUllrLoki

VS

Bans
RavanaNemesisYu HuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 5
18,113
533
31,018
42,403
30,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Grezza
Thoth
20
2 / 5 / 6
14,596
429
21,113
15,711
8,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Lay7
Ao Kuang
20
5 / 6 / 6
16,613
489
16,393
40,526
23,632
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
RueBennet
Amaterasu
20
0 / 3 / 11
13,943
410
14,793
42,374
57,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
2 / 9 / 4
16,150
475
21,341
36,818
19,403
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
52
31
Kills
20
22
Deaths
31
74
Assists
32
Player
Kills
Deaths
Assists
KDA
L
11
8
5
1.69
L
Thoth
Grezza
Thoth
2
5
6
1
L
Ao Kuang
Lay7
Ao Kuang
5
6
6
1.33
W
6
3
13
4.17
W
Lancelot
PRojcjs
Lancelot
5
5
13
2.3
W
Apollo
RazeAwake
Apollo
8
3
9
4.17
L
Amaterasu
RueBennet
Amaterasu
0
3
11
1.83
W
Serqet
Yondαime
Serqet
11
8
15
2.31
W
Sylvanus
iChir-Gelair
Sylvanus
1
3
24
4.33
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,977
Damage
104,658
172,531
Taken
177,832
150,149
Mitigated
139,082
71,032
Healing
60,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,018
5,709
0
13,747
42,403
30,618
108
6,971
33,530
0
149,667
L
Thoth
Grezza
Thoth
21,113
164
290
1,824
15,711
8,403
0
2,554
12,488
143,869
0
L
Ao Kuang
Lay7
Ao Kuang
16,393
2,238
0
13,539
40,526
23,632
0
9,288
30,328
185,515
0
W
24,367
1,162
358
5,421
23,872
12,247
1,357
9,782
13,175
161,753
0
W
Lancelot
PRojcjs
Lancelot
23,940
5,697
0
14,846
36,736
22,930
1,924
9,452
26,803
0
193,345
W
Apollo
RazeAwake
Apollo
33,977
25,192
0
17,970
34,303
17,808
13,598
18,450
15,404
0
243,394
L
Amaterasu
RueBennet
Amaterasu
14,793
3,405
4,155
12,071
42,374
57,026
0
11,270
30,179
4,038
48,149
W
Serqet
Yondαime
Serqet
36,178
10,352
0
10,380
39,642
42,789
705
12,245
26,826
0
126,487
W
Sylvanus
iChir-Gelair
Sylvanus
9,515
2,604
8,996
13,061
37,978
54,375
367
16,371
20,929
33,176
0
L
21,341
4,902
0
14,952
36,818
19,403
0
5,295
30,674
168,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,688
Gold Earned
79,415
884
Minions Killed
927
0
Camps Cleared
0
3,431,498
Distance Traveled
3,127,151
53
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
18,113
533
197
6
0
610,294
6
L
Thoth
14,596
429
222
7
0
630,426
13
L
Ao Kuang
16,613
489
234
7
0
612,673
6
W
Janus
17,668
520
196
6
0
689,338
12
W
Lancelot
18,475
543
201
6
0
805,136
11
W
Apollo
20,289
597
294
9
0
617,112
9
L
Amaterasu
13,943
410
44
1
0
698,192
3
W
Serqet
19,546
575
153
5
0
675,340
9
W
Sylvanus
16,710
491
40
1
0
644,572
12
L
Freya
16,150
475
230
7
0
575,566
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role