Player Matchup

Chiron
Chiron
AlpH4HaZe
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,535 Elo+
Party 3
Ra
Ra
CRI99Y MC 6
Ra
Level 136
God Stats
0W - 2L
1,273 SR
Queue Stats
202W - 175L
1,533 Elo+
Party 2
Guan Yu
Guan Yu
CaptSmile
Guan Yu
Level 118
God Stats
1W - 1L
1,533 SR
Queue Stats
124W - 113L
1,495 Elo+
Solo
Thor
Thor
IronSpider13
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 144L
1,584 Elo+
Party 2
Artio
Artio
SantaHaze
Artio
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 219L
1,614 Elo+
Party 3
Team Averages
Level 125
1,461 SR
1,552 Elo+

VS

Team Averages
Level 118
1,673 SR
1,556 Elo+
Charybdis
Charybdis
Arkytekt37
Charybdis
Level 77
God Stats
32W - 38L
1,512 SR
Queue Stats
147W - 150L
1,492 Elo+
Solo
Xing Tian
Xing Tian
ItzHob
Xing Tian
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 76L
1,621 Elo+
Party 1
Bastet
Bastet
LilisiaNeko
Bastet
Level 127
God Stats
7W - 7L
1,852 SR
Queue Stats
103W - 85L
1,577 Elo+
Party 1
Scylla
Scylla
WJQuintens
Scylla
Level 127
God Stats
1W - 0L
1,743 SR
Queue Stats
85W - 80L
1,515 Elo+
Solo
Thor
Thor
Zyzygy
Thor
Level 121
God Stats
3W - 3L
1,757 SR
Queue Stats
180W - 164L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AlpH4HaZe
Chiron
20
5 / 5 / 5
15,293
463
24,790
33,508
19,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
1 / 6 / 3
13,584
412
19,418
29,562
17,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
CaptSmile
Guan Yu
20
5 / 7 / 5
14,500
439
38,640
48,914
57,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
7 / 5 / 4
14,069
426
25,250
38,756
23,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
SantaHaze
Artio
17
1 / 7 / 10
12,856
390
9,968
48,765
69,250
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arkytekt37
Charybdis
20
5 / 5 / 14
16,505
500
49,657
33,569
17,173
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ItzHob
Xing Tian
20
9 / 1 / 17
16,542
501
22,703
34,510
56,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
19
3 / 3 / 11
13,043
395
18,484
33,474
16,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
WJQuintens
Scylla
20
3 / 8 / 11
14,613
443
24,532
24,751
12,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Zyzygy
Thor
20
10 / 2 / 9
16,612
503
38,185
47,118
55,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
19
Kills
30
30
Deaths
19
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chiron
AlpH4HaZe
Chiron
5
5
5
1.5
W
Charybdis
Arkytekt37
Charybdis
5
5
14
2.4
L
1
6
3
0.42
L
Guan Yu
CaptSmile
Guan Yu
5
7
5
1.07
L
7
5
4
1.8
W
Xing Tian
ItzHob
Xing Tian
9
1
17
17.5
W
Bastet
3
3
11
2.83
L
Artio
SantaHaze
Artio
1
7
10
0.86
W
Scylla
WJQuintens
Scylla
3
8
11
1.06
W
Thor
Zyzygy
Thor
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,066
Damage
153,561
199,505
Taken
173,422
186,811
Mitigated
157,764
47,568
Healing
51,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AlpH4HaZe
Chiron
24,790
6,880
1,864
13,450
33,508
19,589
784
6,386
27,122
0
142,699
W
Charybdis
Arkytekt37
Charybdis
49,657
32,012
0
17,221
33,569
17,173
6,384
4,548
29,021
0
219,225
L
19,418
1,770
3,934
5,310
29,562
17,228
1,149
12,170
17,392
130,946
0
L
Guan Yu
CaptSmile
Guan Yu
38,640
5,344
3,439
9,470
48,914
57,377
248
8,034
40,880
0
129,919
L
25,250
6,312
0
601
38,756
23,367
632
9,878
28,878
0
131,715
W
Xing Tian
ItzHob
Xing Tian
22,703
2,232
0
4,727
34,510
56,627
230
6,779
27,731
56,308
0
W
Bastet
18,484
5,132
0
12,343
33,474
16,080
1,662
7,039
26,435
0
109,251
L
Artio
SantaHaze
Artio
9,968
2,446
2,315
7,185
48,765
69,250
0
11,053
37,712
21,285
0
W
Scylla
WJQuintens
Scylla
24,532
2,501
0
750
24,751
12,175
0
7,036
17,715
172,412
0
W
Thor
Zyzygy
Thor
38,185
6,762
0
16,580
47,118
55,709
2,304
7,349
39,769
0
160,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,302
Gold Earned
77,315
817
Minions Killed
851
0
Camps Cleared
0
2,946,627
Distance Traveled
3,029,679
34
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,293
463
210
6
0
589,531
3
W
Charybdis
16,505
500
265
8
0
566,433
5
L
Ra
13,584
412
221
7
0
536,677
10
L
Guan Yu
14,500
439
186
6
0
607,765
9
L
Thor
14,069
426
171
5
0
607,208
4
W
Xing Tian
16,542
501
41
1
0
649,444
6
W
Bastet
13,043
395
128
4
0
670,600
8
L
Artio
12,856
390
29
1
0
605,446
8
W
Scylla
14,613
443
226
7
0
536,475
8
W
Thor
16,612
503
191
6
0
606,727
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role