Player Matchup

Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
BadMoodZone
Heimdallr
Level 127
God Stats
12W - 15L
1,328 SR
Queue Stats
238W - 259L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Implexo
Morgan Le Fay
Level 48
God Stats
8W - 11L
1,449 SR
Queue Stats
155W - 179L
1,482 Elo+
Party 2
Artio
Artio
TONYTONYY
Artio
Level 67
God Stats
1W - 0L
1,153 SR
Queue Stats
10W - 10L
1,392 Elo+
Solo
Ravana
Ravana
YurMardr
Ravana
Level 66
God Stats
5W - 6L
1,589 SR
Queue Stats
236W - 274L
1,474 Elo+
Party 2
Team Averages
Level 75
1,404 SR
1,442 Elo+

VS

Team Averages
Level 78
1,325 SR
1,390 Elo+
Sun Wukong
Sun Wukong
DookSnookem
Sun Wukong
Level 69
God Stats
26W - 24L
1,498 SR
Queue Stats
137W - 149L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
JKBoogy
Baron Samedi
Level 157
God Stats
1W - 2L
1,310 SR
Queue Stats
225W - 205L
1,496 Elo+
Solo
King Arthur
King Arthur
RedXArgyle
King Arthur
Level 36
God Stats
2W - 8L
1,259 SR
Queue Stats
65W - 90L
1,327 Elo+
Party 1
Cupid
Cupid
TimingFawn70363
Cupid
Level 66
God Stats
8W - 6L
1,438 SR
Queue Stats
109W - 132L
1,340 Elo+
Party 1
Da Ji
Da Ji
exxvro--
Da Ji
Level 61
God Stats
0W - 3L
1,118 SR
Queue Stats
89W - 143L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 0 / 3
8,329
555
10,011
10,199
5,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
BadMoodZone
Heimdallr
11
3 / 2 / 2
6,920
461
9,719
8,804
3,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Implexo
Morgan Le Fay
13
3 / 1 / 5
8,332
555
5,721
6,249
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
TONYTONYY
Artio
11
2 / 0 / 3
6,705
447
4,634
13,532
10,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
YurMardr
Ravana
13
7 / 2 / 2
8,408
561
6,373
6,816
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DookSnookem
Sun Wukong
13
1 / 0 / 0
7,181
479
6,256
12,932
7,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
JKBoogy
Baron Samedi
12
2 / 3 / 2
7,200
480
5,201
9,552
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
RedXArgyle
King Arthur
10
0 / 3 / 2
6,727
448
5,263
11,380
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 0
6,658
444
6,832
9,862
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
exxvro--
Da Ji
9
1 / 8 / 1
6,179
412
4,299
11,545
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
5
5
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
3
2.5
W
Heimdallr
BadMoodZone
Heimdallr
3
2
2
2
L
Sun Wukong
DookSnookem
Sun Wukong
1
0
0
1
W
Morgan Le Fay
Implexo
Morgan Le Fay
3
1
5
5.5
L
Baron Samedi
JKBoogy
Baron Samedi
2
3
2
1
L
King Arthur
RedXArgyle
King Arthur
0
3
2
0.33
W
Artio
TONYTONYY
Artio
2
0
3
3.5
L
1
2
0
0.5
W
Ravana
YurMardr
Ravana
7
2
2
4
L
Da Ji
exxvro--
Da Ji
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
27,851
45,600
Taken
55,271
24,965
Mitigated
26,414
12,799
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,011
4,800
51
3,976
10,199
5,178
744
457
9,742
0
70,473
W
Heimdallr
BadMoodZone
Heimdallr
9,719
2,895
0
1,180
8,804
3,643
26
578
8,226
0
47,502
L
Sun Wukong
DookSnookem
Sun Wukong
6,256
1,488
0
4,623
12,932
7,328
360
0
12,932
0
53,456
W
Morgan Le Fay
Implexo
Morgan Le Fay
5,721
796
0
1,229
6,249
2,416
329
1,480
4,769
52,853
0
L
Baron Samedi
JKBoogy
Baron Samedi
5,201
690
0
2,158
9,552
4,303
61
2,619
6,687
49,925
0
L
King Arthur
RedXArgyle
King Arthur
5,263
834
284
3,507
11,380
7,545
0
2,527
8,803
0
26,598
W
Artio
TONYTONYY
Artio
4,634
1,086
932
2,823
13,532
10,778
0
1,349
12,183
16,194
0
L
6,832
3,796
275
4,775
9,862
3,307
0
2,242
7,617
0
47,723
W
Ravana
YurMardr
Ravana
6,373
2,028
0
2,608
6,816
2,950
0
1,337
5,479
0
54,339
L
Da Ji
exxvro--
Da Ji
4,299
714
0
1,550
11,545
3,931
240
2,428
8,874
0
25,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
33,945
396
Minions Killed
345
0
Camps Cleared
0
1,374,289
Distance Traveled
1,373,812
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,329
555
115
8
0
285,403
4
W
Heimdallr
6,920
461
60
4
0
251,673
0
L
Sun Wukong
7,181
479
93
6
0
282,992
2
W
Morgan Le Fay
8,332
555
98
7
0
248,852
2
L
Baron Samedi
7,200
480
82
5
0
222,807
3
L
King Arthur
6,727
448
26
2
0
309,512
3
W
Artio
6,705
447
14
1
0
288,333
4
L
Cupid
6,658
444
96
6
0
268,495
0
W
Ravana
8,408
561
109
7
0
300,028
2
L
Da Ji
6,179
412
48
3
0
290,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role