Player Matchup

Chiron
Chiron
Cligh
Chiron
Level 63
God Stats
10W - 6L
1,820 SR
Queue Stats
188W - 201L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kezach
Morgan Le Fay
Level 109
God Stats
6W - 3L
1,711 SR
Queue Stats
169W - 134L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
Vampire-_-Bats
Gilgamesh
Level 160
God Stats
6W - 8L
1,628 SR
Queue Stats
238W - 273L
1,468 Elo+
Solo
Team Averages
Level 111
1,720 SR
1,538 Elo+

VS

Team Averages
Level 58
1,411 SR
1,330 Elo+
Persephone
Persephone
DaliVanPicaso
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,091 Elo+
Party 2
Charybdis
Charybdis
Readytoplay
Charybdis
Level 104
God Stats
0W - 1L
1,246 SR
Queue Stats
54W - 70L
1,413 Elo+
Party 2
Hercules
Hercules
destinysoul
Hercules
Level 64
God Stats
2W - 3L
1,486 SR
Queue Stats
23W - 20L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cligh
Chiron
12
2 / 0 / 5
7,115
712
9,892
6,846
2,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Kezach
Morgan Le Fay
13
2 / 0 / 5
7,279
728
13,102
7,277
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Vampire-_-Bats
Gilgamesh
12
3 / 1 / 2
7,817
782
6,545
8,112
5,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DaliVanPicaso
Persephone
10
1 / 3 / 0
6,458
646
3,102
7,936
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Readytoplay
Charybdis
10
0 / 2 / 1
5,630
563
4,520
10,299
3,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
destinysoul
Hercules
10
0 / 2 / 1
5,591
559
3,070
14,599
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
Cligh
Chiron
2
0
5
4.5
L
Persephone
DaliVanPicaso
Persephone
1
3
0
0.33
W
Morgan Le Fay
Kezach
Morgan Le Fay
2
0
5
4.5
L
Charybdis
Readytoplay
Charybdis
0
2
1
0.25
W
Gilgamesh
Vampire-_-Bats
Gilgamesh
3
1
2
4
L
Hercules
destinysoul
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,539
Damage
10,692
22,235
Taken
32,834
11,211
Mitigated
14,752
8,689
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Cligh
Chiron
9,892
3,512
1,055
3,363
6,846
2,584
1,068
1,042
5,718
0
23,732
L
Persephone
DaliVanPicaso
Persephone
3,102
272
0
712
7,936
2,700
0
4,846
3,087
14,404
0
W
Morgan Le Fay
Kezach
Morgan Le Fay
13,102
784
0
768
7,277
3,098
842
1,035
6,130
32,488
0
L
Charybdis
Readytoplay
Charybdis
4,520
2,736
0
942
10,299
3,710
0
3,574
6,725
0
17,485
W
Gilgamesh
Vampire-_-Bats
Gilgamesh
6,545
1,878
731
2,772
8,112
5,529
0
1,688
6,248
0
29,597
L
Hercules
destinysoul
Hercules
3,070
758
0
4,709
14,599
8,342
0
4,724
9,875
0
5,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,211
Gold Earned
17,679
132
Minions Killed
64
10
Camps Cleared
0
587,080
Distance Traveled
500,884
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,115
712
37
4
0
196,000
0
L
Persephone
6,458
646
21
2
0
151,060
0
W
Morgan Le Fay
7,279
728
48
5
2
186,761
5
L
Charybdis
5,630
563
34
3
0
173,981
2
W
Gilgamesh
7,817
782
47
5
8
204,319
3
L
Hercules
5,591
559
9
1
0
175,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role