Player Matchup

Ymir
Ymir
CS Manson
Ymir
Level 122
God Stats
2W - 0L
1,571 SR
Queue Stats
116W - 114L
1,500 Elo+
Solo
Hercules
Hercules
DrunkenPatchy
Hercules
Level 65
God Stats
1W - 1L
1,289 SR
Queue Stats
18W - 27L
1,383 Elo+
Party 2
Lancelot
Lancelot
Wannna
Lancelot
Level 148
God Stats
4W - 2L
1,694 SR
Queue Stats
82W - 78L
1,460 Elo+
Solo
Ah Puch
Ah Puch
Wr37ch3d
Ah Puch
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
ne_lass_ma
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 63L
1,386 Elo+
Party 2
Team Averages
Level 108
1,511 SR
1,427 Elo+

VS

Team Averages
Level 73
1,536 SR
1,413 Elo+
Pele
Pele
 
Pele
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
EleDeLucia
Jormungandr
Level 60
God Stats
1W - 2L
1,275 SR
Queue Stats
252W - 238L
1,466 Elo+
Solo
Thanatos
Thanatos
GodAres666
Thanatos
Level 56
God Stats
3W - 1L
1,706 SR
Queue Stats
42W - 56L
1,464 Elo+
Party 1
Chronos
Chronos
JermyZ
Chronos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,185 Elo+
Solo
Rama
Rama
KaPaHDaLII
Rama
Level 69
God Stats
9W - 7L
1,702 SR
Queue Stats
190W - 194L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 5 / 30
13,108
728
11,164
33,088
50,414
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
DrunkenPatchy
Hercules
20
7 / 2 / 27
13,532
752
20,279
37,752
41,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Wannna
Lancelot
20
14 / 6 / 18
14,462
803
18,258
23,412
14,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Wr37ch3d
Ah Puch
19
6 / 4 / 22
12,778
710
25,991
17,206
9,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
ne_lass_ma
Kukulkan
20
9 / 4 / 20
13,393
744
24,006
14,922
7,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
2 / 11 / 7
11,112
617
10,103
22,702
11,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
EleDeLucia
Jormungandr
19
0 / 7 / 10
11,666
648
15,656
28,330
38,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
GodAres666
Thanatos
20
8 / 8 / 10
13,074
726
18,154
20,438
11,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
JermyZ
Chronos
18
3 / 6 / 6
11,117
618
24,982
20,385
10,339
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 6 / 8
12,145
675
21,724
17,565
9,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
61
38
Kills
20
21
Deaths
38
117
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
11
7
0.5
W
Ymir
2
5
30
3.4
W
Hercules
DrunkenPatchy
Hercules
7
2
27
10.25
L
Jormungandr
EleDeLucia
Jormungandr
0
7
10
0.71
L
Thanatos
GodAres666
Thanatos
8
8
10
1.63
L
Chronos
JermyZ
Chronos
3
6
6
1
L
7
6
8
1.83
W
Lancelot
Wannna
Lancelot
14
6
18
3.83
W
Ah Puch
Wr37ch3d
Ah Puch
6
4
22
4.25
W
Kukulkan
ne_lass_ma
Kukulkan
9
4
20
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,698
Damage
90,619
126,380
Taken
109,420
123,501
Mitigated
80,720
55,153
Healing
30,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,103
1,555
626
3,228
22,702
11,326
85
12,236
10,466
0
21,784
W
Ymir
11,164
1,141
3,476
8,195
33,088
50,414
225
10,422
22,666
20,240
0
W
Hercules
DrunkenPatchy
Hercules
20,279
5,071
2,286
19,213
37,752
41,236
2,397
10,007
27,745
0
28,488
L
Jormungandr
EleDeLucia
Jormungandr
15,656
2,065
1,196
3,653
28,330
38,523
216
17,880
10,450
40,140
0
L
Thanatos
GodAres666
Thanatos
18,154
2,536
1,447
9,325
20,438
11,205
163
9,558
10,880
0
26,839
L
Chronos
JermyZ
Chronos
24,982
7,154
1,069
6,604
20,385
10,339
0
9,125
11,260
45,753
0
L
21,724
14,531
616
2,535
17,565
9,327
998
12,362
5,203
0
33,473
W
Lancelot
Wannna
Lancelot
18,258
3,014
2,557
4,844
23,412
14,845
2,411
8,560
14,852
0
39,028
W
Ah Puch
Wr37ch3d
Ah Puch
25,991
1,677
2,592
4,467
17,206
9,154
2,120
6,518
10,688
40,723
0
W
Kukulkan
ne_lass_ma
Kukulkan
24,006
2,079
4,695
2,828
14,922
7,852
1,479
5,131
9,791
65,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,273
Gold Earned
59,114
177
Minions Killed
179
0
Camps Cleared
0
1,663,541
Distance Traveled
1,492,397
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,112
617
21
1
0
309,170
0
W
Ymir
13,108
728
20
1
0
279,165
0
W
Hercules
13,532
752
13
1
0
360,401
0
L
Jormungandr
11,666
648
43
2
0
308,781
0
L
Thanatos
13,074
726
17
1
0
293,293
0
L
Chronos
11,117
618
56
3
0
325,221
0
L
Rama
12,145
675
42
2
0
255,932
0
W
Lancelot
14,462
803
30
2
0
361,877
0
W
Ah Puch
12,778
710
26
1
0
335,194
0
W
Kukulkan
13,393
744
88
5
0
326,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role