Player Matchup

Hachiman
Hachiman
Cole_Wrld04
Hachiman
Level 56
God Stats
4W - 20L
1,108 SR
Queue Stats
346W - 376L
1,276 Elo+
Solo
Neith
Neith
MycahMonkeyDonke
Neith
Level 63
God Stats
7W - 12L
1,346 SR
Queue Stats
165W - 161L
1,339 Elo+
Solo
Janus
Janus
Raul10b
Janus
Level 16
God Stats
7W - 5L
1,624 SR
Queue Stats
28W - 40L
1,335 Elo+
Party 1
Ne Zha
Ne Zha
Smite_bot1
Ne Zha
Level 40
God Stats
2W - 2L
1,250 SR
Queue Stats
19W - 31L
1,192 Elo+
Party 1
Xing Tian
Xing Tian
SynJB
Xing Tian
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 119L
1,359 Elo+
Solo
Team Averages
Level 58
1,366 SR
1,300 Elo+

VS

Team Averages
Level 73
1,387 SR
1,329 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Allonga-V
Fenrir
Level 107
God Stats
6W - 8L
1,449 SR
Queue Stats
149W - 210L
1,320 Elo+
Party 2
Apollo
Apollo
Alnajar175
Apollo
Level 7
God Stats
0W - 5L
1,084 SR
Queue Stats
0W - 5L
1,123 Elo+
Party 2
Khepri
Khepri
Lil-Biscu1t
Khepri
Level 58
God Stats
1W - 4L
1,348 SR
Queue Stats
173W - 174L
1,368 Elo+
Solo
Chiron
Chiron
XxPaperxX4613
Chiron
Level 88
God Stats
41W - 30L
1,554 SR
Queue Stats
422W - 443L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cole_Wrld04
Hachiman
16
5 / 4 / 3
10,989
523
15,996
12,930
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 3
10,124
482
12,727
16,906
8,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Raul10b
Janus
18
4 / 1 / 5
11,643
554
12,019
8,240
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Smite_bot1
Ne Zha
17
4 / 3 / 7
10,659
508
6,894
19,590
9,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SynJB
Xing Tian
14
2 / 0 / 7
9,658
460
6,935
18,957
19,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 6 / 2
8,759
417
8,160
15,842
8,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Allonga-V
Fenrir
16
9 / 5 / 3
10,509
500
15,371
19,374
9,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Alnajar175
Apollo
15
1 / 4 / 3
9,365
446
4,383
17,388
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
14
0 / 4 / 4
8,893
423
7,790
16,102
16,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 1 / 2
7,886
376
13,926
12,255
5,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
20
Kills
12
12
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
2
0.33
L
Fenrir
Allonga-V
Fenrir
9
5
3
2.1
L
Apollo
Alnajar175
Apollo
1
4
3
0.63
W
Hachiman
Cole_Wrld04
Hachiman
5
4
3
1.63
L
Khepri
0
4
4
0.5
W
5
4
3
1.63
W
Janus
Raul10b
Janus
4
1
5
6.5
W
Ne Zha
Smite_bot1
Ne Zha
4
3
7
2.5
W
Xing Tian
SynJB
Xing Tian
2
0
7
5.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,571
Damage
49,630
76,623
Taken
80,961
46,557
Mitigated
46,520
21,361
Healing
26,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,160
537
132
3,882
15,842
8,566
0
8,918
6,314
58,460
0
L
Fenrir
Allonga-V
Fenrir
15,371
3,591
0
8,148
19,374
9,771
0
2,891
16,167
0
76,917
L
Apollo
Alnajar175
Apollo
4,383
3,034
0
4,538
17,388
5,983
690
0
16,554
0
55,795
W
Hachiman
Cole_Wrld04
Hachiman
15,996
5,728
0
1,900
12,930
6,456
1,963
370
12,560
0
59,706
L
Khepri
7,790
1,649
381
3,114
16,102
16,975
0
3,641
12,447
36,697
0
W
12,727
4,545
0
4,074
16,906
8,293
1,998
4,000
12,906
0
87,134
W
Janus
Raul10b
Janus
12,019
1,093
0
2,918
8,240
3,614
631
4,427
3,813
91,083
0
W
Ne Zha
Smite_bot1
Ne Zha
6,894
2,516
0
8,561
19,590
9,041
678
3,109
16,481
0
72,781
W
Xing Tian
SynJB
Xing Tian
6,935
1,231
397
3,511
18,957
19,153
264
4,548
14,409
25,598
0
L
13,926
6,083
1,928
4,304
12,255
5,225
118
2,983
9,230
0
62,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,073
Gold Earned
45,412
519
Minions Killed
444
0
Camps Cleared
0
1,958,885
Distance Traveled
1,769,644
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,759
417
86
4
0
336,765
2
L
Fenrir
10,509
500
114
5
0
405,176
5
L
Apollo
9,365
446
109
5
0
357,671
0
W
Hachiman
10,989
523
89
4
0
390,764
4
L
Khepri
8,893
423
48
2
0
350,509
10
W
Neith
10,124
482
111
5
0
343,891
1
W
Janus
11,643
554
194
9
0
404,920
0
W
Ne Zha
10,659
508
98
5
0
421,001
0
W
Xing Tian
9,658
460
27
1
0
398,309
1
L
Chiron
7,886
376
87
4
0
319,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role