Player Matchup

Neith
Neith
DesminDOX
Neith
Level 104
God Stats
5W - 4L
1,295 SR
Queue Stats
114W - 101L
1,552 Elo+
Solo
Freya
Freya
KeepUp650
Freya
Level 160
God Stats
4W - 2L
1,570 SR
Queue Stats
299W - 285L
1,526 Elo+
Solo
Poseidon
Poseidon
Mommyturtle3454
Poseidon
Level 97
God Stats
16W - 22L
1,453 SR
Queue Stats
348W - 352L
1,539 Elo+
Solo
Cliodhna
Cliodhna
SmooveMoves_1000
Cliodhna
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 102L
1,590 Elo+
Solo
Achilles
Achilles
savagemokey
Achilles
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,435 Elo+
Solo
Team Averages
Level 121
1,464 SR
1,528 Elo+

VS

Team Averages
Level 121
1,561 SR
1,546 Elo+
Anubis
Anubis
AsianGoaty
Anubis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 44L
1,625 Elo+
Party 1
Horus
Horus
ChrisFromStateFa
Horus
Level 149
God Stats
11W - 11L
1,392 SR
Queue Stats
370W - 370L
1,476 Elo+
Party 2
Achilles
Achilles
ItsEasyE-
Achilles
Level 124
God Stats
9W - 17L
1,449 SR
Queue Stats
268W - 264L
1,511 Elo+
Party 2
Freya
Freya
TezDaAri3s16
Freya
Level 141
God Stats
2W - 0L
1,726 SR
Queue Stats
300W - 288L
1,485 Elo+
Party 2
Thanatos
Thanatos
Zionicc
Thanatos
Level 102
God Stats
16W - 9L
1,738 SR
Queue Stats
94W - 93L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DesminDOX
Neith
10
0 / 6 / 2
9,812
317
4,837
14,777
2,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
KeepUp650
Freya
20
10 / 12 / 6
15,080
486
31,844
45,683
19,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
5
0 / 6 / 1
7,932
256
308
7,316
579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 13 / 6
13,822
446
16,365
36,874
11,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
savagemokey
Achilles
20
6 / 11 / 2
13,546
437
22,330
38,865
43,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AsianGoaty
Anubis
20
13 / 6 / 14
16,210
523
32,266
25,224
14,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 14
14,014
452
16,905
28,261
26,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
ItsEasyE-
Achilles
20
4 / 1 / 16
14,472
467
20,024
33,338
57,136
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 6 / 13
14,636
472
11,815
30,708
14,733
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Zionicc
Thanatos
20
26 / 3 / 11
18,055
582
41,621
37,663
19,923
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
116
21
Kills
48
48
Deaths
21
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Anubis
AsianGoaty
Anubis
13
6
14
3.33
W
4
5
14
2.2
L
Neith
DesminDOX
Neith
0
6
2
0.17
W
Achilles
ItsEasyE-
Achilles
4
1
16
12
L
Freya
KeepUp650
Freya
10
12
6
1.08
L
Poseidon
0
6
1
0.08
L
5
13
6
0.62
W
1
6
13
1.25
W
Thanatos
Zionicc
Thanatos
26
3
11
10.5
L
Achilles
savagemokey
Achilles
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,684
Damage
122,631
143,515
Taken
155,194
77,272
Mitigated
133,081
36,445
Healing
83,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AsianGoaty
Anubis
32,266
743
0
11,658
25,224
14,700
3,837
4,185
20,775
131,836
0
W
16,905
8,235
6,933
7,541
28,261
26,589
2,059
11,114
16,882
0
69,346
L
Neith
DesminDOX
Neith
4,837
2,585
0
1,610
14,777
2,654
0
7,917
6,860
0
33,801
W
Achilles
ItsEasyE-
Achilles
20,024
6,533
125
4,840
33,338
57,136
1,204
8,056
24,668
0
77,670
L
Freya
KeepUp650
Freya
31,844
11,920
0
20,387
45,683
19,097
0
11,514
34,169
121,501
0
L
Poseidon
308
64
0
764
7,316
579
0
3,723
3,513
8,329
0
L
16,365
2,294
0
6,980
36,874
11,378
243
10,809
25,979
0
87,487
W
11,815
3,921
0
14,995
30,708
14,733
5,196
7,049
23,354
112,051
0
W
Thanatos
Zionicc
Thanatos
41,621
11,124
0
37,497
37,663
19,923
2,467
3,911
31,526
0
136,378
L
Achilles
savagemokey
Achilles
22,330
5,025
518
6,186
38,865
43,564
0
10,118
28,587
0
65,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,192
Gold Earned
77,387
403
Minions Killed
635
0
Camps Cleared
0
1,592,644
Distance Traveled
2,758,733
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,210
523
157
5
0
477,584
1
W
Horus
14,014
452
76
2
0
606,747
3
L
Neith
9,812
317
62
2
0
150,877
2
W
Achilles
14,472
467
105
3
0
579,753
5
L
Freya
15,080
486
128
4
0
413,190
8
L
Poseidon
7,932
256
9
0
0
51,515
1
L
Cliodhna
13,822
446
119
4
0
502,488
4
W
Freya
14,636
472
143
5
0
487,208
3
W
Thanatos
18,055
582
154
5
0
607,441
3
L
Achilles
13,546
437
85
3
0
474,574
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role