Player Matchup

Vamana
Vamana
Engendroboy
Vamana
Level 154
God Stats
2W - 1L
1,547 SR
Queue Stats
79W - 72L
1,501 Elo+
Solo
Bakasura
Bakasura
M-I-S-A-GH_iran
Bakasura
Level 131
God Stats
2W - 4L
1,500 SR
Queue Stats
964W - 854L
1,526 Elo+
Solo
Scylla
Scylla
RaApTooR-
Scylla
Level 159
God Stats
52W - 60L
1,451 SR
Queue Stats
140W - 146L
1,506 Elo+
Solo
Team Averages
Level 148
1,499 SR
1,511 Elo+

VS

Team Averages
Level 107
1,653 SR
1,454 Elo+
King Arthur
King Arthur
AsheKaede_
King Arthur
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 18L
1,334 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ET-THE-LEGEND
Ah Muzen Cab
Level 148
God Stats
0W - 2L
1,831 SR
Queue Stats
25W - 23L
1,658 Elo+
Solo
Scylla
Scylla
felincever
Scylla
Level 126
God Stats
1W - 4L
1,627 SR
Queue Stats
139W - 159L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
7 / 0 / 8
11,796
737
14,045
18,974
25,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
16
2 / 2 / 13
11,003
688
8,586
14,564
10,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
RaApTooR-
Scylla
17
7 / 0 / 9
11,931
746
18,371
8,558
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsheKaede_
King Arthur
12
0 / 6 / 0
8,697
544
4,441
18,491
16,003
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
ET-THE-LEGEND
Ah Muzen Cab
15
2 / 3 / 0
9,812
613
17,167
12,068
5,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
felincever
Scylla
13
0 / 7 / 1
9,361
585
7,265
13,069
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
2
2
Deaths
16
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AsheKaede_
King Arthur
0
6
0
0
L
Ah Muzen Cab
ET-THE-LEGEND
Ah Muzen Cab
2
3
0
0.67
W
Vamana
7
0
8
11
W
Bakasura
2
2
13
4.25
W
Scylla
RaApTooR-
Scylla
7
0
9
11.5
L
Scylla
felincever
Scylla
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,002
Damage
28,873
42,096
Taken
43,628
40,212
Mitigated
26,798
17,432
Healing
3,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AsheKaede_
King Arthur
4,441
1,076
0
230
18,491
16,003
0
8,318
9,022
0
12,463
L
Ah Muzen Cab
ET-THE-LEGEND
Ah Muzen Cab
17,167
4,863
0
2,823
12,068
5,534
0
2,825
8,564
0
61,382
W
Vamana
14,045
4,649
0
7,786
18,974
25,723
327
1,957
17,017
674
38,410
W
Bakasura
8,586
5,746
807
5,749
14,564
10,401
804
2,269
12,295
0
32,732
W
Scylla
RaApTooR-
Scylla
18,371
722
86
3,004
8,558
4,088
1,071
3,613
4,945
54,191
0
L
Scylla
felincever
Scylla
7,265
1,187
0
0
13,069
5,261
0
7,521
5,105
34,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
27,870
231
Minions Killed
180
11
Camps Cleared
4
1,017,857
Distance Traveled
816,919
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,697
544
22
1
0
297,776
3
L
Ah Muzen Cab
9,812
613
96
6
3
278,425
2
W
Vamana
11,796
737
56
4
2
340,016
4
W
Bakasura
11,003
688
84
5
6
364,204
5
W
Scylla
11,931
746
91
6
3
313,637
3
L
Scylla
9,361
585
62
4
1
240,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role