Player Matchup

Chaac
Chaac
FallenLucifer420
Chaac
Level 145
God Stats
0W - 1L
1,678 SR
Queue Stats
33W - 42L
1,493 Elo+
Solo
Nu Wa
Nu Wa
NikuV
Nu Wa
Level 125
God Stats
18W - 24L
1,418 SR
Queue Stats
182W - 215L
1,437 Elo+
Solo
Merlin
Merlin
Salix LuisMx
Merlin
Level 120
God Stats
49W - 67L
1,397 SR
Queue Stats
346W - 401L
1,434 Elo+
Solo
Set
Set
SilentToonz
Set
Level 56
God Stats
0W - 3L
1,043 SR
Queue Stats
37W - 55L
1,497 Elo+
Solo
Jing Wei
Jing Wei
flyufool
Jing Wei
Level 69
God Stats
7W - 3L
1,351 SR
Queue Stats
182W - 178L
1,506 Elo+
Solo
Team Averages
Level 103
1,378 SR
1,473 Elo+

VS

Team Averages
Level 133
1,566 SR
1,476 Elo+
Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
GuardianDave
Nox
Level 154
God Stats
6W - 2L
1,570 SR
Queue Stats
103W - 91L
1,497 Elo+
Party 1
Hun Batz
Hun Batz
Liquidocelot187
Hun Batz
Level 145
God Stats
1W - 1L
1,719 SR
Queue Stats
69W - 68L
1,464 Elo+
Party 1
King Arthur
King Arthur
That one N8ive
King Arthur
Level 142
God Stats
5W - 10L
1,402 SR
Queue Stats
82W - 72L
1,505 Elo+
Party 1
Jing Wei
Jing Wei
bigmick68
Jing Wei
Level 80
God Stats
8W - 14L
1,637 SR
Queue Stats
27W - 43L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
9,755
976
7,014
12,047
15,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
NikuV
Nu Wa
15
1 / 4 / 3
9,922
992
12,858
12,592
4,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
1 / 2 / 2
9,894
989
12,791
9,611
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 5 / 1
8,896
890
6,015
15,939
12,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
flyufool
Jing Wei
15
2 / 11 / 2
10,119
1,012
11,650
26,568
11,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

161

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
12 / 1 / 6
12,423
1,242
23,623
14,322
7,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 1 / 10
10,041
1,004
14,117
7,975
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
16
4 / 1 / 9
10,457
1,046
11,200
10,893
4,955
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
That one N8ive
King Arthur
16
4 / 1 / 12
11,037
1,104
16,336
15,204
17,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
bigmick68
Jing Wei
17
1 / 0 / 11
10,506
1,051
6,123
7,789
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
4
Kills
23
23
Deaths
4
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
1
6
15
L
0
1
3
1.5
W
2
1
10
7
W
Hun Batz
4
1
9
8.5
L
Nu Wa
NikuV
Nu Wa
1
4
3
0.63
L
Merlin
1
2
2
1
L
0
5
1
0.1
W
King Arthur
That one N8ive
King Arthur
4
1
12
10
W
Jing Wei
bigmick68
Jing Wei
1
0
11
6.5
L
Jing Wei
flyufool
Jing Wei
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,328
Damage
71,399
76,757
Taken
56,183
47,912
Mitigated
38,082
7,215
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
23,623
6,804
0
4,733
14,322
7,369
0
4,687
9,455
0
39,875
L
7,014
637
267
4,593
12,047
15,256
0
2,587
9,460
432
27,439
W
14,117
186
0
500
7,975
4,193
0
3,296
4,501
35,698
0
W
Hun Batz
11,200
2,694
0
10
10,893
4,955
0
6,955
3,938
0
28,189
L
Nu Wa
NikuV
Nu Wa
12,858
3,298
0
592
12,592
4,858
0
2,052
10,540
28,483
0
L
Merlin
12,791
578
0
318
9,611
4,405
0
822
8,789
43,868
0
L
6,015
2,030
0
650
15,939
12,217
0
4,146
11,793
524
16,684
W
King Arthur
That one N8ive
King Arthur
16,336
901
0
490
15,204
17,958
0
6,808
8,095
70
35,103
W
Jing Wei
bigmick68
Jing Wei
6,123
3,900
291
1,048
7,789
3,607
0
4,000
3,765
0
26,051
L
Jing Wei
flyufool
Jing Wei
11,650
9,964
0
795
26,568
11,176
0
4,575
21,993
0
17,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,586
Gold Earned
54,464
187
Minions Killed
221
4
Camps Cleared
9
897,984
Distance Traveled
1,034,346
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,423
1,242
27
3
4
217,038
0
L
Chaac
9,755
976
50
5
0
195,954
0
W
Nox
10,041
1,004
65
7
3
213,137
1
W
Hun Batz
10,457
1,046
36
4
1
184,246
0
L
Nu Wa
9,922
992
29
3
1
158,952
0
L
Merlin
9,894
989
76
8
1
168,068
0
L
Set
8,896
890
26
3
1
168,000
0
W
King Arthur
11,037
1,104
38
4
1
209,676
1
W
Jing Wei
10,506
1,051
55
6
0
210,249
1
L
Jing Wei
10,119
1,012
6
1
1
207,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role