Player Matchup

King Arthur
King Arthur
EvelVadic
King Arthur
Level 104
God Stats
58W - 32L
1,516 SR
Queue Stats
278W - 261L
1,458 Elo+
Party 2
Hera
Hera
I Be Bowlin
Hera
Level 58
God Stats
18W - 27L
1,400 SR
Queue Stats
46W - 73L
1,358 Elo+
Solo
Nike
Nike
Rezulince
Nike
Level 125
God Stats
113W - 90L
1,621 SR
Queue Stats
1,384W - 1,119L
1,495 Elo+
Party 2
Team Averages
Level 96
1,512 SR
1,437 Elo+

VS

Team Averages
Level 73
1,595 SR
1,604 Elo+
Mulan
Mulan
ChrisBadley
Mulan
Level 105
God Stats
24W - 13L
1,503 SR
Queue Stats
867W - 489L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
God Tier Usopp
Nu Wa
Level 24
God Stats
2W - 0L
1,832 SR
Queue Stats
20W - 5L
1,776 Elo+
Party 1
Hachiman
Hachiman
Kinesis640
Hachiman
Level 89
God Stats
3W - 2L
1,450 SR
Queue Stats
115W - 118L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EvelVadic
King Arthur
12
0 / 6 / 1
7,964
569
6,892
14,701
7,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 7 / 1
8,533
610
3,738
10,378
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
12
2 / 6 / 0
8,989
642
10,148
16,763
11,556
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 10
11,019
787
15,465
13,920
13,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 10
11,064
790
14,631
10,534
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Kinesis640
Hachiman
13
4 / 1 / 11
9,792
699
6,460
7,119
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
19
19
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
L
King Arthur
EvelVadic
King Arthur
0
6
1
0.08
W
7
1
10
12
L
0
7
1
0.07
W
Hachiman
Kinesis640
Hachiman
4
1
11
9.5
L
Nike
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,778
Damage
36,556
41,842
Taken
31,573
22,082
Mitigated
20,744
5,117
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,465
2,520
0
6,644
13,920
13,395
223
2,175
11,745
0
37,567
L
King Arthur
EvelVadic
King Arthur
6,892
1,231
0
2,228
14,701
7,611
0
5,295
9,204
0
24,975
W
14,631
5,859
0
3,900
10,534
4,232
1,536
1,415
9,119
58,003
0
L
3,738
1,076
0
1,405
10,378
2,915
0
4,408
5,844
41,223
0
W
Hachiman
Kinesis640
Hachiman
6,460
3,737
0
722
7,119
3,117
804
875
6,244
0
18,857
L
Nike
10,148
847
0
1,484
16,763
11,556
0
5,217
11,267
0
31,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
31,875
156
Minions Killed
153
4
Camps Cleared
8
680,858
Distance Traveled
720,553
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,019
787
59
4
2
257,223
2
L
King Arthur
7,964
569
39
3
2
231,562
1
W
Nu Wa
11,064
790
68
5
6
239,934
2
L
Hera
8,533
610
71
5
0
220,547
1
W
Hachiman
9,792
699
26
2
0
223,396
3
L
Nike
8,989
642
46
3
2
228,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role