Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
DonPoki12
Pele
Level 36
God Stats
12W - 7L
1,796 SR
Queue Stats
138W - 144L
1,471 Elo+
Solo
Hades
Hades
IPerfecTI
Hades
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,252 Elo+
Solo
Artio
Artio
Marck29_
Artio
Level 65
God Stats
6W - 2L
1,695 SR
Queue Stats
147W - 173L
1,383 Elo+
Party 3
Yu Huang
Yu Huang
RVL Nick27
Yu Huang
Level 71
God Stats
12W - 9L
1,443 SR
Queue Stats
217W - 261L
1,442 Elo+
Party 3
Team Averages
Level 62
1,587 SR
1,410 Elo+

VS

Team Averages
Level 60
1,561 SR
1,409 Elo+
King Arthur
King Arthur
Dunhill1
King Arthur
Level 28
God Stats
8W - 5L
1,668 SR
Queue Stats
28W - 32L
1,421 Elo+
Party 1
Hou Yi
Hou Yi
GouVs
Hou Yi
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
TTEBabaYaga
Baron Samedi
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 105L
1,370 Elo+
Party 2
Ao Kuang
Ao Kuang
Xk1wy
Ao Kuang
Level 86
God Stats
4W - 4L
1,638 SR
Queue Stats
150W - 166L
1,432 Elo+
Solo
Fafnir
Fafnir
kricher123
Fafnir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 6 / 4
8,387
399
9,626
13,605
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
18
9 / 2 / 4
11,262
536
16,462
18,656
8,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
IPerfecTI
Hades
17
2 / 3 / 5
10,613
505
10,115
14,993
10,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Marck29_
Artio
15
3 / 1 / 4
9,030
430
7,743
16,807
16,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
RVL Nick27
Yu Huang
18
5 / 3 / 4
11,099
529
14,836
13,347
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dunhill1
King Arthur
10
2 / 4 / 0
8,059
384
6,512
11,471
6,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
GouVs
Hou Yi
17
4 / 5 / 1
10,470
499
12,984
15,771
7,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
TTEBabaYaga
Baron Samedi
16
4 / 5 / 2
10,352
493
11,886
21,204
10,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Xk1wy
Ao Kuang
18
3 / 3 / 2
11,128
530
11,239
25,464
12,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
kricher123
Fafnir
14
2 / 3 / 1
9,363
446
8,134
25,288
33,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
19
Kills
15
15
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
6
4
0.33
W
Pele
9
2
4
5.5
L
King Arthur
Dunhill1
King Arthur
2
4
0
0.5
L
Hou Yi
GouVs
Hou Yi
4
5
1
0.9
W
Hades
IPerfecTI
Hades
2
3
5
1.5
W
Artio
Marck29_
Artio
3
1
4
5
W
Yu Huang
RVL Nick27
Yu Huang
5
3
4
2.33
L
Baron Samedi
TTEBabaYaga
Baron Samedi
4
5
2
1
L
Ao Kuang
Xk1wy
Ao Kuang
3
3
2
1.33
L
Fafnir
kricher123
Fafnir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,782
Damage
50,755
77,408
Taken
99,198
45,727
Mitigated
69,090
26,087
Healing
34,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,626
5,675
0
1,112
13,605
5,289
1,501
3,993
9,612
0
56,269
W
Pele
16,462
5,358
0
4,800
18,656
8,033
0
10,020
8,636
0
96,066
L
King Arthur
Dunhill1
King Arthur
6,512
1,180
0
3,657
11,471
6,121
0
4,810
6,661
0
34,693
L
Hou Yi
GouVs
Hou Yi
12,984
6,087
287
2,949
15,771
7,041
727
3,133
12,638
0
97,797
W
Hades
IPerfecTI
Hades
10,115
2,546
209
8,399
14,993
10,037
720
3,503
11,490
74,087
0
W
Artio
Marck29_
Artio
7,743
1,377
2,262
7,918
16,807
16,437
1,091
4,300
12,507
36,512
0
W
Yu Huang
RVL Nick27
Yu Huang
14,836
1,344
25
1,362
13,347
5,931
858
9,443
3,904
84,315
0
L
Baron Samedi
TTEBabaYaga
Baron Samedi
11,886
1,306
576
7,401
21,204
10,875
635
9,594
11,610
75,669
0
L
Ao Kuang
Xk1wy
Ao Kuang
11,239
3,445
0
16,462
25,464
12,051
1,016
6,513
18,951
99,667
0
L
Fafnir
kricher123
Fafnir
8,134
3,244
0
2,899
25,288
33,002
0
8,644
16,644
34,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,391
Gold Earned
49,372
523
Minions Killed
498
0
Camps Cleared
0
1,905,155
Distance Traveled
1,681,455
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,387
399
89
4
0
299,935
0
W
Pele
11,262
536
119
6
0
449,285
4
L
King Arthur
8,059
384
53
3
0
186,364
0
L
Hou Yi
10,470
499
156
7
0
354,488
2
W
Hades
10,613
505
132
6
0
357,050
3
W
Artio
9,030
430
52
2
0
398,378
0
W
Yu Huang
11,099
529
131
6
0
400,507
2
L
Baron Samedi
10,352
493
109
5
0
347,995
12
L
Ao Kuang
11,128
530
140
7
0
412,818
0
L
Fafnir
9,363
446
40
2
0
379,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role