Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
As-i-an
Ravana
Level 89
God Stats
5W - 3L
1,610 SR
Queue Stats
19W - 34L
1,332 Elo+
Party 1
Team Averages
Level 88
1,537 SR
1,444 Elo+

VS

Team Averages
Level 119
1,392 SR
1,546 Elo+
Baron Samedi
Baron Samedi
DrolXerberus
Baron Samedi
Level 144
God Stats
4W - 1L
1,650 SR
Queue Stats
75W - 63L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
JamesDoakes
Gilgamesh
Level 145
God Stats
2W - 7L
1,401 SR
Queue Stats
88W - 80L
1,714 Elo+
Party 2
Medusa
Medusa
John2102
Medusa
Level 68
God Stats
1W - 0L
1,125 SR
Queue Stats
17W - 25L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 2 / 2
7,466
747
8,347
12,242
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
 
Ra
11
2 / 5 / 2
6,847
685
6,745
8,912
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
As-i-an
Ravana
10
0 / 5 / 3
6,375
638
5,857
9,621
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrolXerberus
Baron Samedi
13
5 / 2 / 7
8,108
811
7,568
11,020
5,120
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
JamesDoakes
Gilgamesh
13
4 / 2 / 8
7,933
793
7,718
12,509
10,806
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
John2102
Medusa
12
3 / 1 / 8
7,572
757
12,595
7,919
3,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
12
12
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
2
2
2
L
Ra
 
Ra
2
5
2
0.6
L
Ravana
As-i-an
Ravana
0
5
3
0.3
W
Baron Samedi
DrolXerberus
Baron Samedi
5
2
7
4.25
W
Gilgamesh
JamesDoakes
Gilgamesh
4
2
8
4
W
Medusa
John2102
Medusa
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
27,881
30,775
Taken
31,448
22,591
Mitigated
19,150
6,153
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,347
2,779
120
2,374
12,242
9,705
0
1,961
10,281
16,570
0
L
Ra
 
Ra
6,745
422
820
1,484
8,912
5,129
0
3,009
5,903
29,482
0
L
Ravana
As-i-an
Ravana
5,857
1,048
210
1,145
9,621
7,757
0
2,893
6,728
0
14,419
W
Baron Samedi
DrolXerberus
Baron Samedi
7,568
1,477
2,584
4,205
11,020
5,120
367
5,151
5,527
19,718
0
W
Gilgamesh
JamesDoakes
Gilgamesh
7,718
1,431
0
2,378
12,509
10,806
225
4,799
7,223
0
25,105
W
Medusa
John2102
Medusa
12,595
5,953
0
566
7,919
3,224
1,078
5,095
2,594
0
28,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,688
Gold Earned
23,613
106
Minions Killed
110
5
Camps Cleared
4
544,383
Distance Traveled
562,492
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,466
747
29
3
0
182,223
1
L
Ra
6,847
685
56
6
3
181,313
2
L
Ravana
6,375
638
21
2
2
180,847
1
W
Baron Samedi
8,108
811
31
3
1
167,650
3
W
Gilgamesh
7,933
793
31
3
2
202,460
4
W
Medusa
7,572
757
48
5
1
192,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role