Player Matchup

Nox
Nox
DashDasher
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 1L
1,666 Elo+
Party 1
Artemis
Artemis
Hortluz
Artemis
Level 158
God Stats
3W - 0L
1,532 SR
Queue Stats
71W - 19L
1,770 Elo+
Party 1
Hun Batz
Hun Batz
JDshadow
Hun Batz
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 32L
2,002 Elo+
Party 1
Horus
Horus
SlapJackMcClap
Horus
Level 160
God Stats
2W - 1L
1,846 SR
Queue Stats
81W - 31L
1,923 Elo+
Party 1
Odin
Odin
Snorkachu
Odin
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 19L
1,969 Elo+
Party 1
Team Averages
Level 124
1,576 SR
1,866 Elo+

VS

Team Averages
Level 119
1,533 SR
1,507 Elo+
Chernobog
Chernobog
DTA ScoutHawk
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,490 Elo+
Party 2
Amaterasu
Amaterasu
DudeShootHere
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 61L
1,428 Elo+
Solo
Zeus
Zeus
IcyMerry
Zeus
Level 155
God Stats
1W - 1L
1,571 SR
Queue Stats
84W - 78L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
MirageEcho
Heimdallr
Level 135
God Stats
0W - 4L
1,500 SR
Queue Stats
116W - 86L
1,629 Elo+
Party 2
Sylvanus
Sylvanus
Nugentwo
Sylvanus
Level 159
God Stats
14W - 8L
1,593 SR
Queue Stats
592W - 521L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 27
13,532
644
25,793
17,334
9,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
Hortluz
Artemis
20
11 / 7 / 12
14,500
690
38,215
23,209
12,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
JDshadow
Hun Batz
20
12 / 5 / 22
14,932
711
38,653
22,171
15,325
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 5 / 23
14,994
714
23,415
34,928
54,608
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
20
5 / 0 / 25
13,446
640
15,045
20,668
16,723

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DTA ScoutHawk
Chernobog
19
2 / 9 / 5
12,553
598
6,086
20,709
10,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
DudeShootHere
Amaterasu
20
2 / 6 / 7
12,446
593
11,937
54,962
68,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
20
4 / 7 / 6
12,980
618
29,240
18,135
7,855
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
MirageEcho
Heimdallr
19
3 / 9 / 7
12,074
575
24,494
27,743
16,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Nugentwo
Sylvanus
20
3 / 6 / 9
13,543
645
14,005
30,044
37,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
48
36
Kills
14
17
Deaths
37
109
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DTA ScoutHawk
Chernobog
2
9
5
0.5
W
2
0
27
15.5
L
Amaterasu
DudeShootHere
Amaterasu
2
6
7
0.92
W
Artemis
Hortluz
Artemis
11
7
12
2.43
L
Zeus
4
7
6
1
W
Hun Batz
JDshadow
Hun Batz
12
5
22
4.6
L
Heimdallr
MirageEcho
Heimdallr
3
9
7
0.72
L
Sylvanus
Nugentwo
Sylvanus
3
6
9
1.25
W
6
5
23
3.5
W
Odin
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,121
Damage
85,762
118,310
Taken
151,593
108,756
Mitigated
140,736
67,290
Healing
64,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DTA ScoutHawk
Chernobog
6,086
4,445
732
1,632
20,709
10,473
136
2,786
17,923
0
21,648
W
25,793
2,862
9,878
7,062
17,334
9,680
2,040
8,422
8,912
53,554
0
L
Amaterasu
DudeShootHere
Amaterasu
11,937
3,521
2,444
29,297
54,962
68,145
0
10,880
44,082
0
25,505
W
Artemis
Hortluz
Artemis
38,215
16,131
472
5,303
23,209
12,420
4,228
8,440
14,769
0
73,520
L
Zeus
29,240
1,663
970
1,869
18,135
7,855
623
2,217
15,918
60,934
0
W
Hun Batz
JDshadow
Hun Batz
38,653
11,607
763
4,155
22,171
15,325
1,068
7,166
15,005
0
67,822
L
Heimdallr
MirageEcho
Heimdallr
24,494
9,011
214
4,309
27,743
16,563
777
3,265
24,478
0
46,812
L
Sylvanus
Nugentwo
Sylvanus
14,005
2,086
10,821
11,829
30,044
37,700
202
6,645
23,399
25,813
0
W
23,415
7,913
16,738
16,237
34,928
54,608
358
9,779
25,149
0
31,883
W
Odin
15,045
4,193
2,996
3,686
20,668
16,723
2,134
9,438
11,230
0
24,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,404
Gold Earned
63,596
230
Minions Killed
212
0
Camps Cleared
0
2,111,561
Distance Traveled
1,645,502
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,553
598
39
2
0
325,746
0
W
Nox
13,532
644
64
3
0
458,770
4
L
Amaterasu
12,446
593
40
2
0
343,551
0
W
Artemis
14,500
690
75
4
0
337,906
1
L
Zeus
12,980
618
67
3
0
319,202
1
W
Hun Batz
14,932
711
62
3
0
404,903
2
L
Heimdallr
12,074
575
43
2
0
324,280
1
L
Sylvanus
13,543
645
23
1
0
332,723
3
W
Horus
14,994
714
8
0
0
437,217
0
W
Odin
13,446
640
21
1
0
472,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role