Player Matchup

Anhur
Anhur
Big1Papa3Doc
Anhur
Level 127
God Stats
1W - 2L
1,587 SR
Queue Stats
211W - 143L
1,624 Elo+
Party 1
Set
Set
PyroResolution
Set
Level 59
God Stats
2W - 2L
1,892 SR
Queue Stats
270W - 165L
1,583 Elo+
Party 1
Hel
Hel
nosjunkie275
Hel
Level 139
God Stats
1W - 1L
1,751 SR
Queue Stats
334W - 245L
1,621 Elo+
Party 1
Team Averages
Level 108
1,743 SR
1,609 Elo+

VS

Team Averages
Level 74
1,508 SR
1,391 Elo+
Vulcan
Vulcan
Question Blouch
Vulcan
Level 68
God Stats
4W - 2L
1,600 SR
Queue Stats
20W - 23L
1,452 Elo+
Solo
Jing Wei
Jing Wei
TheActualApollo
Jing Wei
Level 89
God Stats
17W - 10L
1,621 SR
Queue Stats
28W - 29L
1,271 Elo+
Solo
Gilgamesh
Gilgamesh
TheSIytherin
Gilgamesh
Level 66
God Stats
2W - 7L
1,303 SR
Queue Stats
245W - 246L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 1
12,620
664
12,438
18,787
8,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 6 / 5
12,188
641
17,448
24,144
18,454
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 2 / 5
11,723
617
10,199
15,605
8,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 9
12,327
649
16,090
11,640
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
20
9 / 3 / 2
14,298
753
23,025
14,920
5,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TheSIytherin
Gilgamesh
17
1 / 1 / 11
12,773
672
12,927
20,630
18,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
12
12
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
L
2
6
5
0.75
W
2
4
9
1.63
W
Jing Wei
9
3
2
3.33
W
Gilgamesh
TheSIytherin
Gilgamesh
1
1
11
6.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,085
Damage
52,042
58,536
Taken
47,190
35,652
Mitigated
29,666
23,912
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,438
4,675
0
2,705
18,787
8,984
0
5,522
13,265
0
37,530
L
17,448
6,709
0
1,792
24,144
18,454
0
6,628
17,516
0
44,247
W
16,090
5,020
0
586
11,640
4,800
152
1,033
10,607
48,962
0
W
Jing Wei
23,025
16,203
0
5,266
14,920
5,886
2,265
3,904
11,016
0
67,218
W
Gilgamesh
TheSIytherin
Gilgamesh
12,927
3,757
734
1,527
20,630
18,980
124
5,851
14,779
0
49,565
L
10,199
86
9,839
9,576
15,605
8,214
0
4,120
11,485
60,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
39,398
226
Minions Killed
242
7
Camps Cleared
10
1,070,147
Distance Traveled
1,068,025
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,620
664
70
4
2
327,470
4
L
Set
12,188
641
45
2
2
347,176
4
W
Vulcan
12,327
649
84
4
2
341,835
3
W
Jing Wei
14,298
753
112
6
1
341,113
3
W
Gilgamesh
12,773
672
46
2
7
385,077
8
L
Hel
11,723
617
111
6
3
395,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role