Player Matchup

Pele
Pele
Bruhddha
Pele
Level 6
God Stats
0W - 1L
1,117 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
JekLustre
Sol
Level 82
God Stats
10W - 6L
1,515 SR
Queue Stats
29W - 32L
1,426 Elo+
Party 1
Ymir
Ymir
Kintorin
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Awilix
Awilix
VIPotato
Awilix
Level 12
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
errorplzhelpz
Charybdis
Level 58
God Stats
9W - 4L
1,698 SR
Queue Stats
37W - 47L
1,378 Elo+
Party 1
Team Averages
Level 39
1,511 SR
1,413 Elo+

VS

Team Averages
Level 104
1,517 SR
1,563 Elo+
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Texwhenbanned
Shiva
Level 26
God Stats
1W - 0L
1,780 SR
Queue Stats
135W - 77L
1,660 Elo+
Party 3
Izanami
Izanami
Wh0llY
Izanami
Level 141
God Stats
6W - 6L
1,510 SR
Queue Stats
180W - 147L
1,624 Elo+
Party 3
Apollo
Apollo
ZO_Olen
Apollo
Level 108
God Stats
1W - 0L
1,200 SR
Queue Stats
21W - 16L
1,391 Elo+
Solo
Bastet
Bastet
dino spiloni187
Bastet
Level 89
God Stats
2W - 1L
1,593 SR
Queue Stats
48W - 45L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 7 / 2
7,532
685
5,193
12,893
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 6
8,160
742
13,022
17,877
7,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
14
1 / 5 / 1
7,779
707
6,808
16,302
16,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
VIPotato
Awilix
14
3 / 6 / 2
8,228
748
7,506
14,034
6,726
Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
errorplzhelpz
Charybdis
15
3 / 4 / 2
8,421
766
11,909
13,745
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
5 / 1 / 15
9,412
856
13,224
16,221
19,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
7 / 3 / 12
9,408
855
16,898
17,704
14,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Wh0llY
Izanami
16
2 / 1 / 9
8,954
814
11,606
9,092
5,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
ZO_Olen
Apollo
17
8 / 0 / 5
9,607
873
11,826
9,554
5,174
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 4 / 11
8,367
761
9,201
12,202
5,933
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
9
Kills
27
27
Deaths
9
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
1
15
12.5
L
Pele
1
7
2
0.29
L
1
5
6
0.8
L
Ymir
1
5
1
0.3
W
7
3
12
4.33
L
Awilix
VIPotato
Awilix
3
6
2
0.67
W
Izanami
Wh0llY
Izanami
2
1
9
6.5
W
Apollo
ZO_Olen
Apollo
8
0
5
10.5
W
5
4
11
2.63
L
Charybdis
errorplzhelpz
Charybdis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,438
Damage
62,755
74,851
Taken
64,773
41,686
Mitigated
50,376
12,855
Healing
17,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
13,224
1,702
1,633
3,459
16,221
19,617
29
3,958
12,263
23,495
0
L
Pele
5,193
1,636
0
732
12,893
5,077
0
1,701
11,192
0
12,745
L
13,022
6,167
0
6,240
17,877
7,621
35
4,059
13,818
38,272
0
L
Ymir
6,808
643
0
1,804
16,302
16,241
0
2,534
13,768
19,648
0
W
16,898
3,660
0
6,558
17,704
14,612
232
3,597
14,107
0
35,014
L
Awilix
VIPotato
Awilix
7,506
3,028
0
1,272
14,034
6,726
0
2,623
11,411
0
16,662
W
Izanami
Wh0llY
Izanami
11,606
7,074
0
2,435
9,092
5,040
2,252
2,453
6,639
0
51,189
W
Apollo
ZO_Olen
Apollo
11,826
7,420
0
1,857
9,554
5,174
739
4,779
4,775
0
39,318
W
9,201
3,149
177
1,231
12,202
5,933
104
5,043
7,159
0
15,209
L
Charybdis
errorplzhelpz
Charybdis
11,909
7,366
0
2,807
13,745
6,021
0
2,307
11,438
0
37,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
45,748
190
Minions Killed
227
0
Camps Cleared
0
1,005,485
Distance Traveled
1,122,701
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,412
856
25
2
0
234,798
1
L
Pele
7,532
685
15
1
0
195,670
0
L
Sol
8,160
742
56
5
0
189,080
0
L
Ymir
7,779
707
29
3
0
196,306
0
W
Shiva
9,408
855
39
4
0
255,398
2
L
Awilix
8,228
748
23
2
0
213,361
0
W
Izanami
8,954
814
85
8
0
213,350
3
W
Apollo
9,607
873
67
6
0
174,687
0
W
Bastet
8,367
761
11
1
0
244,468
0
L
Charybdis
8,421
766
67
6
0
211,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role