Player Matchup

Camazotz
Camazotz
ADryWaterfall
Camazotz
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,707 Elo+
Party 3
Pele
Pele
BLlTZ3N
Pele
Level 122
God Stats
5W - 3L
1,809 SR
Queue Stats
160W - 133L
1,584 Elo+
Party 3
Hou Yi
Hou Yi
RomneyOnCrack
Hou Yi
Level 42
God Stats
10W - 5L
1,589 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Stone330
Ao Kuang
Level 122
God Stats
2W - 0L
1,748 SR
Queue Stats
134W - 121L
1,566 Elo+
Party 3
Ra
Ra
ThiccGinga
Ra
Level 58
God Stats
6W - 7L
1,323 SR
Queue Stats
100W - 74L
1,600 Elo+
Party 3
Team Averages
Level 88
1,594 SR
1,591 Elo+

VS

Team Averages
Level 92
1,630 SR
1,519 Elo+
Cthulhu
Cthulhu
AbidingNAIRO
Cthulhu
Level 157
God Stats
10W - 20L
1,409 SR
Queue Stats
448W - 477L
1,454 Elo+
Party 1
Arachne
Arachne
DryTortiIIa
Arachne
Level 25
God Stats
45W - 29L
1,876 SR
Queue Stats
140W - 112L
1,599 Elo+
Party 2
Nu Wa
Nu Wa
ElPit0n
Nu Wa
Level 107
God Stats
27W - 21L
1,699 SR
Queue Stats
510W - 506L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
Ness1266
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Tuff Isnt It
Hou Yi
Level 145
God Stats
7W - 4L
1,666 SR
Queue Stats
219W - 185L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ADryWaterfall
Camazotz
11
1 / 1 / 4
6,434
460
3,678
8,663
3,639
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
BLlTZ3N
Pele
14
3 / 0 / 2
7,905
565
9,167
11,148
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 1
7,288
521
5,896
9,793
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Stone330
Ao Kuang
15
5 / 0 / 0
9,049
646
9,819
13,072
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 0 / 2
7,911
565
3,796
5,770
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AbidingNAIRO
Cthulhu
8
0 / 3 / 1
5,847
418
3,907
10,918
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
DryTortiIIa
Arachne
12
4 / 2 / 0
7,093
507
7,077
12,487
6,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
ElPit0n
Nu Wa
12
0 / 3 / 1
6,798
486
7,546
6,646
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Ness1266
Guan Yu
10
0 / 4 / 0
5,858
418
2,890
11,227
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
13
0 / 1 / 4
7,527
538
5,798
10,870
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
4
4
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ADryWaterfall
Camazotz
1
1
4
3
L
Cthulhu
AbidingNAIRO
Cthulhu
0
3
1
0.17
W
Pele
BLlTZ3N
Pele
3
0
2
4
L
Arachne
DryTortiIIa
Arachne
4
2
0
2
L
Nu Wa
ElPit0n
Nu Wa
0
3
1
0.17
L
Guan Yu
Ness1266
Guan Yu
0
4
0
0
W
2
3
1
0.83
W
Ao Kuang
Stone330
Ao Kuang
5
0
0
5
W
2
0
2
3
L
Hou Yi
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,356
Damage
27,218
48,446
Taken
52,148
19,063
Mitigated
26,559
24,580
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ADryWaterfall
Camazotz
3,678
955
0
2,737
8,663
3,639
72
1,660
6,881
0
12,563
L
Cthulhu
AbidingNAIRO
Cthulhu
3,907
908
114
2,436
10,918
7,546
0
4,058
6,808
19,623
0
W
Pele
BLlTZ3N
Pele
9,167
2,761
0
6,521
11,148
4,456
0
2,828
8,082
0
73,056
L
Arachne
DryTortiIIa
Arachne
7,077
3,706
0
5,940
12,487
6,329
0
966
11,417
0
53,666
L
Nu Wa
ElPit0n
Nu Wa
7,546
1,284
0
1,688
6,646
2,120
104
1,048
5,538
58,467
0
L
Guan Yu
Ness1266
Guan Yu
2,890
852
282
2,419
11,227
6,633
0
6,766
4,429
5,873
20,028
W
5,896
2,930
238
2,243
9,793
3,150
476
1,199
8,472
0
50,457
W
Ao Kuang
Stone330
Ao Kuang
9,819
3,344
0
11,518
13,072
5,422
0
2,209
10,741
71,642
0
W
3,796
409
61
1,262
5,770
2,396
0
3,047
2,439
59,353
0
L
Hou Yi
5,798
3,343
0
4,642
10,870
3,931
0
489
10,341
0
65,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,587
Gold Earned
33,123
476
Minions Killed
383
0
Camps Cleared
0
1,472,734
Distance Traveled
1,279,338
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,434
460
16
1
0
309,890
1
L
Cthulhu
5,847
418
24
2
0
238,679
0
W
Pele
7,905
565
125
9
0
366,765
3
L
Arachne
7,093
507
81
6
0
308,139
5
L
Nu Wa
6,798
486
114
8
0
226,679
4
L
Guan Yu
5,858
418
51
4
0
265,066
3
W
Hou Yi
7,288
521
86
6
0
257,009
4
W
Ao Kuang
9,049
646
122
9
0
249,499
2
W
Ra
7,911
565
127
9
0
289,571
1
L
Hou Yi
7,527
538
113
8
0
240,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role