Player Matchup

Cthulhu
Cthulhu
BlulumNA
Cthulhu
Level 4
God Stats
4W - 4L
1,575 SR
Queue Stats
5W - 6L
1,541 Elo+
Party 2
Charybdis
Charybdis
CaptainGEB
Charybdis
Level 45
God Stats
17W - 16L
1,523 SR
Queue Stats
50W - 37L
1,523 Elo+
Party 2
Hercules
Hercules
Luwezy12345
Hercules
Level 103
God Stats
0W - 1L
1,819 SR
Queue Stats
8W - 8L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
Xylch
Gilgamesh
Level 107
God Stats
11W - 15L
1,553 SR
Queue Stats
329W - 303L
1,554 Elo+
Solo
The Morrigan
The Morrigan
spudacus12998
The Morrigan
Level 158
God Stats
18W - 28L
1,414 SR
Queue Stats
523W - 528L
1,556 Elo+
Solo
Team Averages
Level 83
1,577 SR
1,500 Elo+

VS

Team Averages
Level 77
1,586 SR
1,630 Elo+
Bellona
Bellona
 
Bellona
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
NinjaChrisxx
Awilix
Level 109
God Stats
1W - 1L
1,326 SR
Queue Stats
38W - 29L
1,633 Elo+
Party 1
Rama
Rama
Skalamyr
Rama
Level 21
God Stats
2W - 0L
1,717 SR
Queue Stats
7W - 2L
1,807 Elo+
Party 1
Ymir
Ymir
Wastelander74
Ymir
Level 88
God Stats
4W - 0L
1,887 SR
Queue Stats
44W - 30L
1,615 Elo+
Solo
Sol
Sol
progaming55
Sol
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 33L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlulumNA
Cthulhu
7
0 / 2 / 1
4,738
431
3,623
7,787
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
CaptainGEB
Charybdis
9
2 / 3 / 0
5,435
494
2,657
7,220
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Luwezy12345
Hercules
9
0 / 3 / 0
4,831
439
3,464
7,516
5,124
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Xylch
Gilgamesh
8
0 / 2 / 1
4,989
454
3,728
9,560
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
spudacus12998
The Morrigan
10
0 / 1 / 1
5,800
527
6,352
4,698
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 0 / 1
7,615
692
8,883
10,611
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
9
2 / 0 / 1
5,794
527
3,310
7,303
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
9
0 / 0 / 0
5,397
491
2,307
5,762
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 5
6,205
564
3,331
10,172
7,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 0 / 2
6,718
611
8,629
4,775
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
11
11
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
1
5.5
L
Cthulhu
BlulumNA
Cthulhu
0
2
1
0.25
L
Charybdis
CaptainGEB
Charybdis
2
3
0
0.67
L
Hercules
Luwezy12345
Hercules
0
3
0
0
W
Awilix
2
0
1
2.5
W
Rama
0
0
0
0
W
1
2
5
1.75
L
Gilgamesh
Xylch
Gilgamesh
0
2
1
0.25
W
3
0
2
4
L
The Morrigan
spudacus12998
The Morrigan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,824
Damage
26,460
36,781
Taken
38,623
19,323
Mitigated
20,494
11,776
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,883
4,534
0
6,647
10,611
7,008
846
710
9,857
0
62,555
L
Cthulhu
BlulumNA
Cthulhu
3,623
302
223
2,230
7,787
5,753
0
4,033
3,754
14,524
0
L
Charybdis
CaptainGEB
Charybdis
2,657
1,784
0
2,034
7,220
2,581
0
5,186
2,034
0
32,589
L
Hercules
Luwezy12345
Hercules
3,464
1,355
0
1,693
7,516
5,124
0
0
7,516
0
26,125
W
Awilix
3,310
1,100
0
1,250
7,303
2,582
0
2,113
4,965
0
38,131
W
Rama
2,307
1,857
0
3,044
5,762
2,076
0
2,806
2,706
0
35,371
W
3,331
1,035
1,557
2,032
10,172
7,447
0
3,341
6,693
22,753
0
L
Gilgamesh
Xylch
Gilgamesh
3,728
1,525
0
4,114
9,560
3,982
0
1,805
7,755
0
24,665
W
8,629
4,190
0
2,305
4,775
1,381
0
1,148
3,601
46,348
0
L
The Morrigan
spudacus12998
The Morrigan
6,352
1,609
102
1,380
4,698
1,883
0
936
3,762
43,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,793
Gold Earned
31,729
262
Minions Killed
343
0
Camps Cleared
0
1,046,628
Distance Traveled
1,158,252
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,615
692
110
10
0
269,702
6
L
Cthulhu
4,738
431
14
1
0
201,593
3
L
Charybdis
5,435
494
67
6
0
203,755
0
L
Hercules
4,831
439
38
3
0
212,448
4
W
Awilix
5,794
527
68
6
0
273,117
1
W
Rama
5,397
491
58
5
0
195,610
1
W
Ymir
6,205
564
26
2
0
201,399
4
L
Gilgamesh
4,989
454
57
5
0
226,630
2
W
Sol
6,718
611
81
7
0
218,424
1
L
The Morrigan
5,800
527
86
8
0
202,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role