Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BobbaHjonk
Sol
Level 136
God Stats
1W - 0L
1,361 SR
Queue Stats
21W - 23L
1,653 Elo+
Solo
Ne Zha
Ne Zha
Couchad
Ne Zha
Level 156
God Stats
2W - 3L
1,450 SR
Queue Stats
228W - 205L
1,571 Elo+
Solo
Anhur
Anhur
namechanged9946
Anhur
Level 103
God Stats
2W - 0L
1,913 SR
Queue Stats
151W - 143L
1,551 Elo+
Solo
Team Averages
Level 143
1,545 SR
1,555 Elo+

VS

Team Averages
Level 122
1,702 SR
1,600 Elo+
Anubis
Anubis
ExplodingVEVO
Anubis
Level 119
God Stats
1W - 3L
1,531 SR
Queue Stats
148W - 151L
1,615 Elo+
Solo
Ne Zha
Ne Zha
Phobiaqt
Ne Zha
Level 81
God Stats
21W - 19L
1,413 SR
Queue Stats
1,108W - 1,024L
1,620 Elo+
Solo
Guan Yu
Guan Yu
Rovvdy
Guan Yu
Level 141
God Stats
3W - 1L
1,892 SR
Queue Stats
79W - 68L
1,619 Elo+
Solo
Hercules
Hercules
SojuciyYah
Hercules
Level 125
God Stats
3W - 2L
1,869 SR
Queue Stats
195W - 204L
1,562 Elo+
Solo
Freya
Freya
WadeAhLicious
Freya
Level 143
God Stats
1W - 2L
1,803 SR
Queue Stats
341W - 352L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 2 / 17
9,887
824
8,966
16,914
15,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
 
Ymir
14
1 / 2 / 13
8,710
726
2,468
14,959
16,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 14
9,164
764
13,598
13,665
6,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
Couchad
Ne Zha
16
6 / 3 / 9
9,639
803
17,588
11,914
5,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 2 / 11
10,414
868
22,450
13,956
8,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
9,410
784
11,790
9,981
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Phobiaqt
Ne Zha
16
2 / 5 / 4
9,126
761
11,821
18,211
7,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Rovvdy
Guan Yu
13
0 / 4 / 3
7,496
625
1,919
16,653
15,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
SojuciyYah
Hercules
16
5 / 4 / 3
9,174
765
11,865
19,952
12,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 5 / 3
7,925
660
7,687
12,185
4,294
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
20
Kills
10
11
Deaths
21
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
17
4.75
W
Ymir
 
Ymir
1
2
13
3.75
W
3
2
14
5
W
Ne Zha
Couchad
Ne Zha
6
3
9
3.5
L
2
3
7
1.83
L
Ne Zha
Phobiaqt
Ne Zha
2
5
4
0.8
L
Guan Yu
Rovvdy
Guan Yu
0
4
3
0.38
L
Hercules
SojuciyYah
Hercules
5
4
3
1.63
L
1
5
3
0.5
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,070
Damage
45,082
71,408
Taken
76,982
53,025
Mitigated
44,658
29,539
Healing
29,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,966
446
7,017
6,048
16,914
15,958
278
3,323
13,146
13,891
0
W
Ymir
 
Ymir
2,468
176
547
768
14,959
16,959
272
5,586
8,590
3,163
0
W
13,598
3,664
1,224
4,462
13,665
6,193
4,992
3,984
9,281
29,083
0
W
Ne Zha
Couchad
Ne Zha
17,588
2,557
0
2,852
11,914
5,803
1,324
2,575
9,110
0
37,331
L
11,790
211
0
2,319
9,981
4,979
399
3,918
6,063
22,958
0
L
Ne Zha
Phobiaqt
Ne Zha
11,821
1,173
967
6,940
18,211
7,683
0
4,758
13,453
0
27,193
L
Guan Yu
Rovvdy
Guan Yu
1,919
224
5,191
4,276
16,653
15,607
194
5,393
11,260
0
4,763
L
Hercules
SojuciyYah
Hercules
11,865
2,537
680
5,790
19,952
12,095
317
6,394
13,558
0
23,860
L
7,687
2,156
393
2,919
12,185
4,294
525
4,569
7,616
13,871
0
W
22,450
13,593
1,963
4,658
13,956
8,112
1,541
2,569
11,008
0
37,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,814
Gold Earned
43,131
122
Minions Killed
111
0
Camps Cleared
0
1,070,663
Distance Traveled
995,681
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,887
824
10
1
0
233,348
0
W
Ymir
8,710
726
6
1
0
184,941
1
W
Sol
9,164
764
40
3
0
218,443
1
W
Ne Zha
9,639
803
29
2
0
239,235
2
L
Anubis
9,410
784
35
3
0
222,326
2
L
Ne Zha
9,126
761
30
3
0
209,064
3
L
Guan Yu
7,496
625
9
1
0
205,344
0
L
Hercules
9,174
765
18
2
0
201,118
0
L
Freya
7,925
660
19
2
0
157,829
4
W
Anhur
10,414
868
37
3
0
194,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role