Player Matchup

King Arthur
King Arthur
Brent_Blackstone
King Arthur
Level 84
God Stats
5W - 7L
1,587 SR
Queue Stats
58W - 69L
1,448 Elo+
Party 3
Arachne
Arachne
JKBoogy
Arachne
Level 157
God Stats
6W - 4L
1,870 SR
Queue Stats
225W - 205L
1,468 Elo+
Solo
Sylvanus
Sylvanus
MrLightning51
Sylvanus
Level 85
God Stats
5W - 4L
1,735 SR
Queue Stats
99W - 102L
1,488 Elo+
Solo
Hou Yi
Hou Yi
Mrspitzhowler
Hou Yi
Level 103
God Stats
16W - 12L
1,565 SR
Queue Stats
453W - 437L
1,511 Elo+
Solo
Eset
Eset
OnyxImpulse
Eset
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 96L
1,457 Elo+
Party 3
Team Averages
Level 99
1,651 SR
1,474 Elo+

VS

Team Averages
Level 122
1,568 SR
1,489 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
FatedNotorious
Freya
Level 125
God Stats
2W - 1L
1,846 SR
Queue Stats
15W - 10L
1,597 Elo+
Party 1
Ratatoskr
Ratatoskr
SWIMMINGIRAVEN
Ratatoskr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,275 Elo+
Party 2
Odin
Odin
zunesmart
Odin
Level 128
God Stats
0W - 1L
1,494 SR
Queue Stats
19W - 13L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brent_Blackstone
King Arthur
19
14 / 1 / 14
13,958
582
26,178
34,045
48,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
JKBoogy
Arachne
20
15 / 4 / 7
14,866
619
21,242
33,211
19,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
MrLightning51
Sylvanus
18
4 / 1 / 12
11,867
494
12,741
27,322
32,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 4 / 9
11,806
492
14,326
15,792
8,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 2 / 14
12,836
535
8,181
16,667
9,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
5 / 6 / 3
12,423
518
19,691
19,483
11,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
15
2 / 10 / 2
10,110
421
13,784
25,459
17,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

14
2 / 6 / 0
9,520
397
13,118
24,520
10,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
SWIMMINGIRAVEN
Ratatoskr
14
1 / 12 / 2
9,602
400
7,016
23,030
10,176
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
14
0 / 7 / 3
8,672
361
6,235
22,517
21,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
41
Kills
10
12
Deaths
41
56
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
6
3
1.08
L
Thor
 
Thor
2
10
2
0.3
W
King Arthur
Brent_Blackstone
King Arthur
14
1
14
21
L
2
6
0
0.33
W
Arachne
JKBoogy
Arachne
15
4
7
4.63
W
Sylvanus
MrLightning51
Sylvanus
4
1
12
10
W
4
4
9
2.13
W
4
2
14
5.5
L
Ratatoskr
SWIMMINGIRAVEN
Ratatoskr
1
12
2
0.17
L
Odin
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,668
Damage
59,844
127,037
Taken
115,009
117,925
Mitigated
71,234
45,570
Healing
27,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
19,691
1,047
2,337
6,432
19,483
11,618
114
3,107
16,176
91,043
0
L
Thor
 
Thor
13,784
3,337
0
2,647
25,459
17,359
75
4,316
20,991
0
66,749
W
King Arthur
Brent_Blackstone
King Arthur
26,178
2,678
0
7,071
34,045
48,761
1,362
8,047
25,826
0
86,329
L
13,118
3,931
0
9,577
24,520
10,492
1,041
5,492
18,972
84,072
0
W
Arachne
JKBoogy
Arachne
21,242
13,755
0
12,340
33,211
19,547
4,625
9,509
23,607
0
149,690
W
Sylvanus
MrLightning51
Sylvanus
12,741
4,939
4,739
11,715
27,322
32,246
790
10,896
16,212
49,155
17,605
W
14,326
6,418
0
4,874
15,792
8,029
6,256
5,338
10,292
0
96,783
W
8,181
622
1,369
3,462
16,667
9,342
1,474
5,055
11,572
88,531
0
L
Ratatoskr
SWIMMINGIRAVEN
Ratatoskr
7,016
1,845
0
3,940
23,030
10,176
0
2,108
20,842
0
61,498
L
Odin
6,235
1,972
277
2,464
22,517
21,589
0
5,906
16,491
0
41,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,333
Gold Earned
50,327
629
Minions Killed
518
0
Camps Cleared
0
2,133,932
Distance Traveled
1,951,070
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,423
518
149
6
0
386,148
0
L
Thor
10,110
421
97
4
0
402,532
1
W
King Arthur
13,958
582
116
5
0
461,081
0
L
Freya
9,520
397
116
5
0
360,627
3
W
Arachne
14,866
619
182
8
0
485,067
7
W
Sylvanus
11,867
494
83
3
0
345,960
1
W
Hou Yi
11,806
492
110
5
0
404,797
11
W
Eset
12,836
535
138
6
0
437,027
0
L
Ratatoskr
9,602
400
97
4
0
416,514
0
L
Odin
8,672
361
59
2
0
385,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role