Player Matchup

Ra
Ra
IWontCarryYou
Ra
Level 25
God Stats
0W - 1L
1,604 SR
Queue Stats
12W - 9L
1,666 Elo+
Solo
Kukulkan
Kukulkan
RaidenMK3Troll
Kukulkan
Level 145
God Stats
6W - 8L
1,543 SR
Queue Stats
651W - 685L
1,497 Elo+
Solo
Awilix
Awilix
bobanama
Awilix
Level 88
God Stats
0W - 3L
1,566 SR
Queue Stats
67W - 71L
1,458 Elo+
Solo
Freya
Freya
truefang
Freya
Level 98
God Stats
0W - 2L
1,734 SR
Queue Stats
40W - 41L
1,475 Elo+
Solo
Izanami
Izanami
yaroslavbarook
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,294 Elo+
Solo
Team Averages
Level 74
1,589 SR
1,478 Elo+

VS

Team Averages
Level 105
1,580 SR
1,590 Elo+
Kuzenbo
Kuzenbo
Adisiti
Kuzenbo
Level 155
God Stats
3W - 5L
1,394 SR
Queue Stats
518W - 513L
1,511 Elo+
Solo
Vamana
Vamana
Delkard
Vamana
Level 127
God Stats
7W - 1L
1,626 SR
Queue Stats
179W - 142L
1,591 Elo+
Party 1
Ao Kuang
Ao Kuang
Lakyw0w
Ao Kuang
Level 79
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 35L
1,645 Elo+
Solo
Fafnir
Fafnir
Norohlwaik
Fafnir
Level 136
God Stats
4W - 3L
1,614 SR
Queue Stats
369W - 348L
1,562 Elo+
Party 1
Chang'e
Chang'e
TreiseDo
Chang'e
Level 29
God Stats
1W - 0L
1,764 SR
Queue Stats
115W - 81L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 11
11,976
704
22,442
20,305
10,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
20
7 / 3 / 9
13,080
769
21,290
13,471
8,523
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
bobanama
Awilix
18
4 / 6 / 10
11,255
662
12,871
17,176
8,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
truefang
Freya
18
2 / 5 / 9
11,016
648
20,760
17,152
8,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 7 / 9
10,864
639
15,380
18,513
8,976
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adisiti
Kuzenbo
19
5 / 4 / 10
12,536
737
14,310
27,844
39,120
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Delkard
Vamana
19
6 / 6 / 11
12,868
757
16,337
32,600
45,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Lakyw0w
Ao Kuang
19
5 / 5 / 9
12,443
732
17,648
19,810
8,969
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Norohlwaik
Fafnir
20
5 / 2 / 16
13,832
814
11,374
28,624
39,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
TreiseDo
Chang'e
19
2 / 3 / 13
11,583
681
16,839
26,201
12,239
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
82
18
Kills
23
24
Deaths
20
48
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Adisiti
Kuzenbo
5
4
10
2.5
W
Vamana
Delkard
Vamana
6
6
11
1.92
L
3
3
11
2.83
W
Ao Kuang
Lakyw0w
Ao Kuang
5
5
9
1.9
W
Fafnir
Norohlwaik
Fafnir
5
2
16
6.5
L
Kukulkan
7
3
9
3.83
W
Chang'e
TreiseDo
Chang'e
2
3
13
2.83
L
Awilix
bobanama
Awilix
4
6
10
1.5
L
Freya
truefang
Freya
2
5
9
1.3
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,743
Damage
76,508
86,617
Taken
135,079
45,604
Mitigated
144,640
31,586
Healing
76,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Adisiti
Kuzenbo
14,310
3,521
3,190
6,435
27,844
39,120
641
11,102
15,861
23,554
0
W
Vamana
Delkard
Vamana
16,337
10,182
5,000
9,071
32,600
45,236
1,807
12,366
20,234
479
33,886
L
22,442
2,001
9,787
8,536
20,305
10,929
1,092
15,863
4,130
57,845
0
W
Ao Kuang
Lakyw0w
Ao Kuang
17,648
3,041
2,164
6,106
19,810
8,969
2,129
11,502
8,308
26,483
0
W
Fafnir
Norohlwaik
Fafnir
11,374
3,470
6,436
10,640
28,624
39,076
1,469
13,589
15,035
27,371
0
L
Kukulkan
21,290
1,768
1,181
2,209
13,471
8,523
1,012
6,870
6,431
42,030
0
W
Chang'e
TreiseDo
Chang'e
16,839
2,108
16,355
10,941
26,201
12,239
1,969
15,933
10,268
49,490
0
L
Awilix
bobanama
Awilix
12,871
3,716
1,393
1,630
17,176
8,695
824
13,051
3,943
0
20,869
L
Freya
truefang
Freya
20,760
5,663
808
3,892
17,152
8,481
607
10,981
5,919
31,827
0
L
15,380
7,853
0
2,150
18,513
8,976
1,876
12,615
5,630
0
32,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,191
Gold Earned
63,262
210
Minions Killed
161
0
Camps Cleared
0
1,472,664
Distance Traveled
1,698,389
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,536
737
17
1
0
345,530
0
W
Vamana
12,868
757
32
2
0
317,650
0
L
Ra
11,976
704
87
5
0
338,823
2
W
Ao Kuang
12,443
732
29
2
0
331,392
3
W
Fafnir
13,832
814
24
1
0
355,349
0
L
Kukulkan
13,080
769
45
3
0
277,934
1
W
Chang'e
11,583
681
59
3
0
348,468
0
L
Awilix
11,255
662
14
1
0
281,176
0
L
Freya
11,016
648
27
2
0
310,068
0
L
Izanami
10,864
639
37
2
0
264,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role