Player Matchup

King Arthur
King Arthur
BRiver
King Arthur
Level 157
God Stats
3W - 3L
1,160 SR
Queue Stats
206W - 207L
1,551 Elo+
Party 3
Scylla
Scylla
JunglePhantom
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,822 Elo+
Party 2
Da Ji
Da Ji
PhartSuckerbrrg
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
428W - 240L
1,600 Elo+
Party 2
Zhong Kui
Zhong Kui
dro0w
Zhong Kui
Level 99
God Stats
5W - 11L
1,378 SR
Queue Stats
69W - 90L
1,446 Elo+
Solo
Anhur
Anhur
ruiznaxo
Anhur
Level 149
God Stats
1W - 0L
1,285 SR
Queue Stats
33W - 32L
1,516 Elo+
Party 3
Team Averages
Level 105
1,365 SR
1,587 Elo+

VS

Team Averages
Level 86
1,459 SR
1,602 Elo+
Thoth
Thoth
IQAxxel
Thoth
Level 106
God Stats
40W - 46L
1,550 SR
Queue Stats
398W - 388L
1,512 Elo+
Solo
Lancelot
Lancelot
Maverickl87
Lancelot
Level 129
God Stats
1W - 6L
1,224 SR
Queue Stats
236W - 255L
1,450 Elo+
Solo
Yemoja
Yemoja
MysticForest
Yemoja
Level 137
God Stats
4W - 3L
1,519 SR
Queue Stats
112W - 128L
1,455 Elo+
Solo
Danzaburou
Danzaburou
SuppGamer
Danzaburou
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
168W - 86L
1,825 Elo+
Party 1
Khepri
Khepri
iHoldLeftCl1ck
Khepri
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 179L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BRiver
King Arthur
17
3 / 1 / 2
10,529
585
12,876
17,423
16,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 2 / 5
10,462
581
14,760
15,151
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 0 / 3
10,060
559
10,145
15,418
7,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
dro0w
Zhong Kui
13
2 / 0 / 3
8,881
493
5,887
13,208
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
ruiznaxo
Anhur
16
1 / 3 / 2
9,485
527
7,941
13,299
5,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
IQAxxel
Thoth
12
2 / 4 / 0
8,061
448
6,471
9,051
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Maverickl87
Lancelot
15
2 / 4 / 0
8,884
494
7,796
15,556
7,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
14
0 / 4 / 1
8,409
467
9,642
15,160
8,101
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SuppGamer
Danzaburou
16
2 / 4 / 0
10,158
564
12,839
19,016
7,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 4
8,641
480
3,581
9,797
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
6
6
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BRiver
King Arthur
3
1
2
4
L
Thoth
IQAxxel
Thoth
2
4
0
0.5
W
5
2
5
3.75
L
Lancelot
Maverickl87
Lancelot
2
4
0
0.5
L
Yemoja
0
4
1
0.13
W
6
0
3
7.5
L
Danzaburou
SuppGamer
Danzaburou
2
4
0
0.5
W
Zhong Kui
dro0w
Zhong Kui
2
0
3
3.5
L
0
1
4
2
W
Anhur
ruiznaxo
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,609
Damage
40,329
74,499
Taken
68,580
49,440
Mitigated
38,200
18,519
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BRiver
King Arthur
12,876
833
0
1,000
17,423
16,970
0
8,604
8,819
0
91,344
L
Thoth
IQAxxel
Thoth
6,471
458
0
80
9,051
3,752
0
4,770
4,281
54,640
0
W
14,760
1,861
0
7,580
15,151
6,246
861
2,820
12,331
94,897
0
L
Lancelot
Maverickl87
Lancelot
7,796
2,105
0
1,219
15,556
7,124
0
4,149
11,407
0
66,804
L
Yemoja
9,642
1,827
508
1,132
15,160
8,101
312
1,973
13,187
65,888
0
W
10,145
2,699
0
1,324
15,418
7,212
0
5,616
9,802
0
76,190
L
Danzaburou
SuppGamer
Danzaburou
12,839
7,125
0
9,014
19,016
7,558
600
4,890
14,126
0
102,451
W
Zhong Kui
dro0w
Zhong Kui
5,887
1,128
256
4,760
13,208
13,683
141
2,446
10,762
41,581
0
L
3,581
516
0
1,823
9,797
11,665
0
4,865
4,932
27,314
0
W
Anhur
ruiznaxo
Anhur
7,941
5,549
0
3,599
13,299
5,329
972
686
12,613
0
84,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,417
Gold Earned
44,153
630
Minions Killed
514
0
Camps Cleared
0
1,787,622
Distance Traveled
1,591,336
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,529
585
153
9
0
363,598
5
L
Thoth
8,061
448
88
5
0
308,795
3
W
Scylla
10,462
581
148
8
0
376,609
4
L
Lancelot
8,884
494
116
6
0
355,075
2
L
Yemoja
8,409
467
105
6
0
303,805
0
W
Da Ji
10,060
559
119
7
0
358,300
6
L
Danzaburou
10,158
564
159
9
0
309,068
2
W
Zhong Kui
8,881
493
68
4
0
345,593
1
L
Khepri
8,641
480
46
3
0
314,593
16
W
Anhur
9,485
527
142
8
0
343,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role