Player Matchup

Gilgamesh
Gilgamesh
Din0saur04
Gilgamesh
Level 109
God Stats
1W - 1L
1,515 SR
Queue Stats
63W - 58L
1,576 Elo+
Party 1
Thoth
Thoth
EdTony
Thoth
Level 113
God Stats
46W - 57L
1,504 SR
Queue Stats
517W - 558L
1,528 Elo+
Solo
Cthulhu
Cthulhu
M1XEDISDEAD
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 27L
1,347 Elo+
Party 1
Cernunnos
Cernunnos
Naval187
Cernunnos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,581 Elo+
Solo
Mercury
Mercury
r110391b
Mercury
Level 115
God Stats
1W - 2L
1,568 SR
Queue Stats
13W - 17L
1,528 Elo+
Solo
Team Averages
Level 96
1,517 SR
1,512 Elo+

VS

Team Averages
Level 82
1,539 SR
1,587 Elo+
Izanami
Izanami
CarryKiwi
Izanami
Level 48
God Stats
6W - 1L
1,500 SR
Queue Stats
292W - 87L
1,866 Elo+
Party 2
Odin
Odin
Ducklez
Odin
Level 109
God Stats
1W - 0L
1,446 SR
Queue Stats
3W - 9L
1,287 Elo+
Solo
Hercules
Hercules
ItsmeKebbers
Hercules
Level 68
God Stats
29W - 18L
1,616 SR
Queue Stats
390W - 139L
1,786 Elo+
Party 2
Hades
Hades
PvPGodBeast
Hades
Level 68
God Stats
105W - 61L
1,600 SR
Queue Stats
145W - 122L
1,532 Elo+
Solo
Vulcan
Vulcan
白给可还行
Vulcan
Level 117
God Stats
86W - 76L
1,532 SR
Queue Stats
1,461W - 1,553L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Din0saur04
Gilgamesh
15
2 / 1 / 3
10,547
1,055
8,769
15,790
15,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
EdTony
Thoth
15
1 / 3 / 4
9,759
976
11,998
8,416
3,257
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
M1XEDISDEAD
Cthulhu
15
1 / 1 / 5
9,387
939
7,825
7,213
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Naval187
Cernunnos
15
2 / 3 / 3
9,754
975
9,394
12,183
5,384
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
r110391b
Mercury
15
0 / 6 / 6
9,505
951
8,322
14,093
7,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

233

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarryKiwi
Izanami
16
8 / 1 / 5
11,654
1,165
12,012
11,662
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Ducklez
Odin
16
2 / 3 / 9
10,330
1,033
8,818
12,580
6,974
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
ItsmeKebbers
Hercules
16
3 / 0 / 10
10,264
1,026
11,925
12,671
13,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 7
8,979
898
8,699
8,049
4,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 1 / 10
9,941
994
12,601
4,421
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
6
Kills
14
14
Deaths
6
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
CarryKiwi
Izanami
8
1
5
10.5
L
Gilgamesh
Din0saur04
Gilgamesh
2
1
3
3.5
W
Odin
Ducklez
Odin
2
3
9
2.17
L
Thoth
EdTony
Thoth
1
3
4
1
W
Hercules
ItsmeKebbers
Hercules
3
0
10
8
L
Cthulhu
M1XEDISDEAD
Cthulhu
1
1
5
3.5
L
Cernunnos
Naval187
Cernunnos
2
3
3
1.17
W
0
1
7
3.5
L
Mercury
r110391b
Mercury
0
6
6
0.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,308
Damage
54,055
57,695
Taken
49,383
38,770
Mitigated
31,369
6,678
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CarryKiwi
Izanami
12,012
9,660
0
2,205
11,662
4,466
0
4,470
6,989
0
32,718
L
Gilgamesh
Din0saur04
Gilgamesh
8,769
3,425
1,827
1,478
15,790
15,679
0
7,595
8,045
0
21,873
W
Odin
Ducklez
Odin
8,818
1,493
670
2,316
12,580
6,974
0
3,174
9,328
0
24,766
L
Thoth
EdTony
Thoth
11,998
452
0
287
8,416
3,257
0
3,147
5,200
42,016
0
W
Hercules
ItsmeKebbers
Hercules
11,925
3,134
0
4,942
12,671
13,512
0
6,061
6,438
0
15,783
L
Cthulhu
M1XEDISDEAD
Cthulhu
7,825
190
610
277
7,213
6,730
0
3,136
4,047
16,011
0
L
Cernunnos
Naval187
Cernunnos
9,394
4,686
0
1,701
12,183
5,384
0
2,805
9,148
0
29,310
W
8,699
146
461
1,009
8,049
4,417
0
3,578
4,362
16,432
0
L
Mercury
r110391b
Mercury
8,322
3,865
0
498
14,093
7,720
0
4,617
9,241
0
26,394
W
12,601
7,291
141
486
4,421
2,000
0
1,952
2,443
39,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,952
Gold Earned
51,168
199
Minions Killed
183
8
Camps Cleared
8
1,023,526
Distance Traveled
957,852
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,654
1,165
56
6
1
199,283
0
L
Gilgamesh
10,547
1,055
19
2
1
211,587
0
W
Odin
10,330
1,033
41
4
5
218,557
1
L
Thoth
9,759
976
52
5
2
195,196
2
W
Hercules
10,264
1,026
12
1
1
235,996
1
L
Cthulhu
9,387
939
30
3
0
208,509
0
L
Cernunnos
9,754
975
56
6
0
202,662
0
W
Hades
8,979
898
13
1
1
97,554
2
L
Mercury
9,505
951
42
4
5
205,572
3
W
Vulcan
9,941
994
61
6
0
206,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role