Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Epiphany5899
Jing Wei
Level 127
God Stats
8W - 4L
1,540 SR
Queue Stats
438W - 473L
1,415 Elo+
Solo
Ganesha
Ganesha
FatalCarant
Ganesha
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 135L
1,423 Elo+
Party 1
Chaac
Chaac
LorDannyX MX
Chaac
Level 62
God Stats
4W - 4L
1,357 SR
Queue Stats
172W - 172L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
cutekichan
Danzaburou
Level 36
God Stats
1W - 0L
1,797 SR
Queue Stats
42W - 51L
1,309 Elo+
Solo
Team Averages
Level 92
1,539 SR
1,416 Elo+

VS

Team Averages
Level 101
1,670 SR
1,403 Elo+
Fafnir
Fafnir
Guccibagmari
Fafnir
Level 155
God Stats
1W - 1L
1,719 SR
Queue Stats
272W - 293L
1,352 Elo+
Solo
Neith
Neith
MoGrizz
Neith
Level 87
God Stats
16W - 22L
1,595 SR
Queue Stats
978W - 961L
1,435 Elo+
Solo
King Arthur
King Arthur
Peredex
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,371 Elo+
Solo
Lancelot
Lancelot
soulsyth
Lancelot
Level 160
God Stats
0W - 1L
1,711 SR
Queue Stats
304W - 319L
1,441 Elo+
Solo
He Bo
He Bo
theconormalone
He Bo
Level 86
God Stats
3W - 2L
1,824 SR
Queue Stats
202W - 219L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
4 / 6 / 10
11,084
652
14,076
15,355
9,171
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Epiphany5899
Jing Wei
18
5 / 5 / 10
11,617
683
17,330
13,030
6,070
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
FatalCarant
Ganesha
18
0 / 5 / 17
11,218
660
9,193
14,198
12,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 3 / 10
14,302
841
17,564
27,205
34,857
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
cutekichan
Danzaburou
20
4 / 1 / 16
13,288
782
14,431
8,385
4,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
3 / 6 / 13
11,022
648
6,103
24,960
39,936
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
MoGrizz
Neith
20
12 / 4 / 5
13,294
782
34,766
18,692
14,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Peredex
King Arthur
20
3 / 7 / 12
11,232
661
14,197
24,848
33,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
soulsyth
Lancelot
14
0 / 8 / 8
9,276
546
4,097
16,129
8,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
7,404
436
0
0
0
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
56
23
Kills
18
20
Deaths
25
63
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
6
10
1.5
W
Jing Wei
Epiphany5899
Jing Wei
5
5
10
2
W
Ganesha
FatalCarant
Ganesha
0
5
17
1.7
L
Fafnir
3
6
13
1.58
W
10
3
10
5
L
Neith
MoGrizz
Neith
12
4
5
3.63
L
King Arthur
Peredex
King Arthur
3
7
12
1.29
W
Danzaburou
cutekichan
Danzaburou
4
1
16
12
L
Lancelot
soulsyth
Lancelot
0
8
8
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,594
Damage
59,163
78,173
Taken
84,629
67,799
Mitigated
96,231
23,194
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,076
6,471
180
2,545
15,355
9,171
658
1,091
14,264
0
11,666
W
Jing Wei
Epiphany5899
Jing Wei
17,330
13,761
671
2,242
13,030
6,070
1,531
1,081
11,949
0
34,729
W
Ganesha
FatalCarant
Ganesha
9,193
740
2,138
1,124
14,198
12,900
2,907
2,133
12,065
26,198
0
L
Fafnir
6,103
1,651
360
2,784
24,960
39,936
240
2,281
21,381
13,922
0
W
17,564
3,872
1,116
8,513
27,205
34,857
1,874
1,580
25,625
925
51,394
L
Neith
MoGrizz
Neith
34,766
6,621
1,917
5,507
18,692
14,972
1,406
3,369
14,374
0
65,765
L
King Arthur
Peredex
King Arthur
14,197
218
518
1,171
24,848
33,242
0
3,649
19,557
0
33,561
W
Danzaburou
cutekichan
Danzaburou
14,431
6,997
1,171
3,494
8,385
4,801
2,021
218
8,167
0
31,594
L
Lancelot
soulsyth
Lancelot
4,097
886
754
2,566
16,129
8,081
0
618
14,731
0
12,252
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,509
Gold Earned
52,228
190
Minions Killed
139
0
Camps Cleared
0
1,425,977
Distance Traveled
1,074,835
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,084
652
17
1
0
282,035
2
W
Jing Wei
11,617
683
51
3
0
280,895
1
W
Ganesha
11,218
660
0
0
0
256,641
0
L
Fafnir
11,022
648
19
1
0
211,170
0
W
Chaac
14,302
841
70
4
0
272,570
0
L
Neith
13,294
782
69
4
0
291,923
1
L
King Arthur
11,232
661
34
2
0
276,671
0
W
Danzaburou
13,288
782
52
3
0
333,836
2
L
Lancelot
9,276
546
17
1
0
289,831
0
L
He Bo
7,404
436
0
0
0
5,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role