Player Matchup

Artemis
Artemis
Nawimthefool
Artemis
Level 86
God Stats
37W - 30L
1,426 SR
Queue Stats
105W - 109L
1,326 Elo+
Solo
Cerberus
Cerberus
Roch23
Cerberus
Level 67
God Stats
3W - 3L
1,575 SR
Queue Stats
260W - 291L
1,349 Elo+
Party 1
Nemesis
Nemesis
Skuul0retro
Nemesis
Level 109
God Stats
3W - 14L
1,504 SR
Queue Stats
425W - 456L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Snipen Rey
Morgan Le Fay
Level 156
God Stats
40W - 45L
1,403 SR
Queue Stats
284W - 261L
1,440 Elo+
Party 1
Hercules
Hercules
naizwo
Hercules
Level 109
God Stats
2W - 3L
1,327 SR
Queue Stats
210W - 233L
1,362 Elo+
Solo
Team Averages
Level 105
1,447 SR
1,371 Elo+

VS

Team Averages
Level 84
1,435 SR
1,392 Elo+
Bakasura
Bakasura
Fazty_Kaoz
Bakasura
Level 101
God Stats
4W - 7L
1,290 SR
Queue Stats
49W - 44L
1,396 Elo+
Party 2
Anubis
Anubis
GDchampion77
Anubis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,606 Elo+
Solo
Bellona
Bellona
Kureiji_K
Bellona
Level 48
God Stats
7W - 4L
1,742 SR
Queue Stats
20W - 26L
1,282 Elo+
Party 2
Cthulhu
Cthulhu
Over_Kaoz
Cthulhu
Level 62
God Stats
2W - 1L
1,226 SR
Queue Stats
14W - 18L
1,254 Elo+
Party 2
Neith
Neith
enama47
Neith
Level 108
God Stats
29W - 32L
1,415 SR
Queue Stats
127W - 139L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nawimthefool
Artemis
20
1 / 12 / 17
18,039
401
26,264
37,525
14,016
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Roch23
Cerberus
20
9 / 11 / 15
19,288
429
29,369
52,454
31,174
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Skuul0retro
Nemesis
20
7 / 13 / 24
20,157
448
25,194
48,800
31,160
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Snipen Rey
Morgan Le Fay
20
24 / 6 / 14
24,238
539
64,316
36,385
19,174
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
naizwo
Hercules
20
10 / 7 / 15
19,730
438
36,242
53,256
67,267
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fazty_Kaoz
Bakasura
20
27 / 10 / 6
25,607
569
63,079
53,902
34,876
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
20
7 / 13 / 4
20,385
453
33,747
42,026
24,273
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Kureiji_K
Bellona
20
6 / 12 / 7
19,190
426
27,334
49,930
44,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Over_Kaoz
Cthulhu
20
2 / 8 / 18
19,706
438
22,566
51,212
88,443
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
enama47
Neith
20
6 / 9 / 14
19,583
435
32,756
39,961
25,414
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
97
51
Kills
48
49
Deaths
52
85
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Fazty_Kaoz
Bakasura
27
10
6
3
W
Anubis
7
13
4
0.69
W
Bellona
Kureiji_K
Bellona
6
12
7
0.79
L
Artemis
Nawimthefool
Artemis
1
12
17
0.79
W
Cthulhu
Over_Kaoz
Cthulhu
2
8
18
1.38
L
Cerberus
Roch23
Cerberus
9
11
15
1.5
L
Nemesis
Skuul0retro
Nemesis
7
13
24
1.46
L
Morgan Le Fay
Snipen Rey
Morgan Le Fay
24
6
14
5.17
W
Neith
enama47
Neith
6
9
14
1.44
L
Hercules
naizwo
Hercules
10
7
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,385
Damage
179,482
228,420
Taken
237,031
162,791
Mitigated
217,594
57,893
Healing
45,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Fazty_Kaoz
Bakasura
63,079
39,811
0
12,498
53,902
34,876
8,012
19,779
33,878
0
234,919
W
Anubis
33,747
988
0
11,916
42,026
24,273
1,890
16,176
25,822
164,334
0
W
Bellona
Kureiji_K
Bellona
27,334
10,195
0
2,668
49,930
44,588
2,724
23,070
26,558
0
113,585
L
Artemis
Nawimthefool
Artemis
26,264
13,872
0
5,456
37,525
14,016
733
13,478
22,801
0
107,764
W
Cthulhu
Over_Kaoz
Cthulhu
22,566
1,557
518
7,041
51,212
88,443
1,450
24,796
25,732
77,418
0
L
Cerberus
Roch23
Cerberus
29,369
2,312
2,040
17,126
52,454
31,174
598
12,652
37,912
132,645
0
L
Nemesis
Skuul0retro
Nemesis
25,194
8,414
0
3,822
48,800
31,160
720
11,422
35,715
0
170,995
L
Morgan Le Fay
Snipen Rey
Morgan Le Fay
64,316
6,389
0
10,480
36,385
19,174
2,557
8,664
26,491
227,866
0
W
Neith
enama47
Neith
32,756
13,712
0
11,247
39,961
25,414
3,825
14,257
25,080
0
171,680
L
Hercules
naizwo
Hercules
36,242
8,274
0
18,969
53,256
67,267
1,540
11,108
39,863
0
126,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,452
Gold Earned
104,471
916
Minions Killed
873
0
Camps Cleared
0
3,698,351
Distance Traveled
3,803,561
31
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
25,607
569
277
6
0
911,781
1
W
Anubis
20,385
453
184
4
0
612,075
0
W
Bellona
19,190
426
131
3
0
756,447
0
L
Artemis
18,039
401
156
3
0
663,613
9
W
Cthulhu
19,706
438
92
2
0
798,174
2
L
Cerberus
19,288
429
163
4
0
655,899
6
L
Nemesis
20,157
448
181
4
0
881,766
7
L
Morgan Le Fay
24,238
539
264
6
0
787,548
9
W
Neith
19,583
435
189
4
0
725,084
6
L
Hercules
19,730
438
152
3
0
709,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role