Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BubbleCrown
Morgan Le Fay
Level 105
God Stats
10W - 4L
1,613 SR
Queue Stats
95W - 78L
1,576 Elo+
Party 1
Lancelot
Lancelot
Ceru
Lancelot
Level 152
God Stats
1W - 2L
1,432 SR
Queue Stats
73W - 63L
1,565 Elo+
Party 1
Freya
Freya
Fliopoy
Freya
Level 159
God Stats
4W - 1L
1,720 SR
Queue Stats
94W - 79L
1,568 Elo+
Party 1
Mulan
Mulan
Scullfox1928
Mulan
Level 123
God Stats
10W - 5L
1,568 SR
Queue Stats
86W - 66L
1,574 Elo+
Party 1
Team Averages
Level 120
1,567 SR
1,557 Elo+

VS

Team Averages
Level 110
1,570 SR
1,409 Elo+
Bakasura
Bakasura
FrajoOut
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
LunaXNightmare
Nu Wa
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,299 Elo+
Party 2
Cupid
Cupid
MOB4
Cupid
Level 128
God Stats
0W - 1L
1,753 SR
Queue Stats
6W - 8L
1,338 Elo+
Party 2
Achilles
Achilles
Mr FredWrecks42
Achilles
Level 69
God Stats
6W - 6L
1,595 SR
Queue Stats
85W - 89L
1,427 Elo+
Solo
Athena
Athena
ScubaDaSurfa
Athena
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 0 / 3
11,433
635
11,265
10,594
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
BubbleCrown
Morgan Le Fay
14
0 / 0 / 4
8,789
488
9,770
8,885
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Ceru
Lancelot
13
4 / 3 / 6
9,068
504
10,099
12,529
10,286
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
Fliopoy
Freya
15
1 / 4 / 5
9,378
521
12,906
16,485
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 4 / 4
9,699
539
11,884
18,279
9,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FrajoOut
Bakasura
13
1 / 3 / 4
7,819
434
6,344
17,593
8,033
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 3
7,777
432
10,635
11,314
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
MOB4
Cupid
14
3 / 3 / 5
8,507
473
13,190
17,094
7,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
11
1 / 3 / 1
6,595
366
4,466
12,574
12,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
11
4 / 2 / 5
7,784
432
6,711
19,039
18,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
16
Kills
11
11
Deaths
16
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
3
6.5
W
Morgan Le Fay
BubbleCrown
Morgan Le Fay
0
0
4
2
W
Lancelot
Ceru
Lancelot
4
3
6
2.33
W
Freya
Fliopoy
Freya
1
4
5
0.88
L
Bakasura
FrajoOut
Bakasura
1
3
4
1
L
2
5
3
0.7
L
Cupid
MOB4
Cupid
3
3
5
1.83
L
Achilles
1
3
1
0.5
L
Athena
4
2
5
3.25
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,924
Damage
41,346
66,772
Taken
77,614
36,134
Mitigated
50,774
25,925
Healing
21,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,265
8,094
0
6,681
10,594
5,070
4,638
2,077
8,357
0
114,915
W
Morgan Le Fay
BubbleCrown
Morgan Le Fay
9,770
1,133
0
3,551
8,885
4,497
719
4,810
3,865
74,067
4,379
W
Lancelot
Ceru
Lancelot
10,099
2,310
0
1,602
12,529
10,286
0
2,905
9,458
0
44,492
W
Freya
Fliopoy
Freya
12,906
3,738
0
7,678
16,485
6,640
459
3,230
13,125
74,697
0
L
Bakasura
FrajoOut
Bakasura
6,344
4,652
0
3,472
17,593
8,033
0
4,018
13,575
0
43,565
L
10,635
2,792
638
1,538
11,314
4,381
0
3,656
7,658
39,949
0
L
Cupid
MOB4
Cupid
13,190
7,584
959
7,546
17,094
7,401
0
7,826
9,268
0
58,110
L
Achilles
4,466
1,219
0
2,893
12,574
12,072
0
1,060
11,514
0
24,065
L
Athena
6,711
2,140
1,186
3,221
19,039
18,887
0
5,627
13,412
30,271
0
W
11,884
2,287
0
6,413
18,279
9,641
0
4,324
13,704
0
80,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,367
Gold Earned
38,482
614
Minions Killed
312
0
Camps Cleared
0
1,733,196
Distance Traveled
1,706,926
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,433
635
195
11
0
309,027
5
W
Morgan Le Fay
8,789
488
120
7
0
338,948
2
W
Lancelot
9,068
504
45
3
0
392,838
3
W
Freya
9,378
521
126
7
0
327,583
3
L
Bakasura
7,819
434
95
5
0
403,907
3
L
Nu Wa
7,777
432
65
4
0
328,849
3
L
Cupid
8,507
473
86
5
0
292,295
2
L
Achilles
6,595
366
28
2
0
314,517
1
L
Athena
7,784
432
38
2
0
367,358
5
W
Mulan
9,699
539
128
7
0
364,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role