Player Matchup

Cthulhu
Cthulhu
ENZO-WARFARE11
Cthulhu
Level 123
God Stats
6W - 0L
1,630 SR
Queue Stats
38W - 13L
1,737 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FartSniffer2522
Ah Muzen Cab
Level 129
God Stats
10W - 2L
1,662 SR
Queue Stats
370W - 270L
1,618 Elo+
Solo
Chaac
Chaac
loziosem
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,456 Elo+
Solo
Team Averages
Level 105
1,597 SR
1,604 Elo+

VS

Team Averages
Level 85
1,403 SR
1,278 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SweetKizOfDead
Neith
Level 64
God Stats
0W - 3L
1,364 SR
Queue Stats
6W - 20L
1,152 Elo+
Party 1
Vulcan
Vulcan
ToXiC Luffy4303
Vulcan
Level 63
God Stats
1W - 4L
1,346 SR
Queue Stats
12W - 33L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
11,563
680
5,628
15,737
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
FartSniffer2522
Ah Muzen Cab
18
6 / 0 / 6
12,608
742
22,059
17,633
8,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
loziosem
Chaac
17
6 / 1 / 6
11,869
698
13,898
25,261
21,686
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 3 / 1
10,308
606
15,542
16,912
19,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 0
9,695
570
11,144
15,960
6,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 1
9,471
557
11,976
13,551
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
1
0.17
W
1
0
8
5
W
Ah Muzen Cab
FartSniffer2522
Ah Muzen Cab
6
0
6
9
L
1
7
0
0.14
L
0
3
1
0.17
W
Chaac
loziosem
Chaac
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,585
Damage
38,662
58,631
Taken
46,423
45,896
Mitigated
32,222
24,292
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
15,542
3,828
83
2,392
16,912
19,646
0
1,935
14,977
40,916
0
W
5,628
194
1,933
3,517
15,737
15,362
338
9,406
6,331
27,405
0
W
Ah Muzen Cab
FartSniffer2522
Ah Muzen Cab
22,059
8,259
0
10,981
17,633
8,848
1,449
9,911
7,722
0
101,002
L
11,144
4,581
0
1,604
15,960
6,476
0
1,267
14,693
0
35,346
L
11,976
3,688
88
2,518
13,551
6,100
0
2,563
10,988
39,854
0
W
Chaac
loziosem
Chaac
13,898
2,376
0
7,861
25,261
21,686
1,388
9,159
16,102
0
40,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
29,474
235
Minions Killed
200
11
Camps Cleared
2
970,495
Distance Traveled
886,755
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,308
606
70
4
1
299,453
5
W
Cthulhu
11,563
680
30
2
0
296,282
2
W
Ah Muzen Cab
12,608
742
157
9
9
333,086
3
L
Neith
9,695
570
59
3
0
283,469
0
L
Vulcan
9,471
557
71
4
1
303,833
0
W
Chaac
11,869
698
48
3
2
341,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role